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Player character

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Creating an avatar unit in Fire Emblem Awakening.
Welcome! Today, another hero will be born. One who will help decide the world's fate...
— Anna, introducing the player to the creation screen in New Mystery of the Emblem.

Throughout the Fire Emblem series, several games have featured characters that directly represent "you",[1][2] the player, in varying levels of detail.

Initially starting out as the fairly blank and uncharacterized tactician character in The Blazing Blade, this evolved into the more dynamic avatar[1] (Japanese: マイユニット My Unit) system for several games. Avatar units are notable for their high amount of customizability, with any combinations of name, gender, voice, stats, class, and appearance being customizable. In their initial implementations, they were referred to with the "avatar" terminology, though cameo appearances in games after their debut tend to use their default names.

Recent games have pared back the player character from the robust avatar system in favor of returning to being more minimally customizable; most recent releases featuring player characters only allow for customization of name, form (gender), and birthday.

In many games, though not all, the player character facilitates exploration of the world map and hub areas. In games without a specific player stand-in where the player needs to navigate, such as in Fire Emblem Gaiden or Fire Emblem: The Sacred Stones, the player is instead given control of one or more of the predetermined main characters.

Fire Emblem: The Blazing Blade

Lyn introduces herself to Mark (bottom-right).
Main article: Mark

The Blazing Blade was the first game to introduce the concept of a player stand-in. Known by the default name Mark (Japanese: マーク Mark) as well as the title "tactician",[3] they give advice to the game's main characters.[4] Mark's only customization options are name, gender, and birthday. Unlike every other player character, creating a tactician is optional in The Blazing Blade if the player starts a new playthrough from Eliwood's tale.

Mark is the most subdued of player characters, being non-playable and lacking of a portrait and dialogue. In lieu of being represented with a portrait, characters turn towards the screen, as if they are talking directly to the player, when addressing Mark.

Tactician's bonus

Creating a tactician.

Mark is assigned an affinity based on the month of birth they are assigned when created. This influences the tactician's bonus, where units who share the same affinity as Mark gain small statistical boosts to their hit rate and avoid, which grow stronger as Mark's ranking increases throughout the game; additionally, every unit also receives a boost to dodge regardless of affinity. For every star displayed in Mark's Rank menu in preparations, units receive +1 to each calculation they qualify, for a maximum +10 boost per calculation. These bonuses are only present in Eliwood's or Hector's tales, not in Lyn's.

The Japanese versions of the game also feature the ability to choose Mark's blood type, which also factored into determining their affinity. As blood types hold a considerably lesser significance in Western culture, this option was removed in localization.

Affinities are assigned to Mark based on birth month and blood type selection as follows:

Affinities by month

International versions Japanese version

Month Affinity
January Light
February Ice
March Wind
April Thunder
May Wind
June Anima
July Fire
August Dark
September Fire
October Anima
November Ice
December Thunder

Other effects

In the Japanese version, the five "emblem items" – Emblem Blade, Emblem Lance, Emblem Axe, Emblem Bow, and Emblem Seal – are instead named directly after the save file's tactician (e.g. Mark's Sword or Mark's Lance). The four weapons are described as "a tactician's [weapon]" in their description in all regions, and the Emblem Seal's description also cites it as belonging to Mark. This effect is purely cosmetic and otherwise has no impact on gameplay.

Playing without Mark

If the player elects to start the game without Mark by directly starting with either Eliwood's or Hector's stories, the character simply does not appear, and in many scenes, the role of the army's tactician instead falls to either Marcus or Oswin, as well as sometimes other characters. The usefulness of this, however, is questionable; in addition to not receiving Afa's Drops from Athos, the player also loses access to Mark's bonus and the Emblem Seal will lose its effects.

Additionally, in the Japanese version, the five "emblem items" will fill Mark's empty name space in both the weapon names and their descriptions with ♡♡.

Fire Emblem: New Mystery of the Emblem

Anna guides the player through the avatar creation process.
Main article: Kris

The first to use the avatar terminology, New Mystery's incarnation of the avatar is known by the default name Kris (Japanese: クリス Chris). Kris's backstory can be chosen by the player somewhat, regardless of that, Kris's goal is always to join the Altean knights and serve Marth.

Creation

Kris does not have a personal class, with the player instead being given the option to choose Kris's starting class from a list of standard classes. Kris may also be reclassed after character creation through the standard reclass system. A male Kris also benefits from the expanded reclass options for male characters unlocked after completing the game on hard mode or higher, although all of these classes are potentially available normally depending upon his starting class.

Kris's portrait outfit changes depending on their starting class. However, this outfit will remain fixed once a starting class is selected, and will not change if Kris is reclassed later.

When starting a new save file, Anna will guide the player through the creation process as followed:

  • Name: The player can rename Kris, allowing up to five characters.
  • Gender: Choose whether Kris is male or female. This will affect class options.
  • Class: Both genders have access to Cavalier, Archer, and Mage. If Kris is female, the Myrmidon and Pegasus Knight classes are also available. If Kris is male the additional options are Mercenary, Knight, and Fighter. A male Kris's starting class will also determine what reclass set he has access to if expanded class sets have not been unlocked.
  • Appearance: Customize Kris' physical appearance by mixing and matching parts from three fields:
    • Hair: Each gender has thirteen hairstyles to choose from. At the end of certain chapters, Kris will be offered a new hairstyle; if they accept it, they will be given the choice to revert to the previous style or maintain the current one at the end of the next chapter.
    • Hair Color: There are ten colors to choose from.
      01 02 03 04 05
      06 07 08 09 10
    • Face: Each gender has ten face types to choose from. Some include additional features like an eye-patch, scars, face paint, and a monocle.
  • Fortune: Anna will then ask about Kris's past, present, and future. While this will affect some minor dialogue, it is primarily used to determined their initial stats and growth rates. The player cannot choose multiple bonuses affecting the same stat; for example, if Kris is a Merchant's child, they cannot pick Wisdom as their present or Wealthy as their future since it already provides luck and resistance. The options are as followed:
    Type Name Base stat bonus Growth bonus
    Past Merchant's Child Lck +2, Res +2 Lck +5%
    Priest's Child Def +2 --
    Orphan Str +2, Mag +2 Str +5%, Mag +5%
    Farmer's Child HP +4 HP +10%
    Noble's Child Skill +2, Spd +2 Skill +5%, Spd +5%
    Present Beauty Skill +1, Spd +1 Skill +10%, Spd +10%
    Wisdom Lck +1, Res +1 Lck +10%, Res +5%
    Diversity Str +1, Mag +1 Str +10%, Mag +10%
    Kindness Def +1 Def +5%
    Strength HP +2 HP +20%
    Future Humane -- Def +10%
    Honorable -- Skill +15%, Spd +15%
    Enlightened -- HP +30%
    Wealthy -- Lck +15%, Res +10%
    Recluse -- Str +15%, Mag +15%

Fire Emblem Awakening

Creating an avatar unit in Fire Emblem Awakening.
Main article: Robin

Awakening's incarnation of the avatar is known by the default name Robin (Japanese: ルフレ Reflet). Robin seems to be particularly inspired by The Blazing Blade's tactician character, being a Tactician in both class and character role. They aid Chrom and the Shepherds in defending the people of Ylisse.

Creation and customization

In all cases, Robin will begin the game as a Tactician, and can later be reclassed into any sex-appropriate class at will using Second Seals.

When starting a new save file, the player is prompted to create the save's avatar. The process comes in three stages:

  • Gender: Choose whether to play as a male or female Robin.
  • Appearance: Create the physical appearance of Robin from a set of five options:
    • Build: Each gender has three physical builds to determine basic size. In both cases, build 01 is the average, default size, build 02 is a smaller size with a younger appearance, and build 03 is a larger and somewhat older size.
    • Face: Each gender–build combination has five faces to choose from. For the most part these are subtle differences, although face 05 adds a scar or accessory not otherwise present.
    • Hair: Each gender–build combination has five hair styles to choose from.
    • Hair Color: There are a total of twenty hair colors which can be chosen.
      01 02 03 04 05
      06 07 08 09 10
      11 12 13 14 15
      16 17 18 19 20
    • Voice: In the English release, each gender has three different voices to choose between. The Japanese version has 8 different voices, each with a somewhat different style marked by their pronoun usage, as well as the option to have the Avatar be completely mute; unlike the English version, these also make minor alterations to the game's written script. The mute option was removed in international versions. The option itself makes Robin speak in nothing other than ellipses with exclamation points and question marks, with substantial script revisions to accommodate the lack of input from the Avatar, marking the primary reason it does not appear in releases outside of Japan.
      English voices
      Female 01 Michelle Ruff Male 01 Dave Vincent
      Female 02 Wendee Lee Male 02 Brandon Karrer
      Female 03 Michelle Ruff Male 03 Chris Smith
      Japanese voices
      Watashi 01 Miyuki Sawashiro Boku 01 Yoshimasa Hosoya
      Atashi 01 Miyuki Sawashiro Ore 01 Yoshimasa Hosoya
      Watashi 02 Miyuki Sawashiro Boku 02 Miyuki Sawashiro
      Atashi 02 Miyuki Sawashiro Ore 02 Tōru Ōkawa
  • Profile: Personalization options for Robin connected to gameplay.
    • Name: The player can, of course, rename Robin. The absolute character limit is 12 characters, achievable with thin characters like 'I'; realistically, the limit is around 8 characters due to variable-width font. There is a word filter in place to prevent potentially obscene names from being transmitted through StreetPass.
    • Birthday: Choose Robin's date and month of birth. This determines when they receive their birthday bonus at the barracks.
    • Asset and Flaw: Choose Robin's best and worst stats. This determines their initial stats, their growth rates, and the modifiers to their maximum stats they receive; the stat chosen as their asset will be the highest in all three categories, while the chosen flaw will be the lowest.

Fire Emblem Fates

Main article: Corrin
Creating an Avatar unit in Fire Emblem Fates.

Fates's incarnation of the avatar is known by the default name Corrin (Japanese: カムイ Kamui). Corrin is a notable departure from previous avatars, as they are not a tactician or other aide to the main character; instead, they themselves are the main character.[2] As a result of this, their choices are integral to the events of the main story.

Creation and customization

In all cases, Corrin will begin the game as a Nohr Prince or Nohr Princess, depending on their gender. A secondary class is also chosen, which Corrin may reclass to with a Heart Seal later on in the game.

As previously, when starting a new save file, the player is prompted to create the save's Avatar. The options are similar to those in Awakening, but the organization of the user interface was redone using a graph system, where features are plotted based on attributes, such as long hair being at one end and short at another. Customization features are:

  • Build and Gender: Create the physical appearance and gender of Corrin from a set of four options: Short Male, Short Female, Tall Male, and Tall Female.
  • Hairstyle: Each gender has twelve alternate styles to choose from. Unlike Awakening, hairstyles are shared between builds. They are plotted between long, short, cute, and wild for females, and stylish, simple, wild, and slick for males.
    • Hair Decoration: This option is exclusive to female Avatars. There are six options:
      • None
      • Silver Clip
      • Butterfly
      • Black Ribbon
      • White Ribbon
      • White Rose.
    • Hair Color: Thirty options, increased from Awakening's twenty.
      01 02 03 04 05 06 07 08 09 10
      11 12 13 14 15 16 17 18 19 20
      21 22 23 24 25 26 27 28 29 30
  • Face: Each gender–build combination has seven alternate face customization options. They are plotted between mature, girlish/boyish, caring, and stern.
  • Detail: The player may add scars, tattoos, beauty marks, bandages, or eyepatches to Corrin's face.
  • Voice: Various voice options exist. In the Japanese version, all voice options—five per gender[a]—are provided by the same two actors: Nobunaga Shimazaki and Satomi Sato. The English voices are as follows:
    English voices
    Personality Female voice actor Male voice actor
    Mature Stephanie Lemelin Cam Clarke
    Neutral Marcella Lentz-Pope Yuri Lowenthal
    Youthful Danielle Judovits Cam Clarke
  • Profile: Personalization options for Corrin connected to gameplay.
    • Name: As usual, the player may rename Corrin. In the Japanese version Corrin's name be up to five characters long. In international versions, the absolute character limit is 12 characters, achievable with thin characters like 'I'; realistically, the limit is around 8 characters due to variable-width font. There is a word filter in place to prevent potentially obscene names from being transmitted through StreetPass.
    • Birthday: Choose Corrin's date and month of birth.
    • Boon and Bane: Choose Corrin's best and worst stats. This determines their initial stats, their growth rates and the modifiers to their maximum stats they receive; the stat chosen as their boon will be the highest in all three categories, while the chosen bane will be the lowest. This also affects the stat bonuses given by the statue created in Corrin's likeness in My Castle. In the avatar creation menu, the options are not labeled as the stats they affect, and instead are given the following names:
      Boon Bane Stat affected
      Robust Sickly HP
      Strong Weak Strength
      Clever Dull Magic
      Deft Clumsy Skill
      Quick Slow Speed
      Lucky Unlucky Luck
      Sturdy Fragile Defense
      Calm Excitable Resistance
    • Talent: Decides Corrin's reclass option, the class tree their supporting units can reclass into via Friendship and Partner Seals, and the reclass option inherited by Corrin's children. As the majority of classes are not gender-locked in Fates, male and female Corrin have nearly identical secondary class selection; the only exceptions are the Monk and Shrine Maiden classes, available to male and female Corrin, respectively. Some labels do not match the name of the class they provide, such as "Lancer" providing the Spear Fighter class. Corrin's options for secondary class are:

Fire Emblem Heroes

Main article: Kiran

Fire Emblem Heroes's player character is known by the default name Kiran (Japanese: エクラ Eclat), is, similar to Mark, a direct representation of the player summoned from the real world (call the "World of Steel" in-game). Kiran is not a playable unit in the main story chapters; they are only playable in certain event modes such as Mjölnir's Strike and Heroes Journey. They wield the legendary Breidablik, which allows them to summon heroes from other worlds.

When the game first launched, Kiran had a set appearance, and their gender could only be chosen in languages where grammatical gender is needed such as German. Starting from version 5.2.0, the player can customize Kiran's appearance.

Fire Emblem: Three Houses

Main article: Byleth

Three Houses's player stand-in is known by the default name Byleth (Japanese: male: ベレト Beleth, female: べレス Beleth). Byleth is a mercenary who is recently hired as an instructor at the Officers Academy. Byleth has only a few options for customization: form (gender), name (which has an eight-character limit), and birthday. Additionally, the player is regularly presented with dialogue options for Byleth to respond with in story events. Unlike the previous Avatars, Byleth has fixed base stats and growths, a fixed physical appearance, and fixed voice options, with Yūsuke Kobayashi and Zach Aguilar[b] voicing male Byleth and Shizuka Itō and Jeannie Tirado voicing female Byleth in the Japanese and English versions, respectively.

Fire Emblem Engage

Main article: Alear

Engage's player stand-in is known by the default name Alear (Japanese: リュール Lueur). Alear is a divine dragon who woke up after 1,000 years of slumber and is tasked to collecting the twelve Emblem Rings across Elyos. Similar to Byleth, Alear has only a few options for customization: form (gender), name (which has an eight-character limit), and birthday. Alear has fixed base stats and growths, a fixed physical appearance, and fixed voice options, with Hiro Shimono and Brandon McInnis voicing male Alear and Aya Endo and Laura Stahl voicing female Alear in the Japanese and English versions, respectively.

Fire Emblem Warriors: Three Hopes

Main article: Shez

Warriors: Three Hopes's player stand-in is known by the default name Shez (Japanese: シェズ Shez). Shez is a wandering mercenary who comes into contact with Edelgard, Dimitri, and Claude, then later joins up with one of their choosing before the war breaks out. Shez can only be customized by form (gender) and name (which has an eight-character limit). Similar to Byleth in Three Houses, Shez has fixed stats, a fixed physical appearance, and fixed voice options, with Tasuku Hatanaka and Damien Haas voicing male Shez and Miyu Tomita and Dawn M. Bennett voicing female Shez in the Japanese and English versions, respectively. Unlike Byleth, Shez is fully voiced but selectable dialogue options still exist.

Byleth themselves also appears within the game. Just like in Three Houses, their form and name can be chosen by the player. Should the player have Three Houses save data on their Nintendo Switch, the latest name used for Byleth will be the default suggestion when starting a Warriors: Three Hopes save file (unless that name was already given to Shez).

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Avatar

Derived from the Hindu concept of an earthly manifestation of a god, in modern computing parlance it has come to widely refer to a graphical representation of the user of a service. Similarly, in gaming it refers to a playable character intended to represent the player, usually in the context of the character being able to be named and customized as the player chooses.

English
(unofficial)

MU

Initials of "My Unit", the Japanese name; occasionally used in fandom parlance despite the official localization of "Avatar".

Japanese

マイユニット

My Unit

French

Avatar

--

German

Avatar

--

Gallery

Notes

  1. Male options:
    • Watashi ~ desu
    • Boku ~ da yo 1
    • Boku ~ da yo 2
    • Ore ~ da 1
    • Ore ~ da 2
    Female options:
    • Watashi ~ desu 1
    • Watashi ~ desu 2
    • Atashi ~ yo
    • Atashi ~ da yo 1
    • Atashi ~ da yo 2
  2. Chris Niosi voiced Byleth in the original release, but was replaced by Zach Aguilar in the update to v1.0.2 (released September 10, 2019).

References

  1. 1.0 1.1 "You
    A traveler who remembers nothing prior to being found by the wayside. Chrom realized your tactical genuis and enlisted you in the Shepherds, where you are well liked. The biggest mystery of the group." — Nintendo, Official Site - Fire Emblem Awakening - Characters - Your Avatar, www.fireemblemawakening.com, Published: Circa 2013, Retrieved: Jun 12, 2026
  2. 2.0 2.1 "YOU'RE THE HERO
    Customize your character and leap into action. For the first time in the Fire Emblem series, you're the main character of the story." — Nintendo, Characters - Fire Emblem™ Fates for Nintendo 3DS - Official Site, www.fireemblemawakening.com, Published: Circa 2016, Retrieved: Jun 12, 2026
  3. "Create a new tactician?" — the player being prompted to create a tactician, Fire Emblem: The Blazing Blade
  4. "You'll be safe in here, Mark. What? You want to help? Well, can you use a weapon? Ah, I see... So you're a strategist by trade? An odd profession, but... Very well. We'll go together!" — Lyn, Fire Emblem: The Blazing Blade
  5. "Another staff member explains the origins of the Avatar character. I'm not familiar with the Wars series, but from what I can tell, the first Wars games didn't have COs (commanding officers) and they were only introduced later. After Wars added COs, the FE team decided to add FE7's Mark as a sort of "CO character". This, of course, evolved further into FE12/13/14's Avatar." — VincentASM, Want me to buy/ship you the FE merchandise from Comiket? Inquire within!, Serenesforest.net, Published: April 20th, 2015, Retrieved: April 27th, 2015
  6. "The My Unit feature, which allows players to create their own character, may have been planned to debut in Shadow Dragon. In the game, there is an unused heading for a "My Unit Registration" and "My Unit" is spelled in exactly the same way as the custom character in New Mystery of the Emblem and Awakening." — VincentASM, Unused Content, Serenesforest.net, Published: ?, Retrieved: September 2nd, 2015
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