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Silas
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| “ | You honestly don't remember? It's me, Silas! We were best friends as children. | ” | — Silas, to Corrin |
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Silas (Japanese: サイラス Silas) is a character in Fire Emblem Fates. He is a cavalier from Nohr, who knew Corrin for a short time in their childhood. Silas accompanies Corrin regardless of their decision.
Contents
- 1 Biography
- 2 Fire Emblem Fates
- 3 Fire Emblem Heroes
- 4 Personality
- 5 Supports
- 6 Endings
- 7 Quotes
- 8 Other appearances
- 9 Flavor text
- 10 Trivia
- 11 Etymology and other languages
- 12 Gallery
- 13 References
Biography
Silas is a fledgling Knight of the Kingdom of Nohr and child of a Nohrian noble family, having known Corrin since childhood and considers them his best friend. One day, Silas decided to bring Corrin out of the Northern Fortress on a picnic. However, he was caught by the guards and was nearly executed if not for Corrin's strong opposition. Instead, he was banished from the fortress, but he never forgot his friend. Silas decided to enlist in the Nohrian army, knowing that it was the best way to meet his friend again.
Birthright
Silas first appears in Chapter 7, leading an assault on Fort Jinya on orders from King Garon. He is shocked to find Corrin leading the defense of the fort, but continues his attack despite this.
Ultimately, Silas and the Nohrians' attack is repelled. Defeated by Corrin, he states that he is ready to be executed, but Corrin refuses, wondering how the two know each other. Silas explained about their childhood together until his banishment. Corrin vaguely remembers him, but nonetheless decides to spare him and Silas decides to follow his best friend and joins the Hoshidan army and helps Corrin settle an age-old conflict shared between Hoshido and Nohr.
Conquest
Silas first appears in Chapter 7, helping Corrin on their trial with Elise through the Woods of the Forlorn on Xander's orders. Silas subsequently aids Corrin's effort to put an end to the age-old conflict shared between Hoshido and Nohr.
Revelation
Unlike the first two routes, Silas does not appear until later in Chapter 14, where like in Birthright, he was ordered by Garon to kill Corrin, but when crossing blades, Silas could not bring himself to kill his best friend and Corrin notices his hesitation. After the battle, after telling their childhood story of their picnic, Corrin suddenly remembers Silas. Needing all the help they can get, Corrin asks Silas to join their cause which he gladly accepts and helps Corrin to put an end to Anankos' machinations.
Fire Emblem Fates
Birthright
Role
Silas is fought in Chapter 7 and joins the party at the end of the chapter.
Starting stats and growth rates
Playable
| Inventory | Skills | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Enemy - Chapter 7
- See also:
A Vow Upheld
Normal Hard Lunatic
| Inventory | Skills | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Conquest
Role
Silas joins the party in Chapter 7 on turn 3.
Starting stats and growth rates
| Inventory | Skills | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Revelation
Role
Silas is fought in Chapter 14 and joins the party at the end of the chapter.
Starting stats and growth rates
Playable
| Inventory | Skills | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Enemy - Chapter 14
- See also:
Orders
Normal Hard Lunatic
| Inventory | Skills | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
DLC chapters
Role
A Vallite Silas appears as an enemy in Heirs of Fate End.
Stats
- See also:
End: Lost in the Waves
Normal Hard/Lunatic
| Inventory | Skills | |||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
- Silas is paired up with a Paladin.
Reclassing options
Growth rates when reclassed
Paladin Great Knight Mercenary Hero Bow Knight
| Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res |
|---|---|---|---|---|---|---|---|---|
| Paladin | 50% | 60% | 5% | 60% | 50% | 55% | 50% | 35% |
Promotion stat gains
Cavalier Mercenary
| Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res | Mov | Weapon level |
|---|---|---|---|---|---|---|---|---|---|---|
| Paladin | +2 | +2 | +1 | +2 | +2 | +1 | +2 | +3 | +1 | -- |
| Great Knight | +4 | +4 | +0 | +1 | +1 | +0 | +5 | −1 | +0 |
Skill set
| Skill set | ||
|---|---|---|
| Skill | Learned at | |
| Vow of Friendship | Personal skill, innate and unremovable | |
| Elbow Room | Innate | |
| Shelter | Cavalier, starting from level 10 (Innate in Revelation campaign) | |
| Defender | Paladin, starting from level 5 | |
| Aegis | Paladin, starting from level 15 | |
| Luna | Great Knight, starting from level 5 | |
| Armored Blow | Great Knight, starting from level 15 | |
| Good Fortune | Mercenary, starting from level 4 | |
| Strong Riposte | Mercenary, starting from level 10 | |
| Sol | Hero, starting from level 5 | |
| Axebreaker | Hero, starting from level 15 | |
| Rally Skill | Bow Knight, starting from level 5 | |
| Shurikenbreaker | Bow Knight, starting from level 15 | |
| The above skill list does not include skills obtained via Supports and DLC. |
Analysis
| This character analysis section may not be accurate to every player's experience. |
Silas is a Cavalier, and one of the few units that is available in all three routes of Fates; he joins in Chapter 7 of both Birthright and Conquest, and Chapter 14 of Revelation. His base stats vary significantly between each path, though generally speaking, his stats and growth rates are straightforward and balanced, with his growths emphasizing strength and skill in particular. Although his combat capabilities can be somewhat inconsistent, his mounted status brings with it valuable utility; he may reach key points quickly or ferry other units to them, for instance. It also lets him easily position himself for Dual Strikes, which he can leverage well to score ORKOs he might not otherwise achieve. However, Silas's below-average speed keeps him from reliably doubling for quite some time at base, though his combination of good strength and the skill Elbow Room allows him to deal high enough damage to at least 2RKO a good number of enemies. At level 10, he will learn Shelter, a useful skill that will allow him to perform similar Rescue-drop strategies that were possible in earlier games. It can also allow for more risky strategies with Azura, as she could sing for someone in attack range, then be protected by Silas's solid defenses. Vow of Friendship is an interesting personal skill that greatly boosts both his offense and defense, though it is limited in its utility, as it requires Corrin to be below a specific HP threshold; if Corrin has not been reclassed, they can use the Dragonstone to raise their bulk and also chip enemies for the rest of your units, which pairs well with Vow of Friendship.
In Birthright, Silas is the only Cavalier available outside of reclassing; this additionally makes him the only unit capable of performing Shelter strategies early. This allows him to help clear chapters with boss-killing objectives early, as he can leverage his high mobility to ferry stronger units to bosses that can kill them in few turns, although Birthright's flying units render this strategy less useful. He starts with a C in swords and D in lances, granting him immediate access to Javelins and useful swords such as the Dual Katana. His high raw attack with the Steel Sword also allows him to OHKO frailer enemies early on. His earlygame performance in general is solid, being readily capable of eliminating enemies by taking advantage of Dual Strikes. If Silas is left in his base class, his combat will likely falter as the game goes on and enemy density becomes greater and greater, necessitating reliable 1–2 range that Silas lacks, but additional classes can fix this problem. Either way, Silas can always offer his mounted utility alongside good pair-up bonuses for frontline units, including a point of movement.
In Conquest, despite joining at the same level, he comes with lower weapon levels than he does in Birthright, denying him use of the Javelin and utility swords at base. Despite this, he remains useful early on, as he is able to take good advantage of his movement to help with Conquest's more varied objective types. In Chapter 8, he can more easily reach the villages before reinforcements can be called from them, and has the bulk to survive a few physical blows on his way. His ability to take advantage of Dual Strikes may also prove quite helpful in Chapter 10, as he may clean up more enemies by effectively extending the player phase of strong units such as Effie and Camilla. Movement in general is highly valuable in Conquest, as it features many main and side objectives that incentivize moving fast. Silas's lategame performance will likely falter, as his stats will not allow him to ORKO enemies; he can secure a strong midgame by promoting into Paladin early on, however. As the game progresses, he may find more use in a supportive capacity, rather than handling combat.
Revelation is easily Silas's strongest outing. Here, he comes with massively increased stats; although his speed and luck are below average, every other relevant stat is substantially above his averages. His capped dual B-rank weapon levels mean he can immediately use the Silver Sword obtained in his join chapter, giving him some of the highest raw damage output at base of any unit in Revelation aside from the royals. It also allows him to use nearly any utility weapon he might want, such as the Armorslayer or Spear. Moreover, as he starts at level 18, he can immediately be promoted; with a promotion and a single Arms Scroll, should the player be willing to spend one on him, Silas will already be capable of wielding the Brave Sword and Brave Lance, which greatly help mitigate his lower speed and allow him to ORKO many enemies; however, said weapons will only become available around Chapter 21, meaning Silas may naturally accrue the weapon experience to wield Brave weapons by then. Although he joins late compared to his other outings, Revelation Silas is a reliable combat unit that is useful right out of the gate and will likely stay useful through the rest of the story.
Silas will typically want to promote to Paladin instead of Great Knight for its enhanced mobility. In addition, its better speed bonus along with the skill Defender will allow Silas to hit doubling thresholds more reliably. He will also learn Aegis to potentially increase his survivability against certain weapons, although it is unreliable. While Great Knight might seem like a good option to obtain Luna, Luna's proc rate is similarly unreliable to Aegis, which could expose Silas or any allies near him to more enemies. However, he could also wait for a later reclass to obtain the more universally useful Armored Blow, which gives him more player-phase tanking power.
Silas's reclass tree, Mercenary, provides several interesting options. It is not typically worth switching to completely, but its promotions and skills can be quite useful. Strong Riposte in particular boosts his damage even further on enemy phase, and Sol is a decent offensive skill that can greatly improve his survivability; the reliability issues of both Aegis and Luna also apply here, however. Bow Knight can be a worthwhile alternative to Paladin, as it is faster and has more reliable ranged options in the form of bows, which provide him an advantage against enemy fliers. In Conquest, Bow Knight's Shurikenbreaker is worth serious consideration due to the extremely dangerous dagger units with the Inevitable End skill in Chapter 25 and the Endgame. Hero also learns Axebreaker, which may be helpful to more safely fight the plethora of Berserkers, as well as Hans in Chapter 26 and Garon in Chapter 27.
Silas is additionally effective at supporting others, as he offers generally useful Pair Up bonuses, in strength and both defenses, as well as movement later on. In addition, Cavalier is a valuable class line, making his status as one even more valuable, as it means he can pass it to other units via supports. Ryoma in particular can make great use of this class line, particularly in Birthright, as it provides him with more mobility and bulk, the only two areas in which Ryoma is noticeably lacking. Silas also likes Ryoma's speed pair-ups, making this combination quite a natural fit. In return, Silas receives the Samurai class tree; as either Swordmaster or Master of Arms, or Samurai directly, Silas will obtain Duelist's Blow and Vantage. Duelist's Blow grants him extra player-phase Avoid, although Birthright's enemy phase-focused gameplay makes this less useful. Vantage allows Silas to strike first when his HP is at 50% or lower, which elevates his utility for enemy-phase combat. Swordfaire is worth considering on Silas, as he'll be using swords often in his main classes. Life and Death is another damage-boosting skill, although it poses a risk by giving his enemies the same damage boost. Silas also stands to gain from an A+ support with Kaze; while Kaze does not improve Silas's speed as much as Ryoma does, he is available for several more chapters than Ryoma. Kaze will grant Silas access to the Ninja class tree; this would have him exchange his mobility in favor of giving him reliable 1–2 range along with a superior base and growth in speed, which may further improve his combat. Master Ninja is worth considering on Silas in Birthright; if paired with Sol from Hero, he may become a reliable enemy-phase tank, especially when he has an ally assisting him in Guard Stance. If Silas is in Guard Stance and doubles his opponent, he gets four attacks in for every one he takes, meaning he only needs a modest 25 Skill in order to be able to heal off enemy damage reliably. If the player adds Elbow Room and Strong Riposte for more damage, his combat prowess compares favorably to Ryoma, trading some of the latter's damage output and ease of use for much better durability.
Fire Emblem Heroes
- Main article:
Silas/Heroes
There is one variation of Silas available in Heroes.
Personality
This section has been marked as a stub. Please help improve the page by adding information.
Supports
- Main article:
Silas/Supports
Endings
Silas, Loyal Knight (single ending)
Silas returned to Nohr to serve in the castle guard. His honest and dedicated nature earned him the title of lead knight. Records show Corrin and Silas remained friends for all their days.
Silas, Loyal Knight & Corrin, Crux of Fate (Birthright and Conquest)
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. Corrin was hailed as a hero, working alongside her spouse to spread peace worldwide.
Corrin, Queen of Valla & Silas, Loyal Knight (Revelation)
The two spent the rest of their lives together, Corrin ruling as the wise Queen of Valla. Above all else, Silas loved and supported his wife as he trained the new order of Vallite knights.
Silas, Loyal Knight & Felicia, Maid Mayhem
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. Felicia gave up her career in the service industry for the military, ultimately becoming a commander.
Silas, Loyal Knight & Rinkah, Scion of Flame
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. Rinkah's fiery personality ensured her husband's life was not boring, and they loved one another well.
Silas, Loyal Knight & Sakura, Loving Priestess
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. His wife, Sakura, dedicated herself to helping the underprivileged, and the two worked happily together.
Silas, Loyal Knight & Azura, Lady of the Lake
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. There are few records of Azura beyond her marriage. She remains a historical mystery.
Silas, Loyal Knight & Hana, Focused Samurai
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. His wife, Hana, continued to serve Sakura, brightening all of their lives with her infectious optimism.
Silas, Loyal Knight & Orochi, Secret Keeper
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. His wife, Orochi, was completely indispensable, both through her intelligence and her future sight.
Silas, Loyal Knight & Hinoka, Warrior Princess
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. His wife, Hinoka, became general of the Hoshidan royal army, and the two remained together always.
Silas, Loyal Knight & Setsuna, Absent Archer
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. Records show his wife, Setsuna, stayed by his side and was a great source of support and joy.
Silas, Loyal Knight & Oboro, Fierce Fighter
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. His wife, Oboro, worked hard and eventually was able to reopen her late parents' tailor shop.
Silas, Loyal Knight & Kagero, Traditional Ninja
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. Kagero remained a ninja. It is said that the couple got along, but didn't have much time together.
Silas, Loyal Knight & Elise, Budding Flower
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. His wife, Elise, grew out of her childish ways into a talented healer of extraordinary compassion.
Silas, Loyal Knight & Effie, Army of One
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. Effie retired after getting married, but she and Elise remained best friends for the rest of their lives.
Silas, Loyal Knight & Nyx, Cursed by Youth
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. His wife, Nyx, was indispensable with her vast experience and magic abilities.
Silas, Loyal Knight & Camilla, Bewitching Beauty
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. His wife, Camilla, gave up her royal title and spent her days at home doting on her family.
Silas, Loyal Knight & Selena, Cutting Wit
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. After marrying, he and his wife, Selena, disappeared from records. They likely lived happily ever after.
Silas, Loyal Knight & Beruka, Quiet Assassin
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. Beruka was torn about leaving Camilla but enjoyed having enough emotions for them to conflict.
Silas, Loyal Knight & Peri, Childish Killer
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. Peri eventually learned the difference between right and wrong. It took a while.
Silas, Loyal Knight & Charlotte, Wily Warrior
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. Records show his wife, Charlotte, was a caring wife and mother, and they had a happy family life.
Silas, Loyal Knight & Mozu, Rural Power
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. His wife, Mozu, meanwhile, was a constant source of support and a humanitarian in her own right.
Quotes
- Main article:
Silas/Quotes (Fates)
Heroes quotes
- Main article:
Silas/Quotes (Heroes)
Other appearances
Fire Emblem Cipher
Silas is featured on seven cards in Fire Emblem Cipher.
| Fire Emblem Cipher data for Silas | |||
|---|---|---|---|
| Sworn Friend, Silas | |||
| "My life is yours to do with as you see fit...my friend." | |||
| Attack: 60 | Support: 10 | Range: 1 | Deploy Cost: 3 |
| Class: Paladin | Tier: Advanced | Class Change Cost: 2 | |
| Faithful Confidant: [Always] All ally Vow of Friendship: [Always] While this unit is supported by "Corrin (Male)" or "Corrin (Female)," this unit's attack increases by 20. | |||
| Card #B03-083R • Artist: Megumi Nagahama | |||
| Knight of Friendship, Silas | |||
| "You don't even remember me?" | |||
| Attack: 40 | Support: 10 | Range: 1 | Deploy Cost: 1 |
| Class: Cavalier | Tier: Base | Class Change Cost: -- | |
| Knight's Oath: [Always] During your turn, while "Corrin (Male)" or "Corrin (Female) is on the battlefield, this unit's attack increases by 10. | |||
| Card #B03-084N • Artist: Megumi Nagahama | |||
| Reunited Best Friend, Silas | |||
| "Perhaps together we can bring peace to this world someday." | |||
| Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 4 |
| Class: Paladin | Tier: Advanced | Class Change Cost: 3 | |
| To build a world of peace: [Always] Your front row allies with Unchanging Friendship: [Always] | |||
| Card #B07-076R • Artist: Megumi Nagahama | |||
| Childhood Friend Knight, Silas | |||
| "Even if we must be enemies now, I wanted more than anything for you to remember." | |||
| Attack: 50 | Support: 10 | Range: 1 | Deploy Cost: 2 |
| Class: Cavalier | Tier: Base | Class Change Cost: -- | |
| My life, for your cause: [Trigger] When this unit is defeated by an attack, select an ally. That ally's attack increases by 10 until the end of this turn. | |||
| Card #B07-077N • Artist: Megumi Nagahama | |||
| A True Friend Forever, Silas | |||
| "Whatever they say, I'll stand by your side." | |||
| Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 4 |
| Class: Great Knight | Tier: Advanced | Class Change Cost: 3 | |
| "We are friends.": [Special] If you have 3 or more face-up Bond cards, the Deployment Cost and Class Change Cost of this card are each reduced by 2 while this card is in your hand. "I'll come with you.": [Activate] [Once per turn] Choose 1 other ally who is both "Let's go wherever you want.": [Activate] [Once per turn] If there are more allies than enemies, choose as many allies as you wish, and move them. | |||
| Card #B20-037SR • Artist: Saori Toyota | |||
| A Deep Friendship Renewed, Silas | |||
| "I wish you wouldn't worry about not remembering me. I'm grateful for the chance to make up for lost time." | |||
| Attack: 60 | Support: 10 | Range: 1 | Deploy Cost: 3 |
| Class: Paladin | Tier: Advanced | Class Change Cost: 2 | |
| Memories of Youth: [Activate] [Once per turn] Choose 1 other ally with a Deployment Cost of 3 or lower, and move them. Spearmanship of the Castle Knights: [Always] During your turn, if there are 1 or more other allies present, this unit gains +10 attack. | |||
| Card #B20-038N • Artist: Saori Toyota | |||
| The Day of the Oath, Silas | |||
| "I knew taking you beyond the walls was forbidden, but... I also knew how much it would mean to you. The guards tried to execute me when we returned, but you wouldn't let them do it." | |||
| Attack: 40 | Support: 10 | Range: 1 | Deploy Cost: 1 |
| Class: Cavalier | Tier: Base | Class Change Cost: -- | |
| The First Oath: [Always] If the card supporting this unit is both | |||
| Card #B20-039N • Artist: Saori Toyota | |||
| Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, see their TCG wiki article on Silas . |
Flavor text
| Game | Text (English) |
Text (Japanese) |
|---|---|---|
| Fates | A newly appointed Nohrian knight.
Also a childhood friend of the avatar. |
暗夜王国の新人騎士。
主人公の幼なじみでかつての親友。 |
Trivia
- In all three campaigns, Silas claims different favorite foods as Corrin's childhood favorite: surf and turf in Birthright, vegetarian chowder in Conquest, and tangy coleslaw in Revelation.
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English |
Silas |
A short form of Silvanus.[1] Silvanus was the Roman god of forests. Additionally, in the Bible, Silas (also known as Silvanus) was a man who traveled with Paul. |
| Japanese |
サイラス |
Romanized in the internal game files as Silas, and listed in the official character book as such. |
| Spanish |
Silas |
-- |
| French |
Silas |
-- |
| German |
Silas |
-- |
| Italian |
Silas |
-- |
| Portuguese |
Silas |
-- |
| Korean |
사일러스 |
Silas |
| Traditional Chinese |
賽萊斯 |
Silas |
Gallery
Official artwork
-
Artwork of Silas from the Fates 4koma Comic & Character Guide Book.
-
Silas and many other characters on the cover artwork of Pellucid Crystal.
Portraits
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High-quality portrait artwork of Silas from Fates.
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Portrait of Silas in Fates.
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Silas's Live2D model in Fates.
Heroes artwork
Character artwork
-
Artwork of Silas: Loyal Knight.
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Artwork of Silas: Loyal Knight.
-
Artwork of Silas: Loyal Knight.
-
Artwork of Silas: Loyal Knight.
Meet some of the Heroes artwork
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Artwork of Silas: Loyal Knight.
-
Artwork of Silas: Loyal Knight.
-
Artwork of Silas: Loyal Knight.
-
Artwork of Silas: Loyal Knight.
Cipher artwork
-
Artwork of Silas.
-
Artwork of Silas.
-
Artwork of Silas.
-
Artwork of Silas.
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Artwork of Silas with Corrin.
-
Artwork of Silas.
-
Artwork of Silas with Corrin.
-
Bonus artwork of Silas.
References
| This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series. |
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