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Fort Dragonfall

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Fort Dragonfall


Location

Fort Dragonfall

Boss(es)

Faceless

Previous chapter(s)

Rainbow Sage

Next chapter(s)

Burning Falls

Oh, foolish Corrin...Did you really expect to be able to break through the rib cage of an elder dragon? There's only one way out of here, and I assure you, it isn't pleasant. Also, you'll die. In case that wasn't clear.
— Iago

Fort Dragonfall (Japanese: 黒竜砦 Black Dragon Fortress) is the twentieth chapter of the Birthright campaign in Fire Emblem Fates. In this chapter, Corrin's army are trapped inside a long-dormant dragon revived by Iago's magic and forced to fight against a horde of Faceless.

Plot

Main article: Fort Dragonfall/Script

The Hoshidan army teleports back into the Woods of the Forlorn. They decide to march northeast away from the Nohrian army and toward Castle Krakenburg. En route, they pass through the unguarded Fort Dragonfall; Ryoma explains the tight spaces should prevent them from being surrounded, and the fort is partially constructed from the remains of a dragon. Once they are inside the fort, it begins shaking and the exits are blocked off; Iago appears and reveals he is reviving the dragon, which will digest the Hoshidans once it is fully awakened. Iago additionally summons Faceless to taunt the Hoshidans. Azura offers to sing "Lost in Thoughts All Alone" to try and escape; Corrin is initially against it, but Azura assures them her suffering will be worth their lives, though she advises the Faceless must be removed first.

Once the Faceless have all been defeated, Azura returns to the fort's entrance and begins to sing—as she does, the fort begins to return to normal, and the Hoshidans take the opportunity to break a way out. Once outside, they see the dragon return to its dead state. Corrin tends to Azura; she seems fine initially, but soon collapses and is covered in dark energy. Corrin notes that Azura seems to be fading away; once she has recovered, they confront her about the risk she is taking. Azura explains that some uses of the song require more of her energy, and singing it for long enough may cause her to disintegrate. Azura asserts that the song will be necessary to defeat Garon and is willing to sacrifice herself if need be, though she promises she will try not to let that happen.

Summary

After the Rainbow Sage imbues the Yato with additional power, the group makes their way toward the capital of Nohr. It won't be easy to reach their destination.

Chapter data

Normal Hard/Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat the boss Faceless Player Partner Other Enemy
Defeat: Corrin dies* or the player's army is routed* 1–14 {{{partner}}} {{{other}}} 17+∞
Map dimensions:
25 columns by 15 rows

Character data

Characters
New units

None

Forcibly deployed characters
Corrin f ​
Available characters
Kaze ​Rinkah ​Sakura ​Azura ​Jakob ​Hana ​Subaki ​Saizo ​Orochi ​Silas ​Hinoka ​Azama ​Setsuna ​Hayato ​Oboro ​Hinata ​Takumi ​Kagero ​Reina ​Kaden ​Ryoma ​Scarlet ​Felicia ​Izana ​

Note: The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Master Seal Dropped by boss Faceless
Master Seal Dropped by enemy Faceless
Goddess Icon Dropped by enemy Faceless
5000G Dropped by enemy Faceless
Bloom Festal Dropped by enemy Faceless
Seraph Robe Open northeastern chest
Boots Open eastern chest
Spy's Shuriken Open southernmost chest

Event tile data

There are no event tiles during the events of the chapter. When returning to the area for skirmishes, the following event tiles appear:

  • Column 4, row 10: Three squares east of southern wisdom tooth at entrance
  • Column 24, row 12: Adjacent to the eastern chest

Dragon Vein data

The Dragon Vein in this chapter is stated to have the effect "Neutralize acid-bog spaces". They are located as follows:

Enemy data

Normal Hard Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Wlv Def Res Cha Lck Con Mov Inventory and Skills
Nohrian Faceless 25 1 48 12 4 15 16 0 15 15 5  Gauntlet Master SealThis item is dropped upon this unit's defeat.
 Swordbreaker Lancebreaker Axebreaker Bowbreaker Tomebreaker
Begins moving unprovoked on turn 10.
Nohrian Faceless 19 2 31+5 9 2 13 14 0 14 12 5  Shackled Fist
 HP +5
• The southern one immediately begins moving unprovoked.
• The northern one begins moving unprovoked on turn 10.
Nohrian Faceless 19 1 31 9 2 13 14 0 14 12 5  Shackled Fist
 Strong Riposte
--
Nohrian Faceless 19 1 31 9 2 13 14 0 14 12 5  Shackled Fist Master SealThis item is dropped upon this unit's defeat.
 Aegis
--
Nohrian Faceless 19 2 31 9 2 13 14 0 14 12 5  Shackled Fist
 Gamble
--
Nohrian Faceless 19 2 31 9+2 2 13 14 0 14 12 5  Shackled Fist
 Strength +2
--
Nohrian Faceless 19 2 31 9 2 13 14 0 14 12 5  Shackled Fist
 Pavise
--
Nohrian Faceless 19 1 31 9 2 13 14+2 0 14 12 5  Shackled Fist Goddess IconThis item is dropped upon this unit's defeat.
 Speed +2
--
Nohrian Faceless 19 3 31 9 2 13 14 0 14 12 5  Shackled Fist
--
Nohrian Faceless 19 1 31 9 2 13 14+2 0 14 12 5  Shackled Fist 5000GThis item is dropped upon this unit's defeat.
 Speed +2
--
Nohrian Faceless 19 1 31+5 9 2 13 14 0 14 12 5  Shackled Fist Bloom FestalThis item is dropped upon this unit's defeat.
 HP +5
--
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Wlv Def Res Cha Lck Con Mov Inventory and Skills
Nohrian Faceless 19 31 9 2 13 14 0 14 12 5  Shackled Fist
--
Nohrian Faceless 19 3 31 9 2 13 14 0 14 12 5  Gauntlet
 Locktouch
Prioritizes opening a chest, then escaping via the east.

Reinforcements

  • Faceless reinforcements will spawn from the acid bogs every turn unless the respective bog has been neutralized by its Dragon Vein.
  • At the start of the battle
    • 1 Faceless with Quick Draw from the bog closest to ally starting positions (Hard/Lunatic only; repeats every following turn)
    • 2 Faceless from the bog closest to ally starting positions (repeats every following turn)
  • Turn 1
    • 2 (Normal)/3 (Hard/Lunatic) Faceless from the bog south of the boss's bog (repeats every following turn)
  • Turn 2
  • Turn 3
    • 1 Faceless with Locktouch from the second bog in the northern corridor
    • 1 Faceless from the first bog in the northern corridor (repeats every following odd-numbered turn)
      • Has Pass on Hard and Lunatic
  • Turn 4
    • 1 Faceless with Locktouch from the bog just before the boss's bog
    • 1 Faceless from the bog by the southernmost chest (repeats every following turn)
      • Has Pass on Hard and Lunatic
  • Turn 6
    • 1 (Normal)/2 (Hard/Lunatic) Faceless from the central bog (repeats every following turn)
    • 2 Faceless from the bog at the end of the northern corridor (repeats every following even-numbered turn)
  • Turn 7
    • 1 Faceless from the second bog in the northern corridor (repeats every following odd-numbered turn)
  • Turn 9
    • 2 Faceless from the southeasternmost bog (Lunatic only; repeats every following odd-numbered turn)
    • 1 (Normal)/2 (Hard/Lunatic) Faceless from the northeasternmost bog (repeats every following odd-numbered turn)
    • 1 Faceless from the bog just before the boss's bog (repeats every following odd-numbered turn)
  • Turn 10
    • 2 Faceless from the northeasternmost bog (Lunatic only; repeats every following even-numbered turn)
    • 1 (Normal)/2 (Hard/Lunatic) Faceless from the southeasternmost bog (repeats every following even-numbered turn)
    • 1 Faceless from the boss's bog (repeats every following even-numbered turn)

Boss data

Normal Hard Lunatic

Stats
Max HP 48 Speed 16
Strength 12 Luck 0
Magic 4 Defense 15
Skill 15 Resistance 15
Inventory Skills
 Gauntlet
 Master SealThis item is dropped upon this unit's defeat.
 Swordbreaker
 Lancebreaker
 Axebreaker
 Bowbreaker
 Tomebreaker
Weapon Levels
Swords/Katanas -- Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken -- Fists B

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • This chapter's map is reused in Conquest Chapter 9, albeit with the outside of the fort being explorable.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Fort Dragonfall

--

Japanese

黒竜砦

Black Dragon Fortress

Spanish

El Dragón Abatido

The broken dragon

French

Le fort Dracomor

Fort Dragonfall

German

Schwarzdrachenfeste

Black Dragon Fortress

Italian

Forte Grandrago

Great-Dragon fort

Korean

흑룡 요새

Black dragon fortress

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Rainbow Sage • Fort Dragonfall • Burning Falls →
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