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Elise

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
This page is about the character from Fire Emblem Fates. For the character from the Archanean games, see Elice.
Elise


Artwork of Elise from Fates.


An outgoing and childlike Nohrian princess who loves her siblings wholeheartedly.

Gender

Female

Race

Human (Descended from a dragon ancestor)

Birthday

March 19

Family
Nationality

Nohrian

Title(s)

Princess of Nohr

Starting class

Troubadour

Voiced by

Appearance(s)

I'm here to help you, Corrin! I don't care what Father thinks.
— Elise

Elise (Japanese: エリーゼ Elise) is a character in Fire Emblem Fates. She is a princess of Nohr and the youngest daughter of Garon. She is a cheery girl, and likes her adopted sibling, Corrin. Like all other Nohrian and Hoshidan royalty, she possesses the power of Dragon Vein, being able to alter the terrain around oneself.

Biography


This section has been marked as a stub. Please help improve the page by adding information.


Elise is Corrin's younger adoptive sister, and supports Corrin's endeavors before the route split. She is the youngest of the Nohrian royal siblings, and commands the loyalty of Arthur and Effie as her personal retainers.

Fire Emblem Fates

Prologue

Role

Elise appears as an enemy in the prologue.

Stats

See also: Ties That Bind
Stats
Max HP 17 Speed 8
Strength 2 Luck 11
Magic 8 Defense 3
Skill 3 Resistance 8+2
Inventory Skills
 Heal  Lily's Poise
 Resistance +2
Weapon Levels
Swords/Katanas -- Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods E Daggers/Shuriken -- Dragonstones --

Birthright

Role

Elise is fought in Chapter 6 and appears in cutscenes as NPC ally.

Stats

See also: In the White Light
Stats
Max HP 19 Speed 10
Strength 2 Luck 14
Magic 11 Defense 4
Skill 5 Resistance 11
Inventory Skills
 Heal  Lily's Poise
Weapon Levels
Swords/Katanas -- Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods C/B Daggers/Shuriken -- Dragonstones --

Conquest

Role

Elise is temporarily playable during Chapter 6. During this chapter, she will gain no experience. Elise joins the party in Chapter 7, during turn 3. She is undeployable in Chapters 12 and 15.

Starting stats and growth rates

Chapter 6 Chapter 7 onward

Recruitment: Chapter 7, automatically from turn 3

Stats Growths Mods Pair Up

Inventory Skills
 Heal
 Freeze
 Lily's Poise
 Resistance +2
Weapon Levels
Swords/Katanas -- Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods D Daggers/Shuriken -- Dragonstones --

Revelation

Role

Elise is fought in Chapter 6. She joins the party at the start of Chapter 14. Here, she can be used to recruit Charlotte and Benny.

Starting stats and growth rates

Playable
Recruitment: Chapter 14, automatically from the start of the chapter

Stats Growths Mods Pair Up

Inventory Skills
 Heal
 Mend
 Lily's Poise
 Resistance +2
Weapon Levels
Swords/Katanas -- Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods D Daggers/Shuriken -- Dragonstones --
Enemy - Chapter 6
See also: Into the Ground
Stats
Max HP 19 Speed 10
Strength 2 Luck 14
Magic 11 Defense 4
Skill 5 Resistance 11+2
Inventory Skills
 Heal  Lily's Poise
 Resistance +2
Weapon Levels
Swords/Katanas -- Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods E Daggers/Shuriken -- Dragonstones --

DLC chapters

Role

Elise can be selected as a playable unit in Beach Brawl and Royal Royale, forming a team with Arthur and Effie. In both chapters, if she is not selected, she will appear as an enemy.

Stats

Beach Brawl
Stats
Max HP 30 Speed 23
Strength 3 Luck 31
Magic 29 Defense 8
Skill 14 Resistance 24+2
Inventory Skills
 Ember
 Elise's Staff
 Physic
 Freeze
 Goddess IconThis item is dropped upon this unit's defeat.
 Lily's Poise
 Resistance +2
 Rally Resistance
 Demoiselle
Weapon Levels
Swords/Katanas -- Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls C Staves/Rods B Daggers/Shuriken -- Dragonstones --
Royal Royale
Stats
Max HP 31 Speed 26
Strength 3 Luck 34
Magic 33 Defense 8
Skill 15 Resistance 26+2
Inventory Skills
 Fimbulvetr
 Elise's Staff
 Physic
 Freeze
 Goddess IconThis item is dropped upon this unit's defeat.
 Lily's Poise
 Resistance +2
 Rally Resistance
 Demoiselle
Weapon Levels
Swords/Katanas -- Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls B Staves/Rods A Daggers/Shuriken -- Dragonstones --

Reclassing options


Elise
Base classes:*
Troubadour Strategist
Maid
Reclass options:
Wyvern Rider Wyvern Lord
Malig Knight
This unit can also reclass to the base classes of a unit with whom they have an S or A+ support.
See reclass for more details on the reclassing system.

Growth rates when reclassed

Strategist Maid Wyvern Rider Wyvern Lord Malig Knight

Class HP Str Mag Skill Spd Lck Def Res
Strategist 30% 5% 80% 30% 65% 90% 15% 55%

Promotion stat gains

Troubadour Wyvern Rider

Class HP Str Mag Skill Spd Lck Def Res Mov Weapon level
Strategist +1 +0 +4 −1 +2 +1 +1 +3 +1 Tomes/Scrolls E
Maid +3 +4 +2 +2 +3 +0 +4 +0 −1 Daggers/Shuriken E

Skill set

Skill set
Skill Learned at
Lily's Poise Personal skill, innate and unremovable
Resistance +2 Innate
Demoiselle Troubadour, starting from level 10
Rally Resistance Strategist, starting from level 5
Inspiration Strategist, starting from level 15
Live to Serve Maid, starting from level 5
Tomebreaker Maid, starting from level 15
Strength +2 Wyvern Rider, starting from level 5
Lunge Wyvern Rider, starting from level 10
Rally Defense Wyvern Lord, starting from level 5
Swordbreaker Wyvern Lord, starting from level 15
Savage Blow Malig Knight, starting from level 5
Trample Malig Knight, starting from level 15
The above skill list does not include skills obtained via Supports and DLC.

Analysis

This character analysis section may not be accurate to every player's experience.

Elise is a Troubadour who joins in Chapter 7 of Conquest. Elise has excellent magic, speed, luck, and resistance, but poor HP, strength, skill, and defense. She is fragile, but starts in a supportive class and can focus on using staves while staying away from combat. Elise's personal skill, Lily's Poise, gives a defensive boost to adjacent allies along with a slight damage boost, supplementing her healing to keep allies alive. She also starts with Resistance +2 for a slight amount of extra magical bulk. Reaching level 10 as a Troubadour gives her Demoiselle, which boosts the defense of male allies within two spaces, and can be combined with Lily's Poise for a massive durability boost.

In the Revelation route, she joins significantly later in Chapter 14 while still being at a low level and will take more effort to train up. Using staves will give her a safe source of experience, but she will be outclassed by other staff units as they will all be at much higher levels than her.

From the Troubadour class, Elise can promote into either Strategist or Maid. Strategist unlocks the potential of her high magic stat with access to tomes as a form of magic damage. The Strategist class will eventually give Elise the skills Rally Resistance and Inspiration, adding to her supportive toolkit to boost her allies even further. The Maid class is much less appealing. She loses movement and struggles to deal damage with her low strength and the low might of daggers, and she will need to increase her weapon rank twice before she can use the Flame Shuriken to deal more meaningful damage. The skills from Maid aren't very helpful to her either. Live to Serve gives her self-healing, but she's frail in healing classes and should generally avoid taking hits in the first place. Tomebreaker gives a massive hit and avoid boost against tome users, but this is usually overkill with her high resistance.

If you are willing to use one of the early Heart Seals on her, Wyvern Rider is a powerful reclass option. It may seem counterproductive to turn your low-strength healer into a physical combat class, but she will sidegrade into a different type of support unit early in the game while training to use powerful magic attacks later on. The increase in bulk lets her move towards the front lines and boost allies with Lily's Poise more often than she could in the frail Troubadour class, offsetting the loss of a healer. The boost from Lily's Poise also makes it safer to battle in Attack Stance, where Elise can now provide Dual Strikes and has serviceable damage output thanks to Wyvern Rider's high strength base, high might of axes, and the Strength +2 skill she gains after leveling up once. She has especially great synergy with Odin, as Heartseeker can improve Elise's accuracy, while Elise helps Odin as a Nosferatu Tank with either Lily's Poise or the Wyvern Pair Up bonuses. Frequent Dual Strikes help her build axe rank, eventually letting her use the Bolt Axe. With the Bolt Axe's high might and Elise's high magic, she can transition from a supportive combat partner to a magical nuke that easily 2-shots enemies. Elise's poor skill stat means her accuracy will be low, so she appreciates boosts like Heartseeker, Rally Skill, or the innate +10 Hit from Attack Stance to improve her reliability. Her better promotion in this class is Malig Knight, as it gives her a massive boost to her magic damage, along with tomes for much higher accuracy at the cost of attack power. Wyvern Lord isn't super noteworthy, as her physical damage output will suffer in the long run with her low strength growth. However, she can promote to Wyvern Lord rather than Malig Knight as a quick way to gain Rally Defense for another skill that fits her usual supportive playstyle. In contrast to how great wyvern Elise is in Conquest, Revelation isn't as friendly to this option. If Elise reclasses to Wyvern Rider, she will struggle more than in Conquest since she'll be reliant on allies chipping down enemies and providing her with Dual Strikes to feed her experience, as her physical damage output is pitiful at that point in the game. If you put in the work to train her, however, she'll still become a powerful magic attacker as a Malig Knight just like in Conquest.

Elise can also train as a Troubadour and wait for a later Heart Seal, reclassing to Malig Knight after promoting. The main downside is the lack of Axe rank, as it will be harder to train against the bulkier enemies later in the game. An Arms Scroll can help speed up the process, or you can focus on building Tome rank for spells like Lightning. Troubadour's lower HP and Defense growths will also slightly reduce her bulk in the long run.

With Friendship Seals, she can gain access to several new classes, being Sky Knight from Azura, Knight from Effie, and as a Revelation exclusive, Shrine Maiden from Sakura. However, Sky Knight and Knight are not particularly desirable for Elise. Having to build supports delays your ability to reclass and build weapon rank, and these classes have low magic stats and very few options for magical weapons. The Bolt Naginata is exclusive to Revelation and the Shining Bow and Bolt Axe will take quite a bit of effort to use without Arms Scrolls. However, if Elise built up axe rank as a Wyvern Rider early on, Great Knight can serve as a decent temporary class. Since it will stem from Knight, it will give skills that increase her physical bulk, being Defense +2, Natural Cover, and Armored Blow. Falcon Knight does let Elise use staves for easy exp, and gives her access to Rally Speed, which she can combo with Rally Defense and Rally Resistance from her native class sets, but there are better options for Rally users that take less effort to build. Camilla's support does lets her use a Friendship Seal instead of a Heart Seal to access the Wyvern class tree, giving some flexibility with item management, but this does not give her any new classes or skills, and seals become infinitely buyable with a maxed out item shop. Shrine Maiden is a perfect class that synergizes with Elise's better magical prowess compared to physical attacks, while also letting Elise keep her staff rank. This class provides Miracle, which is pretty reliable on Elise with her high luck base and growth, and she gains Rally Luck to add to her list of supportive skills. The same goes for Onmyoji's Rally Magic, where she in addition gains Tomefaire for extra damage, which is very helpful considering most of Elise's best classes can use tomes. Priestess is less helpful since she'll struggle with damage output with bows just like how she would with axes, though using two Arms Scrolls does net her the ability to use the Shining Bow. However, this class's skills aren't too helpful for Elise, as her lower bulk makes Renewal less useful in her hands, and her high resistance renders Countermagic generally unhelpful except for minor chip damage.

The only marriage options that give her new magical classes are Corrin, who can choose any class as his talent, and Odin, who gives Dark Mage. While Odin could move into position to provide boosts from Heartseeker and Malefic Aura, Elise having these skills for herself will give her more flexibility. If they marry, Ophelia appreciates the high magic stat that Elise gives her.

Overall, Elise can either be a great supportive unit with healing and a variety of skills that boost her allies, or an incredible heavy-hitter in magical combat classes such as Malig Knight.

Fire Emblem Engage

Role

Elise appears as an equippable Bond Ring. She can be summoned using Corrin's Emblem Ring.

Bond Ring data

Stat modifiers
Ring level Mag Spd Lck
C +0 +0 +1
B +1 +0 +1
A +1 +1 +1
S +1 +1 +2

Fire Emblem Heroes

Main article: Elise/Heroes

There are six different variations of Elise available in Heroes. In addition, Corrin: Nightfall Ninja Act features her as a Duo Hero alongside female Corrin.

Fire Emblem Warriors


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats

Recruitment: Chapter 9, automatically at chapter's end

Initial Stats Maximum Stats

Weapon Item
 Moonlight  Heal
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes E Stones -- Staves

Promotion stat gains

Class HP Str Mag Skl Sp Lck Def Res Staves
Strategist 85 2 28 13 25 27 10 36

Personality


This section has been marked as a stub. Please help improve the page by adding information.


Supports

Main articles: Elise/Supports and Elise/Supports (Warriors)

Endings

Elise, Budding Flower (single ending)
Following her trials during the war, Elise returned to Nohr a wiser and more refined lady. People across the world grew to adore her for her kindness, and she was applauded as being a perfect princess.

Corrin, Crux of Fate & Elise, Budding Flower (Conquest)
Corrin was hailed as a hero, working alongside his spouse to spread peace worldwide. His wife, Elise, grew out of her childish ways into a talented healer of extraordinary compassion.

Corrin, King of Valla & Elise, Budding Flower (Revelation)
The two spent the rest of their lives together, Corrin ruling as the wise King of Valla. His wife, Elise, grew out of her childish ways into a talented healer of extraordinary compassion.

Jakob, Devoted Servant & Elise, Budding Flower
Jakob served as a butler for the rest of his life, but his true love was reserved for his wife alone. His wife, Elise, grew out of her childish ways into a talented healer of extraordinary compassion.

Kaze, Easygoing Ninja & Elise, Budding Flower
While no official records of Kaze survive, he appears in many rumors and tales of heroic exploits. His wife, Elise, grew out of her childish ways into a talented healer of extraordinary compassion.

Silas, Loyal Knight & Elise, Budding Flower
Silas served loyally as a knight of Nohr. He was beloved by trainee knights for his great patience. His wife, Elise, grew out of her childish ways into a talented healer of extraordinary compassion.

Takumi, Wild Card & Elise, Budding Flower
Takumi grew into his position as a leader and prince. He was a crucial part of Hoshido's recovery. His wife, Elise, grew out of her childish ways into a talented healer of extraordinary compassion.

Ryoma, Peerless Samurai & Elise, Budding Flower
Ryoma was crowned King of Hoshido, and his rule led to an era of unprecedented prosperity. His wife, Elise, grew out of her childish ways into a talented healer of extraordinary compassion.

Arthur, Hapless Hero & Elise, Budding Flower
Arthur returned to his true calling, justice. Scholars believe his luck improved slightly after the war. His wife, Elise, grew out of her childish ways into a talented healer of extraordinary compassion.

Odin, Aching Blood & Elise, Budding Flower
There are no official records of Odin from after the war, but much was written about (and by) him. His wife, Elise, also disappeared from public record but no doubt grew into a remarkable woman.

Niles, Cruel to be Kind & Elise, Budding Flower
Niles continued to take care of Lord Leo's dirty work while helping reform Nohr's criminal population. His wife, Elise, grew out of her childish ways into a talented healer of extraordinary compassion.

Laslow, Dancing Duelist & Elise, Budding Flower
Laslow vanished after the war, but he inspired generations of dancers and rallied the spirits of many. His wife, Elise, also disappeared from public record but no doubt grew into a remarkable woman.

Benny, Gentle Giant & Elise, Budding Flower
Benny was assigned to train new soldiers but soon retired to live in the forest with his animal friends. His wife, Elise, grew out of her childish ways into a talented healer of extraordinary compassion.

Keaton, Lupine Collector & Elise, Budding Flower
Keaton returned to his homeland. He frequently visited old friends and got lost on the way home. His wife, Elise, grew out of her childish ways into a talented healer of extraordinary compassion.

Quotes

Main articles: Elise/Quotes (Fates) and Elise/Quotes (Heroes)

Other appearances

Fire Emblem Cipher

Elise is featured on fourteen cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Elise

Normal + variant

Star of the Dark Skies, Elise
Nohr

Female

Tome

Mounted
"Don't worry! Everything's OK now that we're together again! If we all try our hardest, there's no way we can lose!"
Attack: 60 Support: 20 Range: 1-2 Deploy Cost: 4
Class: Strategist Tier: Advanced Class Change Cost: 3
It's my turn now!: [Trigger] [Flip two bond cards] [Destroy 1 of your Orbs] At the start of your turn, you may pay the cost. If you do, select 2 cards in your Retreat Area other than "Elise" and add them to your hand.
Class Change Skill Let me at 'em!: [Activate] [Once per turn] [Discard one "Elise" unit from your hand] If you have no Orbs, you may put the top card of your deck face-down into your orb area. (Class Change Skill This skill cannot be used unless this unit was class changed.)
Card #B02-062SR(+) • Artist: Tetsu Kurosawa

Normal Tourney Promo

Youngest Princess of Nohr, Elise
Nohr

Female

Staff

Mounted
"I love you so much! I love you more than anything in the whole, wide world!"
"Hi, hi! Want to buy a flower? I'll make you a special deal, heehee!"
"Yay! Then it's off to the beach!
"
Attack: 30 Support: 20 Range: Deploy Cost: 1
Class: Troubadour Tier: Base Class Change Cost: --
Heal: [Activate] [Tap this unit] [Flip two bond cards] Choose a card from your Retreat Area other than "Elise" and add it to your hand.
Defend Support Miracle Emblem: [Support] Until the end of this battle, your attacking unit cannot perform a Critical Hit.
Card #B02-063N, B02-063ST, P03-007PR, P03-012PR • Artist: Tetsu Kurosawa (B02-063N, B02-063ST), Natsuki Kamui (P03-007PR), ERIMO (P03-012PR)

Normal + variant

Sweet Strategist, Elise
Nohr

Female

Tome

Mounted
"I also, will do my best!"
Attack: 50 Support: 20 Range: 1-2 Deploy Cost: 3
Class: Strategist Tier: Advanced Class Change Cost: 2
Lily's Poise: [Trigger] [Once per turn] [Flip two bond cards] When another allied Nohr unit destroys an opponent's unit in battle, you may pay the cost. If you do, select 1 Nohr card from your Retreat Area other than "Elise" and add it to your hand.
Card #S04-005ST(+) • Artist: HMK84
Budding Ninja, Elise
Hoshido

Female

Knife
"I'm here to help you!"
Attack: 30 Support: 20 Range: 1-2 Deploy Cost: 1
Class: Ninja Tier: Base Class Change Cost: --
I'm all in!: [Trigger] When this unit is deployed using "Ninja's Emblem," destroy one of your Orbs. If you do, untap this unit.
Attack Support Ninja's Emblem: [Support] When this unit supports an attack, you may discard 1 card. If you do, instead of sending this unit to the Retreat Area, deploy this unit onto the field, tapped.
Card #B03-057N • Artist: Daken

Normal + variant

Princess Blooming in a Dark Land, Elise
Nohr

Female

Knife
"We did it! I feel so incredibly happy right now!"
Attack: 60 Support: 20 Range: 1-2 Deploy Cost: 4
Class: Maid Tier: Advanced Class Change Cost: 3
Dragon Vein Replicate: [Activate] [Once per turn] [Flip one bond card] [Flip a card in your Orb Area face-up] This unit gains 30 attack until the end of this turn. Then, if the number of cards in your Orb Area is less than or equal to your opponent's, you may untap this unit.
Brilliant Miracle: [Always] If you have at least 1 face-up card in your Orb Area, neither player can perform a Critical Hit with a unit that has a deployment cost of 2 or less.
Card #B06-058SR(+) • Artist: Tetsu Kurosawa

Normal Festival

Sweet Little Sister, Elise
Nohr

Female

Staff

Mounted
"My name is Elise, and I'm actually a princess!"
"Hya! Critical Hit!
"
Attack: 20 Support: 20 Range: Deploy Cost: 1
Class: Troubadour Tier: Base Class Change Cost: --
Heal: [Activate] [Tap this unit] [Flip two bond cards] Choose a card from your Retreat Area other than "Elise" and add it to your hand.
Tribute: [Trigger] [Once per turn] When this unit is destroyed, you may choose one of your Orbs and flip it face-up or face-down.
Defend Support Miracle Emblem: [Support] Until the end of this battle, your attacking unit cannot perform a Critical Hit.
Card #B06-059N, P07-018PR • Artist: Tetsu Kurosawa (B06-059N)</small), Mayo (P07-018PR)
Sweet Magical Smash, Elise
None

Female

Tome

Mounted
"You're in for a spanking, baddies!"
Attack: 30 Support: 20 Range: 1-2 Deploy Cost: 1
Class: Troubadour Tier: Base Class Change Cost: --
Spirited Moonlight: [Activate] [Once per turn] [Flip one bond card] Until the end of this turn, this unit gains +10 attack.
Attack Support Magic Emblem: [Support] Draw 1 card. Send 1 card in your hand to the Retreat Area.
Card #B11-087N • Artist: Sakura Miwabe
Sympathetic Tears, Elise
Nohr

Female

Staff

Mounted
"Big Brother, please stop! Do you two really have to fight like this?"
Attack: 40 Support: 20 Range: - Deploy Cost: 2
Class: Troubadour Tier: Base Class Change Cost: --
"That's the way… Try to be at peace…": [Trigger] [Tap this unit] When your Main Character is being attacked, if you pay the cost, this unit is attacked instead of your Main Character.
Warmth Is Gone: [Always] When this unit is destroyed, place her in the Boundless Area instead of sending her to the Retreat Area.
Card #B14-074N • Artist: Foo Midori

Normal R+

Uncorrupted Colorful Flower Princess, Elise
Nohr

Female

Tome

Mounted
"I want to get stronger so I can protect the people I love. Like you!"
Attack: 50 Support: 20 Range: 1-2 Deploy Cost: 3
Class: Strategist Tier: Advanced Class Change Cost: 2
Dragon Blood Darkness-Illuminating Smile: [Activate] [Tap this unit] Choose 1 enemy in the Back Line, and move them.
Resonance of Dragon's Blood: [Always] This unit acquires all Dragon Blood possessed by other allies. However, it may only have 1 skill among those with shared skill names.
Young Princess's Tactic: [Trigger] [Flip one bond card] When your turn ends, you may pay the cost and if you do: Your opponent returns all cards in their Retreat Area to their deck. Then, they shuffle their deck.
Card #B15-060R(+) • Artist: Kawasumi
A Bud Blooming in the Path of Darkness, Elise
Nohr

Female

Staff

Mounted
"You can do it! I'll go along too, so I can heal you if you get hurt!"
Attack: 20 Support: 20 Range: - Deploy Cost: 1
Class: Troubadour Tier: Base Class Change Cost: --
Heal: [Activate] [Tap this unit] [Flip two bond cards] Choose 1 card from your Retreat Area besides "Elise", and add it to your hand.
Family-Loving Girl: [Trigger] [Once per turn] When your lord is being attacked, until the end of this combat, your lord gains +10 attack.
Defend Support Miracle Emblem: [Support] Until the end of this battle, your opponent's attacking unit cannot perform a Critical Hit.
Card #B15-061N • Artist: Kawasumi
Innocent Loving Little Sister, Elise
Nohr

Female

Knife
"Th-thank you, Corrin! You always know just what to say. I love you so much!"
Attack: 50 Support: 20 Range: 1-2 Deploy Cost: 3
Class: Maid Tier: Advanced Class Change Cost: 2
Royal Sister's Cheer: [Activate] [Tap this unit] [Flip one bond card] Choose 1 non-"Elise" card with same symbol as your Main Character from your Retreat Area, and add it to your hand.
Eternal Familial Love: [Always] During your turn, your Main Character gains +10 attack.
Card #B17-051R • Artist: Tetsu Kurosawa

Normal Promo Pack 17

Princess of Nohr, Elise
Nohr

Female

Staff

Mounted
"I want to be more like a real lady. More like Camilla. Even if only a little. Look! I even dyed some of my hair to be the same color as hers! Heehee."
"I made you something! See? In the picture? I made you both leis.
"
Attack: 30 Support: 20 Range: - Deploy Cost: 1
Class: Troubadour Tier: Base Class Change Cost: --
Heal: [Activate] [Tap this unit] [Flip two bond cards] Choose 1 non-"Elise" card from your Retreat Area, and add it to your hand.
Defend Support Miracle Emblem: [Support] Until the end of this combat, your opponent's attacking unit cannot perform a Critical Hit.
Card #B17-052N, P17-011PR • Artist: Mayo (B17-052N), Tetsu Kurosawa (P17-011PR)
Hospitable Princess, Elise
Nohr

Female

Bow
"I've been looking for someone to share some sweets with! Have you ever had Nohrian sweets before? These are to die for!"
Attack: 50 Support: 20 Range: 2 Deploy Cost: 3
Class: Priestess Tier: Advanced Class Change Cost: 2
"Help yourself!": [Activate] [Once per turn] [Flip three bond cards] Draw 3 cards. Choose 1 card from your hand, and send it to the Retreat Area.
Anti-Fliers: [Always] If this unit is attacking a Flight, this unit gains +30 attack.
Card #B20-025R • Artist: Fumi Hasumi
Cultural Exchange with the White Princess, Elise
Nohr

Female

Staff
"The koto is so pretty! I didn't know a stringed instrument could sound like that!"
Attack: 40 Support: 20 Range: - Deploy Cost: 2
Class: Shrine Maiden Tier: Base Class Change Cost: --
Dragon Blood Happy Rod Dance: [Activate] [Tap this unit] [Send 1 card from your hand to the Retreat Area] Draw 1 card.
Resonance of Dragon's Blood: [Always] This unit acquires all Dragon Blood possessed by other allies. However, if there are multiple skills with the same skill name, she may only have 1 of those.
Card #B20-026N • Artist: Fumi Hasumi
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Elise .

Super Smash Bros. Ultimate

Elise appears as a support spirit.

#685
Fire Emblem Series
Elise
Rank: ★★★
Cost: ⬣⬣
Trait: Autoheal
Recover a small amount of health every five seconds.

Notable merchandise

Image Information Price Release date
Elise appears in volume 7 of the Fire Emblem Heroes: Mini Acrylic Figure Collection. Her volume 7 appearance is based on her standard appearance in Heroes. ¥350 September 2018JP

Flavor text


This section has been marked as a stub. Please help improve the page by adding information.


Game Text
(English)
Text
(Japanese)
Fates
An outgoing and childlike Nohrian princess
who loves her siblings wholeheartedly.
暗夜王国の王女。精神的に幼いが
とても人懐っこく、兄や姉を純粋に慕う。
Engage
Princess of Nohr, a country in
another world.

The youngest of the Nohrian royals.
She is innocent and cheerful.

She loves all her siblings and very
much admires Corrin.

Appears in Birthright, Conquest,
and others.
異界の国、暗夜王国の王女。

暗夜王族のきょうだいの末妹で、
明るく天真爛漫な性格。

きょうだいたちのことが大好きで
カムイのことを、とても慕っている。

「白夜王国」「暗夜王国」他
Warriors
A hero from the world of Fire Emblem
Fates. She's a princess of Nohr who
loves her siblings above all else.

As the youngest sibling of the Nohrian
royal family, she can be a bit childish
at times, but she genuinely wishes
for peace.

Elise uses her tome from horseback to
cast a variety of spells while specializing
in lightning magic. Don't be fooled by her
appearance--this princess is powerful!
??

Trivia

  • Elise dyes some of her hair purple to match the color of her older sister's hair.[2]
  • Elise's hair bows are available as accessories in My Castle.
  • Elise is the only Nohrian royal sibling who is not a commander on any map in the Birthright path, and is also the only Nohrian royal sibling who is not fought outside of Chapter 6.
    • Because of this, Elise is the Nohrian royal sibling to not have a chapter named after her.
  • Through reclassing into Oni Savage, it is possible for Elise to achieve 0 skill.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Elise

A feminine name of French and Hebrew origin, meaning "God is my oath".[3]

Japanese

エリーゼ

Romanized as Elise in the internal game files.

Spanish

Elise

--

French

Elise

--

German

Elise

--

Italian

Elise

--

Dutch

Elise

Used in Super Smash Bros. Ultimate.

Portuguese

Elise

--

Russian

Элиза

Eliza, an alteration of the English name; used in Super Smash Bros. Ultimate.

Korean

엘리스

Elise

Simplified Chinese

艾丽泽

Elise; used in Super Smash Bros. Ultimate.

Traditional Chinese

艾麗澤

Elise; used in Heroes and Super Smash Bros. Ultimate.

Gallery

Main article: Elise/Gallery

References

  1. Fire Emblem: Fates (2016 Video Game), Behind the Voice Actors, Retrieved: June 28, 2016
  2. "You're the whole package! I want to be more like a real lady. More like you. Even if only a little. Look! I even dyed some of my hair to be the same color as yours! Heehee." — Elise, to Camilla, in a support conversation, Fire Emblem Fates
  3. Elise, www.thinkbabynames.com
This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
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