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Back to Awakening

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Back to Awakening


Location

World of Awakening

Boss(es)

Lucina

Previous chapter(s)

World of Blazing

Next chapter(s)

Heroes Invade

Greetings, strangers. Tell me, just who are you? Order of Heroes? From another world, you say? That sounds pretty suspicious to me. I'm afraid I can't let you go any further.
— Male Robin

Back to Awakening (Japanese: 覚醒再び Awakening again) is Chapter 8 of Fire Emblem Heroes.

Plot

Main article: Back to Awakening/Script

This section has been marked as a stub. Please help improve the page by adding information.


Chapter data

Part 1: Sinister Shadow

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy. Player Partner Other Enemy
Defeat: All player units are defeated. 4 {{{partner}}} {{{other}}} Lance KnightAxe CavalierTharjaRobin

Enemy data

Normal Hard Lunatic

Enemy Units
Name Type Lv HP Atk Spd Def Res Skills
Lance Knight armor 3★ 17 35 21+8 7 21 9 Steel Lance Reposition
Begins moving after any enemy is provoked.
Axe Cavalier cavalry 3★ 17 26 17+8 11 12 15 Steel Axe
Begins moving after any enemy is provoked.
Tharja: Dark Shadow infantry 3★ 17 24 18+4 17 11 10 Ruin Retribution
C Spur Res 2
Begins moving after any enemy is provoked.
Robin: High Deliverer infantry 3★ 17 25 14+6 14 14 10 Elthunder Glowing Ember
C Spur Def 2
Begins moving after any enemy is provoked.

Part 2: Napping Dragon

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy. Player Partner Other Enemy
Defeat: All player units are defeated. 4 {{{partner}}} {{{other}}} Green MageBow FighterHenryNowi

Enemy data

Normal Hard Lunatic

Enemy Units
Name Type Lv HP Atk Spd Def Res Skills
Green Mage infantry 3★ 18 25 15+6 16 10 14 Elwind
Begins moving unprovoked starting turn 2.
Bow Fighter infantry 3★ 18 27 16+6 15 15 7 Steel Bow
Begins moving unprovoked immediately.
Henry: Twisted Mind infantry 3★ 18 28 12+7 11 16 13 Rauðrraven
A Defiant Def 2
Begins moving unprovoked immediately.
Nowi: Eternal Youth infantry 3★ 18 27 16+7 13 14 13 Lightning Breath
C Threaten Res 2
Begins moving unprovoked immediately.

Part 3: Ravishing Battle

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy. Player Partner Other Enemy
Defeat: All player units are defeated. 4 {{{partner}}} {{{other}}} Axe KnightBlue CavalierSword FlierChercheVirion

Enemy data

Normal Hard Lunatic

Enemy Units
Name Type Lv HP Atk Spd Def Res Skills
Axe Knight armor 3★ 19 37 21+8 7 23 9 Steel Axe
Begins moving after any enemy is provoked.
Blue Cavalier cavalry 3★ 19 22 19+6 13 8 18 Elthunder
Begins moving after any enemy is provoked.
Sword Flier flying 3★ 19 25 14+8 19 10 20 Steel Sword
Begins moving after any enemy is provoked.
Cherche: Wyvern Friend flying 3★ 19 30 21+8 13 17 7 Hammer
C Fortify Def 2
Begins moving after any enemy is provoked.
Virion: Elite Archer infantry 3★ 19 30 16+6 16 14 7 Steel Bow Night Sky
B Seal Spd 2
Begins moving after any enemy is provoked.

Part 4: Divine Dragon Returns

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy. Player Partner Other Enemy
Defeat: All player units are defeated. 4 {{{partner}}} {{{other}}} Red CavalierLance CavalierGreen CavalierLucinaTiki

Enemy data

Normal Hard Lunatic

Enemy Units
Name Type Lv HP Atk Spd Def Res Skills
Red Cavalier cavalry 3★ 20 23 19+6 14 9 18 Elfire
Begins moving unprovoked immediately.
Lance Cavalier infantry 3★ 20 28 18+8 13 14 17 Steel Lance
Begins moving unprovoked immediately.
Green Cavalier cavalry 3★ 20 23 19+6 14 9 18 Elwind
Begins moving unprovoked immediately.
Lucina: Future Witness infantry 3★ 20 28 18+8 20 14 10 Steel Sword New Moon
C Spur Atk 2
Begins moving unprovoked immediately.
Tiki: Naga's Voice infantry 3★ 20 27 18+8 13 19 14 Fire Breath+
A Defiant Atk 2C Spur Res 2
Begins moving unprovoked immediately.

Part 5: Future Princess

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy. Player Partner Other Enemy
Defeat: All player units are defeated. 4 {{{partner}}} {{{other}}} TroubadourAxe FighterGaiusLucinaRobin

Enemy data

Normal Hard Lunatic

Enemy Units
Name Type Lv HP Atk Spd Def Res Skills
Troubadour cavalry 3★ 21 21 18 11 11 24 Recover
Begins moving after any enemy is provoked.
Axe Fighter infantry 3★ 21 30 17+8 17 17 12 Steel Axe
--
Gaius: Candy Stealer infantry 3★ 21 28 16+4 21 12 10 Rogue Dagger Rally Speed
A Defiant Atk 2
Begins moving after any enemy is provoked.
Lucina: Future Witness infantry 3★ 21 29 19+8 21 14 10 Steel Sword New Moon
C Spur Atk 2
Begins moving after any enemy is provoked.
Robin: High Deliverer infantry 3★ 21 27 16+6 16 16 12 Elthunder Glowing Ember
A Spur Def 2
Begins moving after any enemy is provoked.

Trivia

  • As an enemy in Part 1 when fought in Lunatic difficulty Chain Challenges and Squad Assault 2, Robin is the only non-generic enemy in the game to wield Thoron+.

Etymology and other languages

Chapter 8: Back to Awakening

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Back to Awakening

--

Japanese

覚醒再び

Awakening again

Spanish

Regreso a Despertar

Return to Awakening

French

Monde d'Awakening

World of Awakening

German

Zurück zu Awakening

Back to Awakening; abbreviated as Zurück z. Awakening.

Italian

Ritorno a Awakening

Return to Awakening

Portuguese
(Brazil)

Volta ao Despertar

Return to Awakening

Traditional Chinese

覺醒重現

Awakening return

Part 1: Sinister Shadow

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Sinister Shadow

--

Japanese

物陰に潜みて

Hiding out of view

Spanish

La sombra acosadora

The harassing shadow

French

Une ombre persistante

A persistent shadow

German

Düsterer Schatten

Dark Shadow

Italian

Un'ombra sinistra

A sinister shadow

Portuguese
(Brazil)

A sombra sinistra

The sinister shadow

Traditional Chinese

潛伏暗處

Hide in secret

Part 2: Napping Dragon

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Napping Dragon

--

Japanese

渓谷に臥す竜

Dragon laying in the valley

Spanish

El dragón yacente

The idle dragon

French

Le dragon endormi

The sleeping dragon

German

Schlummernder Drache

Slumbering dragon

Italian

Il drago dormiente

The sleeping dragon

Portuguese
(Brazil)

Dragão adormecido

Sleepy dragon

Traditional Chinese

溪谷臥龍

Hidden dragon valley

Part 3: Ravishing Battle

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Ravishing Battle

--

Japanese

貴族的な迎撃

Aristocratic interception

Spanish
(Spain)

Una batalla de alta cuna

A highborn battle

Spanish
(Latin America)

Una batalla embelesada

A captivating battle

French

Une bataille grandiose

A grandiose battle

German

Hinreißender Kampf

Ravishing Battle

Italian

Una battaglia incantevole

An enchanting battle

Portuguese
(Brazil)

Batalha extasiante

Entrancing battle

Traditional Chinese

貴族式的迎擊

Facing a noble-style attack

Part 4: Divine Dragon Returns

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Divine Dragon Returns

--

Japanese

帰還せし神竜

Divine dragon returns

Spanish

Vuelve el dragón divino

The divine dragon returns

French

Le retour du Dragon Divin

The return of the Divine Dragon

German

Rückkehr der Wyrmgöttin

Return of the Dragon Goddess

Italian

Il ritorno dei draghi divini

The return of the divine dragon

Portuguese
(Brazil)

Retorno do dragão divino

Return of the divine dragon

Traditional Chinese

神龍歸來

Divine dragon returns

Part 5: Future Princess

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Future Princess

--

Japanese

未来を知る王女

The princess that knows the future

Spanish

La princesa del futuro

The princess of the future

French

L'héritière du futur

The heir of the future

German

Zukünftige Prinzessin

Future Princess

Italian

La principessa del futuro

The princess of the future

Portuguese
(Brazil)

Princesa do futuro

Princess of the future

Traditional Chinese

知曉未來的公主

The princess that knows the future

Gallery

← World of Blazing • Back to Awakening • Heroes Invade →
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