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Wolf Berg

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Not to be confused with Hector's axe, the Wolf Beil.
Wolf Berg


Artwork of the Wolf Berg from Awakening.


Walhart only. The Conqueror's greataxe.

Type

Axe

Wielder(s)

Walhart

First game

Fire Emblem Awakening

The Wolf Berg (Japanese: ヴォルフベルグ Wolfberg) is an axe introduced in Fire Emblem Awakening, and the personal weapon of Walhart the Conqueror of Valm.

Stats

In the main Fire Emblem series

Game Icon Level Might Weight Hit Crit Range Uses Worth WEXP Other effects and notes
Awakening Axes A* 18 -- 75 5 1–2 35 0 2 Cannot be forged.

In other Fire Emblem series titles

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Axes 16 1 400 -- Silver Axe -- Grants +3 defense.
If number of enemies within 2 spaces of user (excluding foe) ≥ number of allies within 2 spaces of user, grants +4 each to user's attack, speed, defense, and resistance.
Heroes
(refine: +Effect)
Axes 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 defense.
At start of turn, if user is within 4 spaces of a foe, grants +6 each to user's attack, speed, defense, and resistance for 1 turn.
If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance during combat.
Grants +3 HP.
At start of turn, inflicts −7 each to attack and defense and "unit cannot counterattack" to foes within 4 spaces of user for 1 turn.
If foe's HP ≥ 75% at start of combat, inflicts −5 each to foe's attack and defense during combat.
Heroes
(refine: +Atk)
Axes 18 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 defense.
At start of turn, if user is within 4 spaces of a foe, grants +6 each to user's attack, speed, defense, and resistance for 1 turn.
If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance during combat.
Grants +5 HP.
Heroes
(refine: +Spd)
Axes 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 defense.
At start of turn, if user is within 4 spaces of a foe, grants +6 each to user's attack, speed, defense, and resistance for 1 turn.
If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance during combat.
Grants +5 HP and +3 speed.
Heroes
(refine: +Def)
Axes 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 defense.
At start of turn, if user is within 4 spaces of a foe, grants +6 each to user's attack, speed, defense, and resistance for 1 turn.
If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance during combat.
Grants +5 HP and +4 defense.
Heroes
(refine: +Res)
Axes 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 defense.
At start of turn, if user is within 4 spaces of a foe, grants +6 each to user's attack, speed, defense, and resistance for 1 turn.
If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance during combat.
Grants +5 HP and +4 resistance.

Locations

Awakening

Inventory Walhart
Treasure Infinite Regalia, chosen at random from a pool of other items.

Heroes

Method Data
Unit (★★★★★) Walhart: The Conqueror

Flavor text

Game Text
(English)
Text
(Japanese)
Awakening
Walhart only. The Conqueror's greataxe.
ヴァルハルト専用 覇王の巨斧
Heroes
(Unrefined)
Grants Def+3. If the number of foes within
2 spaces (excluding target) ≥ the number of
allies within 2 spaces (excluding unit),
grants Atk/Spd/Def/Res+4 during combat.
守備+3
周囲2マス以内の
敵と味方の数(自身と戦闘相手を除く)が
同じか敵の方が多い時、
戦闘中、攻撃、速さ、守備、魔防+4
Heroes
(Refined)
Grants Def+3. At start of turn, if unit is within
4 spaces of a foe, grants Atk/Spd/Def/Res+6
for 1 turn. If unit initiates combat or unit is not
adjacent to an ally, grants Atk/Spd/Def/Res+4
during combat.
守備+3
ターン開始時、周囲4マス以内に敵がいる時、
攻撃、速さ、守備、魔防+6(1ターン)

自分から攻撃した時、または、
周囲1マス以内に味方がいない時、
戦闘中、攻撃、速さ、守備、魔防+4
Heroes
(Refined: +effect)
At start of turn, inflicts Atk/Def-7 on foes
within 4 spaces for 1 turn and inflicts status
on those foes preventing counterattacks
through their next actions.

At start of combat, if foe's HP ≥ 75%, inflicts
Atk/Def-5 on foe during combat.
ターン開始時、周囲4マス以内の敵の攻撃、守備-7、
かつ、反撃不可の状態異常を付与
(敵の次回行動終了まで)

戦闘開始時、敵のHPが75%以上の時、
戦闘中、敵の攻撃、守備-5

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Wolf Berg

From the German Wolf, meaning "wolf", and Berg, meaning "mountain".

Japanese

ヴォルフベルグ

Wolfberg

Spanish

Barathrum

Latin: "chasm", "abyss".

French

Horde

Horde

German

Wolfberg

--

Italian

Wolf Berg

--

Portuguese

Báratro

"Precipice" or "abyss".

Traditional Chinese

沃爾夫貝爾格

Wolfberg

Gallery

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