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The Instructor

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The Instructor

No image available.

Location

Sacred Tomb

Boss(es)

Byleth

The Instructor (Japanese: 導き手 Guiding hand) is the sixth paralogue chapter of Fire Emblem Engage, unlocked upon the completion of Chapter 14. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter, Alear takes on a challenge from Emblem Byleth in a place familiar to him in order to deepen their bonds.

Plot

Main article: The Instructor/Script

Alear enters a strange temple in Elusia, where they notice a throne in its far back. Byleth notices the location's similarities to the Holy Tomb from his home world. He explains that it is the goddess Sothis's resting place and that, there, Saint Seiros received a revelation from her to save and lead the people of Fódlan. Byleth then suggests Alear fight them in a trial, both so he can appraise their power and to strengthen their bonds, which Alear accepts.

Exhausted, Alear manages to defeat Byleth, who praises their fighting skill. Alear in turn thanks Byleth for their teaching, though he responds that they already had great raw skill from the previous choices they had made through their life. Alear expresses worry about one day making a wrong choice, but Byleth assures them that their true nature, as well as the aid of himself and their friends, will guide them along the correct path.

Beginning log

A place of significance to Emblem Byleth. Here, the Divine Dragon will face an important trial.

Chapter data

Normal Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Defeat Emblem Byleth Player Partner Other Enemy
Defeat: Alear dies 1–9 {{{partner}}} {{{other}}} 27+2
File:Cm fe17 6x.png
Map dimensions:
19 columns by 24 rows

Character data

Characters
New units

None

Forcibly deployed characters
Alear f ​
Available characters
Vander ​Clanne ​Framme ​Alfred ​Etie ​Boucheron ​Céline ​Louis ​Chloé ​Yunaka ​Alcryst ​Citrinne ​Lapis ​Diamant ​Amber ​Jade ​Ivy ​Zelkov ​Kagetsu ​Fogado ​Pandreo ​Bunet ​Timerra ​Merrin ​Panette ​Hortensia ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.

Emblem Ring data

Characters
New units

None

Available characters
Lucina ​Lyn ​Ike ​
Undeployable characters
Byleth ​

Note: The returning Emblems list only those obtained by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have obtained more Emblems than the above by the point the chapter is started.

Additionally, Emblem Energy appears in the following locations:

  • Column 5, row 18: East of the southwestern stairs
  • Column 10, row 16: In the middle of the southern section, between the altar and the raised platform
  • Column 15, row 18: West of the southeastern stairs

Item data

Items
Name Obtainment Method
1000G Dropped by enemy Sage
1000G Dropped by enemy Halberdier
1000G Dropped by enemy Wyvern Knight
1000G Dropped by enemy General
Talisman Automatically at the end of the chapter if 10 or more crystals remain intact
Elixir Automatically at the end of the chapter if 10 or more crystals remain intact

Completing this chapter will also unlock Byleth's maximum bond level.

Enemy data

Normal Hard Maddening

Enemy Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Wlv Def Res Cha Lck Bld Mov Inventory and Skills
Byleth Emblem 32 1 43
Revival StoneRevival Stone
17 15 22 24 12 16 22 10 5  Sword of the Creator Vajra-Mushti Blutgang
 Mentorship Divine Pulse+ Instruct Anchor Goddess Dance
• Starts on a protection tile.
• Immobile until one turn after the nearby Halberdier, Wyvern Knight, and General begin moving, at which point he begins moving.
• Uses Goddess Dance to refresh adjacent Martial Masters after they have acted.
• Can use Goddess Dance multiple times.
• Prioritizes destroying crystals.
Fabrication Berserker 8 3 52 21 0 12 15−1 5 2 0 14 5  Silver Axe
Prioritizes destroying crystals.
Fabrication Swordmaster 8 3 37 13 3 21 26−3 8 7 8 8 5  Silver Sword
Prioritizes destroying crystals.
Fabrication Thief 23 2 32 11 1 21 20−1 10 4 3 6 5  Stiletto
• Prioritizes destroying crystals.
• Will not move until turn 4.
Fabrication General 6 2 46 18 1 17 8 22 2 3 15 4  Silver Axe
• Prioritizes destroying crystals.
• Will not move until turn 2.
Fabrication Sage 6 1 27 3 17 16 16 5 15 4 7 5  Elwind 1000GThis item is dropped upon this unit's defeat.
• Prioritizes destroying crystals.
• Will not move until turn 2.
Fabrication Phantom Wyrm 28 2 48 0 15 10 3 14 14 1 17 2  Fire Breath Fireball
• Automatically equips Fire Breath after initiating combat with Fireball.
• Begins moving unprovoked on turn 3.
• Will not move beyond two spaces south of the southern stairs.
Fabrication Sniper 6 4 36 16 1 24 16−2 8 5 4 8 5  Silver Bow
• The western two both begin moving unprovoked on turn 5, or if either of them or a nearby Sage is provoked.
• The eastern two both begin moving unprovoked on turn 5, or if either of them or a nearby Sage is provoked.
Fabrication Sage 6 4 27 3 17 16 16−6 5 15 4 7 5  Elthunder Physic
• The western two both begin moving unprovoked on turn 5, or if either of them or a nearby Sniper is provoked.
• The eastern two both begin moving unprovoked on turn 5, or if either of them or a nearby Sniper is provoked.
Fabrication Halberdier 10 1 47
Revival Stone
24 6 25 21−3 14 7 4 10 5  Silver Lance 1000GThis item is dropped upon this unit's defeat.
• Immobile until turn 8, or until one turn after he or a nearby Wyvern Knight, General, or Martial Monk is fought, or until one turn after a unit reaches the raised southern platform; in any such case, he begins moving.
• Prioritizes destroying crystals.
Fabrication Wyvern Knight 10 1 50
Revival Stone
20 7 23 23 12 8 4 11 6  Silver Sword 1000GThis item is dropped upon this unit's defeat.
• Immobile until turn 8, or until one turn after he or a nearby Halberdier, General, or Martial Monk is fought, or until one turn after a unit reaches the raised southern platform; in any such case, he begins moving.
• Prioritizes destroying crystals.
Fabrication General 10 1 53
Revival Stone
25 1 21 9−1 25 2 4 16 4  Silver Greataxe 1000GThis item is dropped upon this unit's defeat.
• Immobile until turn 8, or until one turn after he or a nearby Halberdier, Wyvern Knight, or Martial Monk is fought, or until one turn after a unit reaches the raised southern platform; in any such case, she begins moving.
• Prioritizes destroying crystals.
Fabrication Martial Master 6 2 36 11 11 12 14 8+5 12 5 9 5  Shielding Art Warp Physic
• Immobile until one turn after the nearby Halberdier, Wyvern Knight, and General begin moving, at which point he begins moving.
• Will not use Warp until the nearby Halberdier, Wyvern Knight, and General become mobile, at which point they will use Warp on the Halberdier and General, then will continue using Warp on any unit except Byleth afterward.
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Prf Wlv Def Res Cha Lck Bld Mov Inventory and Skills
Fabrication Griffin Knight 8 2 38 14 10 23 26−5 8 14 8 8 6  Silver Lance
Prioritizes destroying crystals.

Reinforcements

  • Turn 7
    • 2 Griffin Knights from the southern border of the map; one west and east of Byleth respectively
  • Turn 9 (Hard/Maddening only)
    • 2 Griffin Knights from the southern border of the map; one west and east of Byleth respectively
  • Every odd-numbered turn starting from turn 11 (Maddening only)

Boss data

Main article: Byleth

Normal Hard Maddening

Stats
Max HP 43
Revival StoneRevival Stone
Defense 12
Strength 17 Resistance 16
Magic 15 Luck 22
Dexterity 22 Build 10
Speed 24
Inventory Skills
 Sword of the Creator
 Vajra-Mushti
 Blutgang
 Mentorship
 Divine Pulse+
 Instruct
 Anchor
 Goddess Dance
Weapon Levels
Swords S Lances -- Axes -- Bows --
Knives -- Tomes -- Staves -- Arts S Special --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Instructor

--

Japanese

導き手

Guiding hand

Spanish

El Instructor

The Instructor

French

L'Instructeur

The Instructor

German

Der Magister

The Magister. A Magister is an academic degree that is equal to a doctorate or a master's degree; the name derives from a Latin word meaning "master" or "teacher".

Italian

Il Mentore

The Mentor

Korean

인도자

Guide

Simplified Chinese

引领者

Guide

Traditional Chinese

引領者

Guide

Gallery

← The Radiant Hero • The Instructor • The Crux of Fate →
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