GPUMultisampleState
class GPUMultisampleState
Defines the configuration for multisampling (e.g., antialiasing).
Summary
Public constructors |
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GPUMultisampleState(count: Int, mask: Int, alphaToCoverageEnabled: Boolean) |
Public properties |
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Boolean |
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Int |
The number of samples per pixel in multisampled attachments. |
Int |
A mask controlling which samples are written to. |
Public constructors
GPUMultisampleState
Added in 1.0.0-alpha02
GPUMultisampleState(
count: Int = 1,
mask: Int = -0x7FFFFFFF,
alphaToCoverageEnabled: Boolean = false
)
Public properties
count
Added in 1.0.0-alpha02
var count: Int
The number of samples per pixel in multisampled attachments.