ForwardingRenderer
@UnstableApi
class ForwardingRenderer : Renderer
An overridable Renderer implementation forwarding all methods to another renderer.
Summary
Public constructors |
|---|
ForwardingRenderer(renderer: Renderer!)Creates a new instance that forwards all operations to |
Public functions |
|
|---|---|
Unit |
disable()Disable the renderer, transitioning it to the |
Unit |
enable(Enables the renderer to consume from the specified |
Unit |
Enables this renderer to render the start of the stream even if the state is not |
RendererCapabilities! |
Returns the capabilities of the renderer. |
Long |
getDurationToProgressUs(positionUs: Long, elapsedRealtimeUs: Long)Returns minimum amount of playback clock time that must pass in order for the |
MediaClock? |
If the renderer advances its own playback position then this method returns a corresponding |
String! |
getName()Returns the name of this renderer, for logging and debugging purposes. |
Long |
Returns the renderer time up to which the renderer has read samples, in microseconds, or |
Int |
Returns the current state of the renderer. |
SampleStream? |
Returns the |
Int |
Returns the track type that the renderer handles. |
Unit |
handleMessage(@Renderer.MessageType messageType: Int, message: Any?)Handles a message delivered to the target. |
Boolean |
Returns whether the renderer has read the current |
Unit |
Initializes the renderer for playback with a player. |
Boolean |
Returns whether the current |
Boolean |
isEnded()Whether the renderer is ready for the |
Boolean |
isReady()Whether the renderer is able to immediately render media from the current position. |
Unit |
Throws an error that's preventing the renderer from reading from its |
Unit |
release()Releases the renderer. |
Unit |
Incrementally renders the |
Unit |
replaceStream(Replaces the |
Unit |
reset()Forces the renderer to give up any resources (e.g. media decoders) that it may be holding. |
Unit |
resetPosition(positionUs: Long, sampleStreamIsResetToKeyFrame: Boolean)Signals to the renderer that a position discontinuity has occurred. |
Unit |
Signals to the renderer that the current |
Unit |
setPlaybackSpeed(currentPlaybackSpeed: Float, targetPlaybackSpeed: Float)Indicates the playback speed to this renderer. |
Unit |
setTimeline(timeline: Timeline!)Sets the timeline that is currently being played. |
Unit |
start()Starts the renderer, meaning that calls to |
Unit |
stop()Stops the renderer, transitioning it to the |
Boolean |
supportsResetPositionWithoutKeyFrameReset(positionUs: Long)Returns whether the renderer can support processing a position discontinuity without a key frame reset. |
Inherited Constants |
||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Public constructors
ForwardingRenderer
ForwardingRenderer(renderer: Renderer!)
Creates a new instance that forwards all operations to renderer.
Public functions
disable
fun disable(): Unit
Disable the renderer, transitioning it to the STATE_DISABLED state.
This method may be called when the renderer is in the following states: STATE_ENABLED.
enable
fun enable(
configuration: RendererConfiguration!,
formats: Array<Format!>!,
stream: SampleStream!,
positionUs: Long,
joining: Boolean,
mayRenderStartOfStream: Boolean,
startPositionUs: Long,
offsetUs: Long,
mediaPeriodId: MediaSource.MediaPeriodId!
): Unit
Enables the renderer to consume from the specified SampleStream.
This method may be called when the renderer is in the following states: STATE_DISABLED.
| Parameters | |
|---|---|
configuration: RendererConfiguration! |
The renderer configuration. |
formats: Array<Format!>! |
The enabled formats. |
stream: SampleStream! |
The |
positionUs: Long |
The player's current position. |
joining: Boolean |
Whether this renderer is being enabled to join an ongoing playback. |
mayRenderStartOfStream: Boolean |
Whether this renderer is allowed to render the start of the stream even if the state is not |
startPositionUs: Long |
The start position of the stream in renderer time (microseconds). |
offsetUs: Long |
The offset to be added to timestamps of buffers read from |
mediaPeriodId: MediaSource.MediaPeriodId! |
The |
| Throws | |
|---|---|
androidx.media3.exoplayer.ExoPlaybackException |
If an error occurs. |
enableMayRenderStartOfStream
fun enableMayRenderStartOfStream(): Unit
Enables this renderer to render the start of the stream even if the state is not STATE_STARTED yet.
This is used to update the value of mayRenderStartOfStream passed to enable.
getCapabilities
fun getCapabilities(): RendererCapabilities!
Returns the capabilities of the renderer.
| Returns | |
|---|---|
RendererCapabilities! |
The capabilities of the renderer. |
getDurationToProgressUs
fun getDurationToProgressUs(positionUs: Long, elapsedRealtimeUs: Long): Long
Returns minimum amount of playback clock time that must pass in order for the render call to make progress.
This method may be called when the renderer is in the following states: STATE_ENABLED, STATE_STARTED.
The default return time is DEFAULT_DURATION_TO_PROGRESS_US if the renderer is in STATE_STARTED, or in STATE_ENABLED and not yet ready or ended. Otherwise, it returns DEFAULT_IDLE_DURATION_TO_PROGRESS_US.
| Parameters | |
|---|---|
positionUs: Long |
The current render position in microseconds, measured at the start of the current iteration of the rendering loop. |
elapsedRealtimeUs: Long |
|
| Returns | |
|---|---|
Long |
Minimum amount of playback clock time that must pass before renderer is able to make progress. |
getMediaClock
fun getMediaClock(): MediaClock?
If the renderer advances its own playback position then this method returns a corresponding MediaClock. If provided, the player will use the returned MediaClock as its source of time during playback. A player may have at most one renderer that returns a MediaClock from this method.
| Returns | |
|---|---|
MediaClock? |
The |
getName
fun getName(): String!
Returns the name of this renderer, for logging and debugging purposes. Should typically be the renderer's (un-obfuscated) class name.
| Returns | |
|---|---|
String! |
The name of this renderer. |
getReadingPositionUs
fun getReadingPositionUs(): Long
Returns the renderer time up to which the renderer has read samples, in microseconds, or TIME_END_OF_SOURCE if the renderer has read the current SampleStream to the end.
This method may be called when the renderer is in the following states: STATE_ENABLED, STATE_STARTED.
getState
@Renderer.State
fun getState(): Int
Returns the current state of the renderer.
| Returns | |
|---|---|
Int |
The current state. One of |
getStream
fun getStream(): SampleStream?
Returns the SampleStream being consumed, or null if the renderer is disabled.
getTrackType
@C.TrackType
fun getTrackType(): Int
Returns the track type that the renderer handles.
| Returns | |
|---|---|
Int |
The |
| See also | |
|---|---|
getRendererType |
handleMessage
fun handleMessage(@Renderer.MessageType messageType: Int, message: Any?): Unit
Handles a message delivered to the target.
| Parameters | |
|---|---|
@Renderer.MessageType messageType: Int |
The message type. |
message: Any? |
The message payload. |
| Throws | |
|---|---|
androidx.media3.exoplayer.ExoPlaybackException |
If an error occurred whilst handling the message. Should only be thrown by targets that handle messages on the playback thread. |
hasReadStreamToEnd
fun hasReadStreamToEnd(): Boolean
Returns whether the renderer has read the current SampleStream to the end.
This method may be called when the renderer is in the following states: STATE_ENABLED, STATE_STARTED.
init
fun init(index: Int, playerId: PlayerId!, clock: Clock!): Unit
Initializes the renderer for playback with a player.
isCurrentStreamFinal
fun isCurrentStreamFinal(): Boolean
Returns whether the current SampleStream will be the final one supplied before the renderer is next disabled or reset.
isEnded
fun isEnded(): Boolean
Whether the renderer is ready for the ExoPlayer instance to transition to STATE_ENDED. The player will make this transition as soon as true is returned by all of its renderers.
This method may be called when the renderer is in the following states: STATE_ENABLED, STATE_STARTED.
| Returns | |
|---|---|
Boolean |
Whether the renderer is ready for the player to transition to the ended state. |
isReady
fun isReady(): Boolean
Whether the renderer is able to immediately render media from the current position.
If the renderer is in the STATE_STARTED state then returning true indicates that the renderer has everything that it needs to continue playback. Returning false indicates that the player should pause until the renderer is ready.
If the renderer is in the STATE_ENABLED state then returning true indicates that the renderer is ready for playback to be started. Returning false indicates that it is not.
This method may be called when the renderer is in the following states: STATE_ENABLED, STATE_STARTED.
| Returns | |
|---|---|
Boolean |
Whether the renderer is ready to render media. |
maybeThrowStreamError
fun maybeThrowStreamError(): Unit
Throws an error that's preventing the renderer from reading from its SampleStream. Does nothing if no such error exists.
This method may be called when the renderer is in the following states: STATE_ENABLED, STATE_STARTED.
| Throws | |
|---|---|
java.io.IOException |
An error that's preventing the renderer from making progress or buffering more data. |
release
fun release(): Unit
Releases the renderer.
The renderer must not be used after calling this method.
render
fun render(positionUs: Long, elapsedRealtimeUs: Long): Unit
Incrementally renders the SampleStream.
If the renderer is in the STATE_ENABLED state then each call to this method will do work toward being ready to render the SampleStream when the renderer is started. If the renderer is in the STATE_STARTED state then calls to this method will render the SampleStream in sync with the specified media positions.
The renderer may also render the very start of the media at the current position (e.g. the first frame of a video stream) while still in the STATE_ENABLED state, unless it's the initial start of the media after calling enable with
mayRenderStartOfStream set to false.
This method should return quickly, and should not block if the renderer is unable to make useful progress.
This method may be called when the renderer is in the following states: STATE_ENABLED, STATE_STARTED.
| Parameters | |
|---|---|
positionUs: Long |
The current media time in microseconds, measured at the start of the current iteration of the rendering loop. |
elapsedRealtimeUs: Long |
|
| Throws | |
|---|---|
androidx.media3.exoplayer.ExoPlaybackException |
If an error occurs. |
replaceStream
fun replaceStream(
formats: Array<Format!>!,
stream: SampleStream!,
startPositionUs: Long,
offsetUs: Long,
mediaPeriodId: MediaSource.MediaPeriodId!
): Unit
Replaces the SampleStream from which samples will be consumed.
This method may be called when the renderer is in the following states: STATE_ENABLED, STATE_STARTED.
| Parameters | |
|---|---|
formats: Array<Format!>! |
The enabled formats. |
stream: SampleStream! |
The |
startPositionUs: Long |
The start position of the new stream in renderer time (microseconds). |
offsetUs: Long |
The offset to be added to timestamps of buffers read from |
mediaPeriodId: MediaSource.MediaPeriodId! |
The |
| Throws | |
|---|---|
androidx.media3.exoplayer.ExoPlaybackException |
If an error occurs. |
reset
fun reset(): Unit
Forces the renderer to give up any resources (e.g. media decoders) that it may be holding. If the renderer is not holding any resources, the call is a no-op.
This method may be called when the renderer is in the following states: STATE_DISABLED.
resetPosition
fun resetPosition(positionUs: Long, sampleStreamIsResetToKeyFrame: Boolean): Unit
Signals to the renderer that a position discontinuity has occurred.
If sampleStreamIsResetToKeyFrame is true then after the position discontinuity, the renderer's SampleStream is guaranteed to provide samples starting from a key frame.
sampleStreamIsResetToKeyFrame is guaranteed to be true unless the implementation overrides supportsResetPositionWithoutKeyFrameReset to return true.
This method may be called when the renderer is in the following states: STATE_ENABLED, STATE_STARTED.
| Parameters | |
|---|---|
positionUs: Long |
The new playback position in microseconds. |
sampleStreamIsResetToKeyFrame: Boolean |
Whether the renderer's |
| Throws | |
|---|---|
androidx.media3.exoplayer.ExoPlaybackException |
If an error occurs handling the reset. |
setCurrentStreamFinal
fun setCurrentStreamFinal(): Unit
Signals to the renderer that the current SampleStream will be the final one supplied before it is next disabled or reset.
This method may be called when the renderer is in the following states: STATE_ENABLED, STATE_STARTED.
setPlaybackSpeed
fun setPlaybackSpeed(currentPlaybackSpeed: Float, targetPlaybackSpeed: Float): Unit
Indicates the playback speed to this renderer.
The default implementation is a no-op.
| Parameters | |
|---|---|
currentPlaybackSpeed: Float |
The factor by which playback is currently sped up. |
targetPlaybackSpeed: Float |
The target factor by which playback should be sped up. This may be different from |
| Throws | |
|---|---|
androidx.media3.exoplayer.ExoPlaybackException |
If an error occurs handling the playback speed. |
setTimeline
fun setTimeline(timeline: Timeline!): Unit
Sets the timeline that is currently being played.
start
fun start(): Unit
Starts the renderer, meaning that calls to render will cause media to be rendered.
This method may be called when the renderer is in the following states: STATE_ENABLED.
| Throws | |
|---|---|
androidx.media3.exoplayer.ExoPlaybackException |
If an error occurs. |
stop
fun stop(): Unit
Stops the renderer, transitioning it to the STATE_ENABLED state.
This method may be called when the renderer is in the following states: STATE_STARTED.
supportsResetPositionWithoutKeyFrameReset
fun supportsResetPositionWithoutKeyFrameReset(positionUs: Long): Boolean
Returns whether the renderer can support processing a position discontinuity without a key frame reset.
| Parameters | |
|---|---|
positionUs: Long |
The new playback position in microseconds. |
| Returns | |
|---|---|
Boolean |
Whether the renderer can support processing a position discontinuity without a key frame reset. |