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@UnstableApi
class GlRect
Represents a rectangle by the coordinates of its 4 edges (left, bottom, right, top).
Note that the right and top coordinates are exclusive.
This class represents coordinates in the OpenGL coordinate convention: left <= right and bottom <= top.
Summary
Public constructors |
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Creates an instance from (0, 0) to the specified width and height.
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Creates an instance.
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Public constructors
GlRect(width: Int, height: Int)
Creates an instance from (0, 0) to the specified width and height.
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Last updated 2026-06-24 UTC.
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