AnimationVector
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Cmn
sealed class AnimationVector
AnimationVector1D |
This class defines a 1D vector. |
AnimationVector2D |
This class defines a 2D vector that contains two Float values for the two dimensions. |
AnimationVector3D |
This class defines a 3D vector that contains three Float value fields for the three dimensions. |
AnimationVector4D |
This class defines a 4D vector that contains four Float fields for its four dimensions. |
AnimationVector class that is the base class of AnimationVector1D, AnimationVector2D, AnimationVector3D and AnimationVector4D. In order to animate any arbitrary type, it is required to provide a TwoWayConverter that defines how to convert that arbitrary type T to an AnimationVector, and vice versa. Depending on how many dimensions this type T has, it may need to be converted to any of the subclasses of AnimationVector. For example, a position based object should be converted to AnimationVector2D, whereas an object that describes rectangle bounds should convert to AnimationVector4D.
Summary
Protected constructors |
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