ExoPlayer
interface ExoPlayer : Player
SimpleExoPlayer |
This class is deprecated. Use |
StubExoPlayer |
An abstract |
An extensible media player that plays MediaSources. Instances can be obtained from Builder.
Player components
ExoPlayer is designed to make few assumptions about (and hence impose few restrictions on) the type of the media being played, how and where it is stored, and how it is rendered. Rather than implementing the loading and rendering of media directly, ExoPlayer implementations delegate this work to components that are injected when a player is created or when it's prepared for playback. Components common to all ExoPlayer implementations are:
MediaSourcesthat define the media to be played, load the media, and from which the loaded media can be read. MediaSources are created fromMediaItemsby theMediaSource.Factoryinjected into the playerBuilder, or can be added directly by methods likesetMediaSource. The library provides aDefaultMediaSourceFactoryfor progressive media files, DASH, SmoothStreaming and HLS, which also includes functionality for side-loading subtitle files and clipping media.Renderers that render individual components of the media. The library provides default implementations for common media types (MediaCodecVideoRenderer,MediaCodecAudioRenderer,TextRendererandMetadataRenderer). A Renderer consumes media from the MediaSource being played. Renderers are injected when the player is created. The number of renderers and their respective track types can be obtained by callinggetRendererCountandgetRendererType.- A
TrackSelectorthat selects tracks provided by the MediaSource to be consumed by each of the available Renderers. The library provides a default implementation (DefaultTrackSelector) suitable for most use cases. A TrackSelector is injected when the player is created. - A
LoadControlthat controls when the MediaSource buffers more media, and how much media is buffered. The library provides a default implementation (DefaultLoadControl) suitable for most use cases. A LoadControl is injected when the player is created.
An ExoPlayer can be built using the default components provided by the library, but may also be built using custom implementations if non-standard behaviors are required. For example a custom LoadControl could be injected to change the player's buffering strategy, or a custom Renderer could be injected to add support for a video codec not supported natively by Android.
The concept of injecting components that implement pieces of player functionality is present throughout the library. The default component implementations listed above delegate work to further injected components. This allows many sub-components to be individually replaced with custom implementations. For example the default MediaSource implementations require one or more DataSource factories to be injected via their constructors. By providing a custom factory it's possible to load data from a non-standard source, or through a different network stack.
Threading model
The figure below shows ExoPlayer's threading model.
- ExoPlayer instances must be accessed from a single application thread unless indicated otherwise. For the vast majority of cases this should be the application's main thread. Using the application's main thread is also a requirement when using ExoPlayer's UI components or the IMA extension. The thread on which an ExoPlayer instance must be accessed can be explicitly specified by passing a
Looperwhen creating the player. If noLooperis specified, then theLooperof the thread that the player is created on is used, or if that thread does not have aLooper, theLooperof the application's main thread is used. In all cases theLooperof the thread from which the player must be accessed can be queried usinggetApplicationLooper. - Registered listeners are called on the thread associated with
getApplicationLooper. Note that this means registered listeners are called on the same thread which must be used to access the player. - An internal playback thread is responsible for playback. Injected player components such as Renderers, MediaSources, TrackSelectors and LoadControls are called by the player on this thread.
- When the application performs an operation on the player, for example a seek, a message is delivered to the internal playback thread via a message queue. The internal playback thread consumes messages from the queue and performs the corresponding operations. Similarly, when a playback event occurs on the internal playback thread, a message is delivered to the application thread via a second message queue. The application thread consumes messages from the queue, updating the application visible state and calling corresponding listener methods.
- Injected player components may use additional background threads. For example a MediaSource may use background threads to load data. These are implementation specific.
Summary
Nested types |
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@UnstableApiA listener for audio offload events. |
class ExoPlayer.BuilderA builder for |
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Configuration options for preloading playlist items. |
Constants |
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const Long |
The default timeout for detaching a surface from the player, in milliseconds. |
const Long |
The default timeout for calls to |
const Int |
The default timeout for detecting whether playback is stuck buffering, in milliseconds. |
const Int |
The default timeout for detecting whether playback is stuck playing, in milliseconds. |
const Int |
The default timeout for detecting whether playback is stuck playing but not ending, in milliseconds. |
const Int |
The default timeout for detecting whether playback is stuck in a suppressed state, in milliseconds. |
Public functions |
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|---|---|
Unit |
addAnalyticsListener(listener: AnalyticsListener!)Adds an |
Unit |
Adds a listener to receive audio offload events. |
Unit |
@UnstableApiAdds a media source to the end of the playlist. |
Unit |
@UnstableApiAdds a media source at the given index of the playlist. |
Unit |
@UnstableApiAdds a list of media sources to the end of the playlist. |
Unit |
@UnstableApiAdds a list of media sources at the given index of the playlist. |
Unit |
Detaches any previously attached auxiliary audio effect from the underlying audio track. |
Unit |
@UnstableApiClears the listener which receives camera motion events if it matches the one passed. |
Unit |
Clears the listener which receives video frame metadata events if it matches the one passed. |
PlayerMessage! |
@UnstableApiCreates a message that can be sent to a |
AnalyticsCollector! |
Returns the |
DecoderCounters? |
Returns |
Format? |
Returns the audio format currently being played, or null if no audio is being played. |
Clock! |
Returns the |
TrackGroupArray! |
This function is deprecated. Use |
TrackSelectionArray! |
This function is deprecated. Use |
Boolean |
Returns whether the player pauses playback at the end of each media item. |
Looper! |
Returns the |
ExoPlaybackException? |
Equivalent to |
ExoPlayer.PreloadConfiguration! |
Returns the |
Renderer! |
@UnstableApiReturns the renderer at the given index. |
Int |
Returns the number of renderers. |
Int |
@UnstableApiReturns the track type that the renderer at a given index handles. |
ScrubbingModeParameters! |
Gets the parameters that control behavior in |
Renderer? |
@UnstableApiReturns the secondary renderer at the given index. |
SeekParameters! |
Returns the currently active |
ShuffleOrder! |
Returns the shuffle order. |
Boolean |
Returns whether skipping silences in the audio stream is enabled. |
TrackSelector? |
Returns the track selector that this player uses, or null if track selection is not supported. |
Int |
Returns the |
DecoderCounters? |
Returns |
Format? |
Returns the video format currently being played, or null if no video is being played. |
Int |
Returns the |
Boolean |
Returns whether |
Boolean |
Returns whether the player is optimized for scrubbing (many frequent seeks). |
Boolean |
Returns whether the player has paused its main loop to save power in offload scheduling mode. |
Boolean |
Returns whether tunneling is enabled for the currently selected tracks. |
Unit |
@UnstableApiThis function is deprecated. Use |
Unit |
@UnstableApiThis function is deprecated. Use |
Unit |
release()Releases the player. |
Unit |
removeAnalyticsListener(listener: AnalyticsListener!)Removes an |
Unit |
Removes a listener of audio offload events. |
Unit |
replaceMediaItem(index: Int, mediaItem: MediaItem!)Replaces the media item at the given index of the playlist. |
Unit |
Replaces the media items at the given range of the playlist. |
Unit |
@UnstableApiSets the ID of the audio session to attach to the underlying |
Unit |
@UnstableApiSets information on an auxiliary audio effect to attach to the underlying audio track. |
Unit |
@UnstableApiSets a listener of camera motion events. |
Unit |
@UnstableApiSets whether the player is allowed to keep holding limited resources such as video decoders, even when in the idle state. |
Unit |
setHandleAudioBecomingNoisy(handleAudioBecomingNoisy: Boolean)Sets whether the player should pause automatically when audio is rerouted from a headset to device speakers. |
Unit |
@UnstableApiSets the |
Unit |
@UnstableApiSets the maximum position for which |
Unit |
@UnstableApiClears the playlist, adds the specified |
Unit |
@UnstableApiClears the playlist and adds the specified |
Unit |
@UnstableApiClears the playlist and adds the specified |
Unit |
@UnstableApiClears the playlist, adds the specified |
Unit |
@UnstableApiClears the playlist and adds the specified |
Unit |
@UnstableApiClears the playlist and adds the specified |
Unit |
@UnstableApiSets whether to pause playback at the end of each media item. |
Unit |
@UnstableApiSets the preferred audio device. |
Unit |
@UnstableApiSets the |
Unit |
@UnstableApiSets the |
Unit |
@UnstableApiSets a |
Unit |
@UnstableApiSets whether to optimize the player for scrubbing (many frequent seeks). |
Unit |
@UnstableApiSets the parameters that control behavior in |
Unit |
@UnstableApiSets the |
Unit |
@UnstableApiSets the |
Unit |
@UnstableApiSets the parameters that control how seek operations are performed. |
Unit |
@UnstableApiSets the shuffle order. |
Unit |
@UnstableApiSets whether skipping silences in the audio stream is enabled. |
Unit |
@UnstableApiSets a |
Unit |
@UnstableApiSets a |
Unit |
Sets a listener to receive video frame metadata events. |
Unit |
@UnstableApiSets the |
Unit |
@UnstableApiSets the virtual device id to be used for playback. |
Unit |
setWakeMode(@C.WakeMode wakeMode: Int)Sets how the player should keep the device awake for playback when the screen is off. |
Inherited Constants |
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Inherited functions |
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Constants
DEFAULT_DETACH_SURFACE_TIMEOUT_MS
@UnstableApi
const val DEFAULT_DETACH_SURFACE_TIMEOUT_MS = 2000: Long
The default timeout for detaching a surface from the player, in milliseconds.
DEFAULT_RELEASE_TIMEOUT_MS
@UnstableApi
const val DEFAULT_RELEASE_TIMEOUT_MS = 500: Long
The default timeout for calls to release and setForegroundMode, in milliseconds.
DEFAULT_STUCK_BUFFERING_DETECTION_TIMEOUT_MS
@UnstableApi
const val DEFAULT_STUCK_BUFFERING_DETECTION_TIMEOUT_MS = 600000: Int
The default timeout for detecting whether playback is stuck buffering, in milliseconds.
DEFAULT_STUCK_PLAYING_DETECTION_TIMEOUT_MS
@UnstableApi
const val DEFAULT_STUCK_PLAYING_DETECTION_TIMEOUT_MS: Int
The default timeout for detecting whether playback is stuck playing, in milliseconds.
DEFAULT_STUCK_PLAYING_NOT_ENDING_TIMEOUT_MS
@UnstableApi
const val DEFAULT_STUCK_PLAYING_NOT_ENDING_TIMEOUT_MS = 60000: Int
The default timeout for detecting whether playback is stuck playing but not ending, in milliseconds.
DEFAULT_STUCK_SUPPRESSED_DETECTION_TIMEOUT_MS
@UnstableApi
const val DEFAULT_STUCK_SUPPRESSED_DETECTION_TIMEOUT_MS = 600000: Int
The default timeout for detecting whether playback is stuck in a suppressed state, in milliseconds.
Public functions
addAnalyticsListener
fun addAnalyticsListener(listener: AnalyticsListener!): Unit
Adds an AnalyticsListener to receive analytics events.
This method can be called from any thread.
| Parameters | |
|---|---|
listener: AnalyticsListener! |
The listener to be added. |
addAudioOffloadListener
@UnstableApi
fun addAudioOffloadListener(listener: ExoPlayer.AudioOffloadListener!): Unit
Adds a listener to receive audio offload events.
This method can be called from any thread.
| Parameters | |
|---|---|
listener: ExoPlayer.AudioOffloadListener! |
The listener to register. |
addMediaSource
@UnstableApi
fun addMediaSource(mediaSource: MediaSource!): Unit
Adds a media source to the end of the playlist.
| Parameters | |
|---|---|
mediaSource: MediaSource! |
The |
addMediaSource
@UnstableApi
fun addMediaSource(index: Int, mediaSource: MediaSource!): Unit
Adds a media source at the given index of the playlist.
| Parameters | |
|---|---|
index: Int |
The index at which to add the source. |
mediaSource: MediaSource! |
The |
addMediaSources
@UnstableApi
fun addMediaSources(mediaSources: (Mutable)List<MediaSource!>!): Unit
Adds a list of media sources to the end of the playlist.
| Parameters | |
|---|---|
mediaSources: (Mutable)List<MediaSource!>! |
The |
addMediaSources
@UnstableApi
fun addMediaSources(index: Int, mediaSources: (Mutable)List<MediaSource!>!): Unit
Adds a list of media sources at the given index of the playlist.
| Parameters | |
|---|---|
index: Int |
The index at which to add the media sources. |
mediaSources: (Mutable)List<MediaSource!>! |
The |
clearAuxEffectInfo
@UnstableApi
fun clearAuxEffectInfo(): Unit
Detaches any previously attached auxiliary audio effect from the underlying audio track.
clearCameraMotionListener
@UnstableApi
fun clearCameraMotionListener(listener: CameraMotionListener!): Unit
Clears the listener which receives camera motion events if it matches the one passed. Else does nothing.
| Parameters | |
|---|---|
listener: CameraMotionListener! |
The listener to clear. |
clearVideoFrameMetadataListener
@UnstableApi
fun clearVideoFrameMetadataListener(listener: VideoFrameMetadataListener!): Unit
Clears the listener which receives video frame metadata events if it matches the one passed. Else does nothing.
| Parameters | |
|---|---|
listener: VideoFrameMetadataListener! |
The listener to clear. |
createMessage
@UnstableApi
fun createMessage(target: PlayerMessage.Target!): PlayerMessage!
Creates a message that can be sent to a PlayerMessage.Target. By default, the message will be delivered immediately without blocking on the playback thread. The default getType is 0 and the default getPayload is null. If a position is specified with setPosition, the message will be delivered at this position in the current media item defined by getCurrentMediaItemIndex. Alternatively, the message can be sent at a specific mediaItem using setPosition.
getAnalyticsCollector
@UnstableApi
fun getAnalyticsCollector(): AnalyticsCollector!
Returns the AnalyticsCollector used for collecting analytics events.
getAudioDecoderCounters
@UnstableApi
fun getAudioDecoderCounters(): DecoderCounters?
Returns DecoderCounters for audio, or null if no audio is being played.
getAudioFormat
@UnstableApi
fun getAudioFormat(): Format?
Returns the audio format currently being played, or null if no audio is being played.
getClock
@UnstableApi
fun getClock(): Clock!
Returns the Clock used for playback.
This method can be called from any thread.
getCurrentTrackGroups
@UnstableApi
fungetCurrentTrackGroups(): TrackGroupArray!
Returns the available track groups.
| See also | |
|---|---|
onTracksChanged |
getCurrentTrackSelections
@UnstableApi
fungetCurrentTrackSelections(): TrackSelectionArray!
Returns the current track selections for each renderer, which may include null elements if some renderers do not have any selected tracks.
| See also | |
|---|---|
onTracksChanged |
getPauseAtEndOfMediaItems
@UnstableApi
fun getPauseAtEndOfMediaItems(): Boolean
Returns whether the player pauses playback at the end of each media item.
| See also | |
|---|---|
setPauseAtEndOfMediaItems |
getPlaybackLooper
@UnstableApi
fun getPlaybackLooper(): Looper!
Returns the Looper associated with the playback thread.
This method may be called from any thread.
getPlayerError
fun getPlayerError(): ExoPlaybackException?
Equivalent to getPlayerError, except the exception is guaranteed to be an ExoPlaybackException.
getPreloadConfiguration
@UnstableApi
fun getPreloadConfiguration(): ExoPlayer.PreloadConfiguration!
Returns the preload configuration.
getRenderer
@UnstableApi
fun getRenderer(index: Int): Renderer!
Returns the renderer at the given index.
| Parameters | |
|---|---|
index: Int |
The index of the renderer. |
| Returns | |
|---|---|
Renderer! |
The renderer at this index. |
getRendererType
@UnstableApi
@C.TrackType
fun getRendererType(index: Int): Int
Returns the track type that the renderer at a given index handles.
For example, a video renderer will return TRACK_TYPE_VIDEO, an audio renderer will return TRACK_TYPE_AUDIO and a text renderer will return TRACK_TYPE_TEXT.
| Parameters | |
|---|---|
index: Int |
The index of the renderer. |
| Returns | |
|---|---|
Int |
The |
getScrubbingModeParameters
@UnstableApi
fun getScrubbingModeParameters(): ScrubbingModeParameters!
Gets the parameters that control behavior in scrubbing mode.
getSecondaryRenderer
@UnstableApi
fun getSecondaryRenderer(index: Int): Renderer?
Returns the secondary renderer at the given index.
| Parameters | |
|---|---|
index: Int |
The index of the secondary renderer. |
| Returns | |
|---|---|
Renderer? |
The secondary renderer at this index, or null if there is no secondary renderer at this index. |
getSeekParameters
@UnstableApi
fun getSeekParameters(): SeekParameters!
Returns the currently active SeekParameters of the player.
getShuffleOrder
@UnstableApi
fun getShuffleOrder(): ShuffleOrder!
Returns the shuffle order.
The ShuffleOrder returned will have the same length as the current playlist (getMediaItemCount).
getSkipSilenceEnabled
@UnstableApi
fun getSkipSilenceEnabled(): Boolean
Returns whether skipping silences in the audio stream is enabled.
| See also | |
|---|---|
onSkipSilenceEnabledChanged |
getTrackSelector
@UnstableApi
fun getTrackSelector(): TrackSelector?
Returns the track selector that this player uses, or null if track selection is not supported.
getVideoChangeFrameRateStrategy
@UnstableApi
@C.VideoChangeFrameRateStrategy
fun getVideoChangeFrameRateStrategy(): Int
Returns the C.VideoChangeFrameRateStrategy.
getVideoDecoderCounters
@UnstableApi
fun getVideoDecoderCounters(): DecoderCounters?
Returns DecoderCounters for video, or null if no video is being played.
getVideoFormat
@UnstableApi
fun getVideoFormat(): Format?
Returns the video format currently being played, or null if no video is being played.
getVideoScalingMode
@UnstableApi
@C.VideoScalingMode
fun getVideoScalingMode(): Int
Returns the C.VideoScalingMode.
isReleased
@UnstableApi
fun isReleased(): Boolean
Returns whether release has been called on the player.
This method is allowed to be called after release.
isScrubbingModeEnabled
@UnstableApi
fun isScrubbingModeEnabled(): Boolean
Returns whether the player is optimized for scrubbing (many frequent seeks).
isSleepingForOffload
@UnstableApi
fun isSleepingForOffload(): Boolean
Returns whether the player has paused its main loop to save power in offload scheduling mode.
Offload scheduling mode should save significant power when the phone is playing offload audio with the screen off.
Offload scheduling is only enabled when playing an audio track in offload mode, which requires all the following:
- Audio offload rendering is enabled through
setAudioOffloadPreferences. - An audio track is playing in a format that the device supports offloading (for example, MP3 or AAC).
- The
AudioSinkis playing with an offloadAudioTrack.
| See also | |
|---|---|
onSleepingForOffloadChanged |
isTunnelingEnabled
@UnstableApi
fun isTunnelingEnabled(): Boolean
Returns whether tunneling is enabled for the currently selected tracks.
| See also | |
|---|---|
onTracksChanged |
prepare
@UnstableApi
funprepare(
mediaSource: MediaSource!,
resetPosition: Boolean,
resetState: Boolean
): Unit
release
fun release(): Unit
Releases the player. This method must be called when the player is no longer required. The player must not be used after calling this method.
This method must only be called if #COMMAND_RELEASE is * #getAvailableCommands() available.
The exception to the above rule is isReleased which can be called on a released player.
removeAnalyticsListener
fun removeAnalyticsListener(listener: AnalyticsListener!): Unit
Removes an AnalyticsListener.
| Parameters | |
|---|---|
listener: AnalyticsListener! |
The listener to be removed. |
removeAudioOffloadListener
@UnstableApi
fun removeAudioOffloadListener(listener: ExoPlayer.AudioOffloadListener!): Unit
Removes a listener of audio offload events.
| Parameters | |
|---|---|
listener: ExoPlayer.AudioOffloadListener! |
The listener to unregister. |
replaceMediaItem
fun replaceMediaItem(index: Int, mediaItem: MediaItem!): Unit
Replaces the media item at the given index of the playlist.
Implementations of this method may attempt to seamlessly continue playback if the currently playing media item is replaced with a compatible one (e.g. same URL, only metadata has changed).
This method must only be called if #COMMAND_CHANGE_MEDIA_ITEMS is * #getAvailableCommands() available.
ExoPlayer will keep the existing MediaSource for this MediaItem if supported by the MediaSource. If the current item is replaced, this will also not interrupt the ongoing playback.
replaceMediaItems
fun replaceMediaItems(
fromIndex: Int,
toIndex: Int,
mediaItems: (Mutable)List<MediaItem!>!
): Unit
Replaces the media items at the given range of the playlist.
Implementations of this method may attempt to seamlessly continue playback if the currently playing media item is replaced with a compatible one (e.g. same URL, only metadata has changed).
This method must only be called if #COMMAND_CHANGE_MEDIA_ITEMS is * #getAvailableCommands() available.
Note that it is possible to replace a range with an arbitrary number of new items, so that the number of removed items defined by fromIndex} and toIndex} does not have to match the number of added items defined by mediaItems}. As result, it may also change the index of subsequent items not touched by this operation.
ExoPlayer will keep the existing MediaSource instances for the new MediaItems if supported by all of these MediaSource instances. If the current item is replaced, this will also not interrupt the ongoing playback.
setAudioSessionId
@UnstableApi
fun setAudioSessionId(audioSessionId: Int): Unit
Sets the ID of the audio session to attach to the underlying android.media.AudioTrack.
The audio session ID can be generated using generateAudioSessionIdV21.
| Parameters | |
|---|---|
audioSessionId: Int |
The audio session ID, or |
setAuxEffectInfo
@UnstableApi
fun setAuxEffectInfo(auxEffectInfo: AuxEffectInfo!): Unit
Sets information on an auxiliary audio effect to attach to the underlying audio track.
setCameraMotionListener
@UnstableApi
fun setCameraMotionListener(listener: CameraMotionListener!): Unit
Sets a listener of camera motion events.
| Parameters | |
|---|---|
listener: CameraMotionListener! |
The listener. |
setForegroundMode
@UnstableApi
fun setForegroundMode(foregroundMode: Boolean): Unit
Sets whether the player is allowed to keep holding limited resources such as video decoders, even when in the idle state. By doing so, the player may be able to reduce latency when starting to play another piece of content for which the same resources are required.
This mode should be used with caution, since holding limited resources may prevent other players of media components from acquiring them. It should only be enabled when both of the following conditions are true:
- The application that owns the player is in the foreground.
- The player is used in a way that may benefit from foreground mode. For this to be true, the same player instance must be used to play multiple pieces of content, and there must be gaps between the playbacks (i.e.
stopis called to halt one playback, and prepare is called some time later to start a new one).
Note that foreground mode is not useful for switching between content without gaps between the playbacks. For this use case stop does not need to be called, and simply calling prepare for the new media will cause limited resources to be retained even if foreground mode is not enabled.
If foreground mode is enabled, it's the application's responsibility to disable it when the conditions described above no longer hold.
| Parameters | |
|---|---|
foregroundMode: Boolean |
Whether the player is allowed to keep limited resources even when in the idle state. |
setHandleAudioBecomingNoisy
fun setHandleAudioBecomingNoisy(handleAudioBecomingNoisy: Boolean): Unit
Sets whether the player should pause automatically when audio is rerouted from a headset to device speakers. See the audio becoming noisy documentation for more information.
| Parameters | |
|---|---|
handleAudioBecomingNoisy: Boolean |
Whether the player should pause automatically when audio is rerouted from a headset to device speakers. |
setImageOutput
@UnstableApi
fun setImageOutput(imageOutput: ImageOutput?): Unit
Sets the ImageOutput where rendered images will be forwarded.
| Parameters | |
|---|---|
imageOutput: ImageOutput? |
The |
setMaxSeekToPreviousPositionMs
@UnstableApi
fun setMaxSeekToPreviousPositionMs(
maxSeekToPreviousPositionMs: @IntRange(from = 0) Long
): Unit
Sets the maximum position for which seekToPrevious seeks to the previous MediaItem.
| Parameters | |
|---|---|
maxSeekToPreviousPositionMs: @IntRange(from = 0) Long |
The maximum position, in milliseconds. |
| Throws | |
|---|---|
java.lang.IllegalArgumentException |
If |
setMediaSource
@UnstableApi
fun setMediaSource(mediaSource: MediaSource!): Unit
Clears the playlist, adds the specified MediaSource and resets the position to the default position.
| Parameters | |
|---|---|
mediaSource: MediaSource! |
The new |
setMediaSource
@UnstableApi
fun setMediaSource(mediaSource: MediaSource!, resetPosition: Boolean): Unit
Clears the playlist and adds the specified MediaSource.
| Parameters | |
|---|---|
mediaSource: MediaSource! |
The new |
resetPosition: Boolean |
Whether the playback position should be reset to the default position. If false, playback will start from the position defined by |
setMediaSource
@UnstableApi
fun setMediaSource(mediaSource: MediaSource!, startPositionMs: Long): Unit
Clears the playlist and adds the specified MediaSource.
| Parameters | |
|---|---|
mediaSource: MediaSource! |
The new |
startPositionMs: Long |
The position in milliseconds to start playback from. If |
setMediaSources
@UnstableApi
fun setMediaSources(mediaSources: (Mutable)List<MediaSource!>!): Unit
Clears the playlist, adds the specified MediaSources and resets the position to the default position.
| Parameters | |
|---|---|
mediaSources: (Mutable)List<MediaSource!>! |
The new |
setMediaSources
@UnstableApi
fun setMediaSources(
mediaSources: (Mutable)List<MediaSource!>!,
resetPosition: Boolean
): Unit
Clears the playlist and adds the specified MediaSources.
| Parameters | |
|---|---|
mediaSources: (Mutable)List<MediaSource!>! |
The new |
resetPosition: Boolean |
Whether the playback position should be reset to the default position in the first |
setMediaSources
@UnstableApi
fun setMediaSources(
mediaSources: (Mutable)List<MediaSource!>!,
startMediaItemIndex: Int,
startPositionMs: Long
): Unit
Clears the playlist and adds the specified MediaSources.
| Parameters | |
|---|---|
mediaSources: (Mutable)List<MediaSource!>! |
The new |
startMediaItemIndex: Int |
The media item index to start playback from. If |
startPositionMs: Long |
The position in milliseconds to start playback from. If |
setPauseAtEndOfMediaItems
@UnstableApi
fun setPauseAtEndOfMediaItems(pauseAtEndOfMediaItems: Boolean): Unit
Sets whether to pause playback at the end of each media item.
This means the player will pause at the end of each window in the current timeline. Listeners will be informed by a call to onPlayWhenReadyChanged with the reason PLAY_WHEN_READY_CHANGE_REASON_END_OF_MEDIA_ITEM when this happens.
| Parameters | |
|---|---|
pauseAtEndOfMediaItems: Boolean |
Whether to pause playback at the end of each media item. |
setPreferredAudioDevice
@UnstableApi
fun setPreferredAudioDevice(audioDeviceInfo: AudioDeviceInfo?): Unit
Sets the preferred audio device.
| Parameters | |
|---|---|
audioDeviceInfo: AudioDeviceInfo? |
The preferred |
setPreloadConfiguration
@UnstableApi
fun setPreloadConfiguration(
preloadConfiguration: ExoPlayer.PreloadConfiguration!
): Unit
Sets the preload configuration to configure playlist preloading.
| Parameters | |
|---|---|
preloadConfiguration: ExoPlayer.PreloadConfiguration! |
The preload configuration. |
setPriority
@UnstableApi
fun setPriority(@C.Priority priority: Int): Unit
Sets the C.Priority for this player.
The priority may influence resource allocation between multiple players or other components running in the same app.
This priority is used for the PriorityTaskManager, if set.
| Parameters | |
|---|---|
@C.Priority priority: Int |
The |
setPriorityTaskManager
@UnstableApi
fun setPriorityTaskManager(priorityTaskManager: PriorityTaskManager?): Unit
Sets a PriorityTaskManager, or null to clear a previously set priority task manager.
The priority set via setPriority (or by default) will be set while the player is loading.
| Parameters | |
|---|---|
priorityTaskManager: PriorityTaskManager? |
The |
setScrubbingModeEnabled
@UnstableApi
fun setScrubbingModeEnabled(scrubbingModeEnabled: Boolean): Unit
Sets whether to optimize the player for scrubbing (many frequent seeks).
The player may consume more resources in this mode, so it should only be used for short periods of time in response to user interaction (e.g. dragging on a progress bar UI element).
During scrubbing mode playback is suppressed with PLAYBACK_SUPPRESSION_REASON_SCRUBBING.
| Parameters | |
|---|---|
scrubbingModeEnabled: Boolean |
Whether scrubbing mode should be enabled. |
setScrubbingModeParameters
@UnstableApi
fun setScrubbingModeParameters(
scrubbingModeParameters: ScrubbingModeParameters!
): Unit
Sets the parameters that control behavior in scrubbing mode.
setSeekBackIncrementMs
@UnstableApi
fun setSeekBackIncrementMs(seekBackIncrementMs: @IntRange(from = 1) Long): Unit
Sets the seekBack increment.
| Throws | |
|---|---|
java.lang.IllegalArgumentException |
If |
setSeekForwardIncrementMs
@UnstableApi
fun setSeekForwardIncrementMs(seekForwardIncrementMs: @IntRange(from = 1) Long): Unit
Sets the seekForward increment.
| Parameters | |
|---|---|
seekForwardIncrementMs: @IntRange(from = 1) Long |
The seek forward increment, in milliseconds. |
| Throws | |
|---|---|
java.lang.IllegalArgumentException |
If |
setSeekParameters
@UnstableApi
fun setSeekParameters(seekParameters: SeekParameters?): Unit
Sets the parameters that control how seek operations are performed.
| Parameters | |
|---|---|
seekParameters: SeekParameters? |
The seek parameters, or |
setShuffleOrder
@UnstableApi
fun setShuffleOrder(shuffleOrder: ShuffleOrder!): Unit
Sets the shuffle order.
The ShuffleOrder passed must have the same length as the current playlist (getMediaItemCount).
| Parameters | |
|---|---|
shuffleOrder: ShuffleOrder! |
The shuffle order. |
setSkipSilenceEnabled
@UnstableApi
fun setSkipSilenceEnabled(skipSilenceEnabled: Boolean): Unit
Sets whether skipping silences in the audio stream is enabled.
| Parameters | |
|---|---|
skipSilenceEnabled: Boolean |
Whether skipping silences in the audio stream is enabled. |
setVideoChangeFrameRateStrategy
@UnstableApi
fun setVideoChangeFrameRateStrategy(
@C.VideoChangeFrameRateStrategy videoChangeFrameRateStrategy: Int
): Unit
Sets a C.VideoChangeFrameRateStrategy that will be used by the player when provided with a video output Surface.
The strategy only applies if a MediaCodec-based video Renderer is enabled. Applications wishing to use CHANGE_FRAME_RATE_ALWAYS should set the mode to VIDEO_CHANGE_FRAME_RATE_STRATEGY_OFF to disable calls to setFrameRate from ExoPlayer, and should then call setFrameRate directly from application code.
| Parameters | |
|---|---|
@C.VideoChangeFrameRateStrategy videoChangeFrameRateStrategy: Int |
setVideoEffects
@UnstableApi
fun setVideoEffects(videoEffects: (Mutable)List<Effect!>!): Unit
Sets a List of video effects that will be applied to each video frame.
If passing a surface to the player directly, the output resolution needs to be signaled by passing a message to the video renderer with type MSG_SET_VIDEO_OUTPUT_RESOLUTION after calling this method. For SurfaceView, TextureView and SurfaceHolder output this happens automatically.
Pass REDRAW to force the effect pipeline to redraw the effects immediately. To accurately interleave redraws, listen to onVideoFrameAboutToBeRendered events.
The following limitations exist for using video effects:
- The
androidx.media3:media3-effectmodule must be available on the runtime classpath.androidx.media3:media3-exoplayerdoes not explicitly depend on the effect module, so apps must make sure it's available themselves. It must be the same version as the rest of theandroidx.media3modules being used by the app. - This feature works only with the default
MediaCodecVideoRendererand not custom or extensionvideo renderers. - This feature does not work with
effectsthat update the frame timestamps. - This feature does not work with DRM-protected content.
- This method must be called at least once before calling
prepare(in order to set up the effects pipeline). The effects can be changed during playback by subsequent calls to this method afterprepare.
| Parameters | |
|---|---|
videoEffects: (Mutable)List<Effect!>! |
The |
setVideoFrameMetadataListener
@UnstableApi
fun setVideoFrameMetadataListener(listener: VideoFrameMetadataListener!): Unit
Sets a listener to receive video frame metadata events.
This method is intended to be called by the same component that sets the Surface onto which video will be rendered. If using ExoPlayer's standard UI components, this method should not be called directly from application code.
| Parameters | |
|---|---|
listener: VideoFrameMetadataListener! |
The listener. |
setVideoScalingMode
@UnstableApi
fun setVideoScalingMode(@C.VideoScalingMode videoScalingMode: Int): Unit
Sets the C.VideoScalingMode.
The scaling mode only applies if a MediaCodec-based video Renderer is enabled and if the output surface is owned by a SurfaceView.
| Parameters | |
|---|---|
@C.VideoScalingMode videoScalingMode: Int |
The |
setVirtualDeviceId
@UnstableApi
fun setVirtualDeviceId(virtualDeviceId: Int): Unit
Sets the virtual device id to be used for playback.
Note that the initial value is obtained from getDeviceId from the Context passed to Builder.
| Parameters | |
|---|---|
virtualDeviceId: Int |
The |
setWakeMode
fun setWakeMode(@C.WakeMode wakeMode: Int): Unit
Sets how the player should keep the device awake for playback when the screen is off.
Enabling this feature requires the WAKE_LOCK permission. It should be used together with a foreground android.app.Service for use cases where playback occurs and the screen is off (e.g. background audio playback). It is not useful when the screen will be kept on during playback (e.g. foreground video playback).
When enabled, the locks (android.os.PowerManager.WakeLock / android.net.wifi.WifiManager.WifiLock) will be held whenever the player is in the STATE_READY or STATE_BUFFERING states with playWhenReady = true. The locks held depends on the specified C.WakeMode.
| Parameters | |
|---|---|
@C.WakeMode wakeMode: Int |
The |