ChunkIndex
@UnstableApi
class ChunkIndex : SeekMap
Defines chunks of samples within a media stream.
Summary
Public constructors |
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Public functions |
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Int |
getChunkIndex(timeUs: Long)Obtains the index of the chunk corresponding to a given time. |
SeekMap.SeekPoints! |
getSeekPoints(timeUs: Long)Obtains seek points for the specified seek time in microseconds. |
Boolean |
Returns whether seeking is supported. |
String! |
toString() |
Public properties |
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Long |
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Array<Long>! |
The chunk durations, in microseconds. |
Int |
The number of chunks. |
Array<Long>! |
The chunk byte offsets. |
Array<Int>! |
The chunk sizes, in bytes. |
Array<Long>! |
The start time of each chunk, in microseconds. |
Public constructors
Public functions
getChunkIndex
fun getChunkIndex(timeUs: Long): Int
Obtains the index of the chunk corresponding to a given time.
| Parameters | |
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timeUs: Long |
The time, in microseconds. |
| Returns | |
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Int |
The index of the corresponding chunk. |
getSeekPoints
fun getSeekPoints(timeUs: Long): SeekMap.SeekPoints!
Obtains seek points for the specified seek time in microseconds. The returned SeekPoints will contain one or two distinct seek points.
Two seek points [A, B] are returned in the case that seeking can only be performed to discrete points in time, there does not exist a seek point at exactly the requested time, and there exist seek points on both sides of it. In this case A and B are the closest seek points before and after the requested time. A single seek point is returned in all other cases.
| Parameters | |
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timeUs: Long |
A seek time in microseconds. |
| Returns | |
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SeekMap.SeekPoints! |
The corresponding seek points. |
isSeekable
fun isSeekable(): Boolean
Returns whether seeking is supported.
| Returns | |
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Boolean |
Whether seeking is supported. |