MediaController
@DoNotMock
class MediaController : Player
MediaBrowser |
Browses media content offered by a |
A controller that interacts with a MediaSession, a MediaSessionService hosting a MediaSession, or a MediaLibraryService hosting a MediaLibraryService.MediaLibrarySession. The MediaSession typically resides in a remote process like another app but may be in the same process as this controller. It implements Player and the player commands are sent to the underlying Player of the connected MediaSession. It also has session-specific commands that can be handled by MediaSession.Callback.
Topics covered here:
- Controller Lifecycle
- Threading Model
- Package Visibility Filter
- Backward Compatibility with platform and legacy media sessions
Controller Lifecycle
When a controller is created with the SessionToken for a MediaSession (i.e. session token type is TYPE_SESSION), the controller will connect to the specific session.
When a controller is created with the SessionToken for a MediaSessionService (i.e. session token type is TYPE_SESSION_SERVICE or TYPE_LIBRARY_SERVICE), the controller binds to the service for connecting to a MediaSession in it. MediaSessionService will provide a session to connect.
When you're done, use releaseFuture or release to clean up resources. This also helps the session service to be destroyed when there's no controller associated with it. Releasing the controller will still deliver all pending commands sent to the session and only unbind from the session service once these commands have been handled, or after a timeout of RELEASE_UNBIND_TIMEOUT_MS.
Threading Model
Methods of this class should be called from the application thread associated with the application looper. Otherwise, IllegalStateException will be thrown. Also, the methods of Player.Listener and Listener will be called from the application thread.
Package Visibility Filter
The app targeting API level 30 or higher must include a <queries> element in their manifest to connect to a service component of another app like MediaSessionService, MediaLibraryService, or androidx.media.MediaBrowserServiceCompat). See the following example and this guide for more information.
<!-- As intent actions --> <intent> <action android:name="androidx.media3.session.MediaSessionService" /> </intent> <intent> <action android:name="androidx.media3.session.MediaLibraryService" /> </intent> <intent> <action android:name="android.media.browse.MediaBrowserService" /> </intent> <!-- Or, as a package name --> <package android:name="package_name_of_the_other_app" />
Backward Compatibility with platform and legacy media sessions
In addition to MediaSession, the controller also supports connecting to a platform or legacy media session - android.media.session.MediaSession and
android.support.v4.media.session.MediaSessionCompat.
To request legacy sessions to play media, use one of the setMediaItem methods and set either mediaId, mediaUri or searchQuery. Once the controller is prepared, the controller triggers one of the following methods on
android.support.v4.media.session.MediaSessionCompat.Callback depending on the provided information and the value of getPlayWhenReady:
onPrepareFromUrionPlayFromUrionPrepareFromMediaIdonPlayFromMediaIdonPrepareFromSearchonPlayFromSearch
addMediaItem or removeMediaItem, trigger the MediaSessionCompat.Callback.onAddQueueItem and
MediaSessionCompat.Callback.onRemoveQueueItem callbacks. Check getAvailableCommands to see if playlist modifications are supported by the legacy session.
Summary
Nested types |
|---|
class MediaController.BuilderA builder for |
interface MediaController.ListenerA listener for events and incoming commands from |
@UnstableApiA listener to receive progress updates of a custom command when a custom command is sent and a non-null |
Constants |
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|---|---|
const Long |
|
const String! |
@UnstableApiKey to mark the connection hints of the media notification controller. |
const Long |
@UnstableApiThe timeout for handling pending commands after calling |
Public functions |
|
|---|---|
Unit |
addListener(listener: Player.Listener!)Registers a listener to receive all events from the player. |
Unit |
addMediaItem(mediaItem: MediaItem!)Adds a media item to the end of the playlist. |
Unit |
addMediaItem(index: Int, mediaItem: MediaItem!)Adds a media item at the given index of the playlist. |
Unit |
addMediaItems(mediaItems: (Mutable)List<MediaItem!>!)Adds a list of media items to the end of the playlist. |
Unit |
addMediaItems(index: Int, mediaItems: (Mutable)List<MediaItem!>!)Adds a list of media items at the given index of the playlist. |
Boolean |
Returns whether the player can be used to advertise a media session. |
Unit |
Clears the playlist. |
Unit |
Clears any |
Unit |
clearVideoSurface(surface: Surface?)Clears the |
Unit |
clearVideoSurfaceHolder(surfaceHolder: SurfaceHolder?)Clears the |
Unit |
clearVideoSurfaceView(surfaceView: SurfaceView?)Clears the |
Unit |
clearVideoTextureView(textureView: TextureView?)Clears the |
Unit |
This function is deprecated. Use |
Unit |
decreaseDeviceVolume(@C.VolumeFlags flags: Int)Decreases the volume of the device. |
Looper! |
Returns the |
AudioAttributes! |
Returns the attributes for audio playback. |
Int |
Returns the audio session identifier, or |
Player.Commands! |
Returns the player's currently available |
SessionCommands! |
Returns the current available session commands from |
@IntRange(from = 0, to = 100) Int |
Returns an estimate of the percentage in the current content or ad up to which data is buffered, or 0 if no estimate is available. |
Long |
Returns an estimate of the position in the current content or ad up to which data is buffered, in milliseconds. |
ImmutableList<CommandButton!>! |
@UnstableApiReturns the command buttons that are supported for the given |
SessionToken? |
Returns the |
Long |
If #isPlayingAd() returns true}, returns an estimate of the content position in the current content up to which data is buffered, in milliseconds. |
Long |
If #isPlayingAd() returns true}, returns the duration of the current content in milliseconds, or C#TIME_UNSET if the duration is not known. |
Long |
If #isPlayingAd() returns true}, returns the content position that will be played once all ads in the ad group have finished playing, in milliseconds. |
Int |
If |
Int |
If |
CueGroup! |
Returns the current |
Long |
Returns the offset of the current playback position from the live edge in milliseconds, or |
Any? |
Returns |
MediaItem? |
Returns the currently playing |
Int |
Returns the index of the current |
Int |
Returns the index of the period currently being played. |
Long |
Returns the playback position in the current content or ad, in milliseconds, or the prospective position in milliseconds if the |
Timeline! |
Returns the current . |
Tracks! |
Returns the current tracks. |
Int |
This function is deprecated. Use |
ImmutableList<CommandButton!>! |
Returns the custom layout. |
DeviceInfo! |
Gets the device information. |
@IntRange(from = 0) Int |
Gets the current volume of the device. |
Long |
Returns the duration of the current content or ad in milliseconds, or |
Long |
Returns the maximum position for which #seekToPrevious() seeks to the previous * , in milliseconds. |
ImmutableList<CommandButton!>! |
Returns the media button preferences. |
MediaItem! |
getMediaItemAt(index: Int)Returns the |
Int |
Returns the number of |
MediaMetadata! |
Returns the current combined |
Int |
Returns the index of the that will be played if * #seekToNextMediaItem() is called, which may depend on the current repeat mode and whether shuffle mode is enabled. |
Int |
This function is deprecated. Use |
Boolean |
Whether playback will proceed when |
PlaybackParameters! |
Returns the currently active playback parameters. |
Int |
Returns the current |
Int |
Returns the reason why playback is suppressed even though |
PlaybackException? |
Returns the error that caused playback to fail. |
MediaMetadata! |
Returns the playlist |
Int |
Returns the index of the that will be played if * #seekToPreviousMediaItem() is called, which may depend on the current repeat mode and whether shuffle mode is enabled. |
Int |
This function is deprecated. Use |
Int |
Returns the current |
Long |
Returns the #seekBack() increment. |
Long |
Returns the #seekForward() increment. |
PendingIntent? |
Returns an intent for launching UI associated with the session if exists, or |
Bundle! |
Returns the session extras. |
Boolean |
Returns whether shuffling of media items is enabled. |
Size! |
Gets the size of the surface on which the video is rendered. |
Long |
Returns an estimate of the total buffered duration from the current position, in milliseconds. |
TrackSelectionParameters! |
Returns the parameters constraining the track selection. |
VideoSize! |
Gets the size of the video. |
@FloatRange(from = 0, to = 1) Float |
Returns the audio volume, with 0 being silence and 1 being unity gain (signal unchanged). |
Boolean |
Returns whether a next |
Boolean |
Returns whether a previous media item exists, which may depend on the current repeat mode and whether shuffle mode is enabled. |
Unit |
This function is deprecated. Use |
Unit |
increaseDeviceVolume(@C.VolumeFlags flags: Int)Increases the volume of the device. |
Boolean |
isCommandAvailable(@Player.Command command: Int)Returns whether the provided |
Boolean |
Returns whether this controller is connected to a |
Boolean |
Returns whether the current |
Boolean |
Returns whether the current |
Boolean |
Returns whether the current |
Boolean |
This function is deprecated. Use |
Boolean |
This function is deprecated. Use |
Boolean |
This function is deprecated. Use |
Boolean |
Gets whether the device is muted or not. |
Boolean |
Whether the player is currently loading the source. |
Boolean |
Returns whether the player is playing, i.e. |
Boolean |
Returns whether the player is currently playing an ad. |
Boolean |
isSessionCommandAvailable(Returns whether the |
Boolean |
isSessionCommandAvailable(sessionCommand: SessionCommand!)Returns whether the |
Unit |
moveMediaItem(currentIndex: Int, newIndex: Int)Moves the media item at the current index to the new index. |
Unit |
moveMediaItems(fromIndex: Int, toIndex: Int, newIndex: Int)Moves the media item range to the new index. |
Unit |
mute()Sets the audio volume to 0. |
Unit |
pause()Pauses playback. |
Unit |
play()Resumes playback as soon as |
Unit |
prepare()Prepares the player. |
Unit |
release()Releases the connection between |
java-static Unit |
releaseFuture(controllerFuture: Future<MediaController!>!)Releases the future controller returned by |
Unit |
removeListener(listener: Player.Listener!)Unregister a listener registered through |
Unit |
removeMediaItem(index: Int)Removes the media item at the given index of the playlist. |
Unit |
removeMediaItems(fromIndex: Int, toIndex: Int)Removes a range of media items from the playlist. |
Unit |
replaceMediaItem(index: Int, mediaItem: MediaItem!)Replaces the media item at the given index of the playlist. |
Unit |
Replaces the media items at the given range of the playlist. |
Unit |
seekBack()Seeks back in the current by #getSeekBackIncrement() milliseconds. |
Unit |
Seeks forward in the current by #getSeekForwardIncrement() milliseconds. |
Unit |
Seeks to a position specified in milliseconds in the current |
Unit |
Seeks to a position specified in milliseconds in the specified |
Unit |
Seeks to the default position associated with the current |
Unit |
seekToDefaultPosition(mediaItemIndex: Int)Seeks to the default position associated with the specified |
Unit |
Seeks to a later position in the current or next (if available). |
Unit |
Seeks to the default position of the next , which may depend on the current repeat mode and whether shuffle mode is enabled. |
Unit |
Seeks to an earlier position in the current or previous (if available). |
Unit |
Seeks to the default position of the previous , which may depend on the current repeat mode and whether shuffle mode is enabled. |
ListenableFuture<SessionResult!>! |
sendCustomCommand(command: SessionCommand!, args: Bundle!)Sends a custom command to the session. |
ListenableFuture<SessionResult!>! |
@UnstableApiSends a custom command to the session. |
ListenableFuture<SessionResult!>! |
@UnstableApiSends a custom command to the session for the given |
ListenableFuture<SessionResult!>! |
@UnstableApiSends a custom command to the session for the given |
Unit |
setAudioAttributes(Sets the attributes for audio playback, used by the underlying audio track. |
Unit |
This function is deprecated. Use |
Unit |
setDeviceMuted(muted: Boolean, @C.VolumeFlags flags: Int)Sets the mute state of the device. |
Unit |
This function is deprecated. Use |
Unit |
setDeviceVolume(volume: @IntRange(from = 0) Int, @C.VolumeFlags flags: Int)Sets the volume of the device with volume flags. |
Unit |
setMediaItem(mediaItem: MediaItem!)Clears the playlist, adds the specified |
Unit |
setMediaItem(mediaItem: MediaItem!, resetPosition: Boolean)Clears the playlist and adds the specified |
Unit |
setMediaItem(mediaItem: MediaItem!, startPositionMs: Long)Clears the playlist and adds the specified |
Unit |
setMediaItems(mediaItems: (Mutable)List<MediaItem!>!)Clears the playlist, adds the specified |
Unit |
setMediaItems(Clears the playlist and adds the specified |
Unit |
Clears the playlist and adds the specified |
Unit |
setPlayWhenReady(playWhenReady: Boolean)Sets whether playback should proceed when |
Unit |
setPlaybackParameters(playbackParameters: PlaybackParameters!)Attempts to set the playback parameters. |
Unit |
setPlaybackSpeed(speed: Float)Changes the rate at which playback occurs. |
Unit |
setPlaylistMetadata(playlistMetadata: MediaMetadata!)Sets the playlist |
ListenableFuture<SessionResult!>! |
Requests that the connected |
ListenableFuture<SessionResult!>! |
Requests that the connected |
Unit |
setRepeatMode(@Player.RepeatMode repeatMode: Int)Sets the |
Unit |
setShuffleModeEnabled(shuffleModeEnabled: Boolean)Sets whether shuffling of media items is enabled. |
Unit |
setTrackSelectionParameters(parameters: TrackSelectionParameters!)Sets the parameters constraining the track selection. |
Unit |
setVideoSurface(surface: Surface?)Sets the |
Unit |
setVideoSurfaceHolder(surfaceHolder: SurfaceHolder?)Sets the |
Unit |
setVideoSurfaceView(surfaceView: SurfaceView?)Sets the |
Unit |
setVideoTextureView(textureView: TextureView?)Sets the |
Unit |
setVolume(volume: @FloatRange(from = 0, to = 1) Float)Sets the audio volume, valid values are between 0 (silence) and 1 (unity gain, signal unchanged), inclusive. |
Unit |
stop()Stops playback without resetting the playlist. |
Unit |
unmute()If the audio volume is 0, sets the audio volume to a non-zero value decided by the Player to be the most appropriate. |
Inherited Constants |
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Constants
DEFAULT_PLATFORM_CALLBACK_AGGREGATION_TIMEOUT_MS
@UnstableApi
protected const val DEFAULT_PLATFORM_CALLBACK_AGGREGATION_TIMEOUT_MS = 100: Long
KEY_MEDIA_NOTIFICATION_CONTROLLER_FLAG
@UnstableApi
const val KEY_MEDIA_NOTIFICATION_CONTROLLER_FLAG = "androidx.media3.session.MediaNotificationManager": String!
Key to mark the connection hints of the media notification controller.
For a controller to be recognized by the session as the media notification controller, this key needs to be used to set a boolean flag in the connection hints to true. Only an internal controller that has the same package name as the session can be used as a media notification controller.
When using a session within a MediaSessionService or MediaLibraryService, the service connects a media notification controller automatically. Apps can do this for standalone session to configure the platform session in the same way.
RELEASE_UNBIND_TIMEOUT_MS
@UnstableApi
const val RELEASE_UNBIND_TIMEOUT_MS = 30000: Long
The timeout for handling pending commands after calling release. If the timeout is reached, the controller is unbound from the session service even if commands are still pending.
Public functions
addListener
fun addListener(listener: Player.Listener!): Unit
Registers a listener to receive all events from the player.
The listener's methods will be called on the thread associated with getApplicationLooper.
This method can be called from any thread.
| Parameters | |
|---|---|
listener: Player.Listener! |
The listener to register. |
addMediaItem
fun addMediaItem(mediaItem: MediaItem!): Unit
Adds a media item to the end of the playlist.
This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.
addMediaItem
fun addMediaItem(index: Int, mediaItem: MediaItem!): Unit
Adds a media item at the given index of the playlist.
This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.
addMediaItems
fun addMediaItems(mediaItems: (Mutable)List<MediaItem!>!): Unit
Adds a list of media items to the end of the playlist.
This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.
| Parameters | |
|---|---|
mediaItems: (Mutable)List<MediaItem!>! |
The |
addMediaItems
fun addMediaItems(index: Int, mediaItems: (Mutable)List<MediaItem!>!): Unit
Adds a list of media items at the given index of the playlist.
This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.
| Parameters | |
|---|---|
index: Int |
The index at which to add the media items. If the index is larger than the size of the playlist, the media items are added to the end of the playlist. |
mediaItems: (Mutable)List<MediaItem!>! |
The |
canAdvertiseSession
fun canAdvertiseSession(): Boolean
Returns whether the player can be used to advertise a media session.
The MediaController returns false.
clearMediaItems
fun clearMediaItems(): Unit
Clears the playlist.
This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.
clearVideoSurface
fun clearVideoSurface(): Unit
Clears any Surface, SurfaceHolder, SurfaceView or TextureView currently set on the player.
This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.
clearVideoSurface
fun clearVideoSurface(surface: Surface?): Unit
Clears the Surface onto which video is being rendered if it matches the one passed. Else does nothing.
This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.
| Parameters | |
|---|---|
surface: Surface? |
The surface to clear. |
clearVideoSurfaceHolder
fun clearVideoSurfaceHolder(surfaceHolder: SurfaceHolder?): Unit
Clears the SurfaceHolder that holds the Surface onto which video is being rendered if it matches the one passed. Else does nothing.
This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.
| Parameters | |
|---|---|
surfaceHolder: SurfaceHolder? |
The surface holder to clear. |
clearVideoSurfaceView
fun clearVideoSurfaceView(surfaceView: SurfaceView?): Unit
Clears the SurfaceView onto which video is being rendered if it matches the one passed. Else does nothing.
This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.
| Parameters | |
|---|---|
surfaceView: SurfaceView? |
The texture view to clear. |
clearVideoTextureView
fun clearVideoTextureView(textureView: TextureView?): Unit
Clears the TextureView onto which video is being rendered if it matches the one passed. Else does nothing.
This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.
| Parameters | |
|---|---|
textureView: TextureView? |
The texture view to clear. |
decreaseDeviceVolume
fun decreaseDeviceVolume(@C.VolumeFlags flags: Int): Unit
Decreases the volume of the device.
The getDeviceVolume device volume cannot be decreased below minVolume.
Note that this method affects the device volume. To change the volume of the current stream only, use setVolume.
This method must only be called if COMMAND_ADJUST_DEVICE_VOLUME_WITH_FLAGS is available.
| Parameters | |
|---|---|
@C.VolumeFlags flags: Int |
Either 0 or a bitwise combination of one or more |
getApplicationLooper
fun getApplicationLooper(): Looper!
Returns the Looper associated with the application thread that's used to access the player and on which player events are received.
This method can be called from any thread.
getAudioAttributes
fun getAudioAttributes(): AudioAttributes!
Returns the attributes for audio playback.
This method must only be called if COMMAND_GET_AUDIO_ATTRIBUTES is available.
| See also | |
|---|---|
onAudioAttributesChanged |
getAudioSessionId
@UnstableApi
fun getAudioSessionId(): Int
Returns the audio session identifier, or AUDIO_SESSION_ID_UNSET if not set.
| See also | |
|---|---|
onAudioSessionIdChanged |
getAvailableCommands
fun getAvailableCommands(): Player.Commands!
Returns the player's currently available Commands.
The returned Commands are not updated when available commands change. Use onAvailableCommandsChanged to get an update when the available commands change.
| Returns | |
|---|---|
Player.Commands! |
The currently available |
| See also | |
|---|---|
onAvailableCommandsChanged |
getAvailableSessionCommands
fun getAvailableSessionCommands(): SessionCommands!
Returns the current available session commands from onAvailableSessionCommandsChanged, or EMPTY if it is not connected.
| Returns | |
|---|---|
SessionCommands! |
The available session commands. |
getBufferedPercentage
fun getBufferedPercentage(): @IntRange(from = 0, to = 100) Int
Returns an estimate of the percentage in the current content or ad up to which data is buffered, or 0 if no estimate is available.
getBufferedPosition
fun getBufferedPosition(): Long
Returns an estimate of the position in the current content or ad up to which data is buffered, in milliseconds.
This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.
getCommandButtonsForMediaItem
@UnstableApi
fun getCommandButtonsForMediaItem(mediaItem: MediaItem!): ImmutableList<CommandButton!>!
Returns the command buttons that are supported for the given MediaItem.
| Parameters | |
|---|---|
mediaItem: MediaItem! |
The media item for which to get command buttons. |
| Returns | |
|---|---|
ImmutableList<CommandButton!>! |
The |
getConnectedToken
fun getConnectedToken(): SessionToken?
Returns the SessionToken of the connected session, or null if it is not connected.
This may differ from the SessionToken from the constructor. For example, if the controller is created with the token for MediaSessionService, this will return a token for the MediaSession in the service.
getContentBufferedPosition
fun getContentBufferedPosition(): Long
If #isPlayingAd() returns true}, returns an estimate of the content position in the current content up to which data is buffered, in milliseconds. If there is no ad playing, the returned position is the same as that returned by #getBufferedPosition().
This method must only be called if #COMMAND_GET_CURRENT_MEDIA_ITEM is * #getAvailableCommands() available.
Interoperability: When connected to
android.support.v4.media.session.MediaSessionCompat, it's the same as getBufferedPosition because content buffered position isn't available.
getContentDuration
fun getContentDuration(): Long
If #isPlayingAd() returns true}, returns the duration of the current content in milliseconds, or C#TIME_UNSET if the duration is not known. If there is no ad playing, the returned duration is the same as that returned by #getDuration().
This method must only be called if #COMMAND_GET_CURRENT_MEDIA_ITEM is * #getAvailableCommands() available.
Interoperability: When connected to
android.support.v4.media.session.MediaSessionCompat, it's the same as getDuration to match the behavior with getContentPosition and getContentBufferedPosition.
getContentPosition
fun getContentPosition(): Long
If #isPlayingAd() returns true}, returns the content position that will be played once all ads in the ad group have finished playing, in milliseconds. If there is no ad playing, the returned position is the same as that returned by #getCurrentPosition().
This method must only be called if #COMMAND_GET_CURRENT_MEDIA_ITEM is * #getAvailableCommands() available.
Interoperability: When connected to
android.support.v4.media.session.MediaSessionCompat, it's the same as getCurrentPosition because content position isn't available.
getCurrentAdGroupIndex
fun getCurrentAdGroupIndex(): Int
If isPlayingAd returns true, returns the index of the ad group in the period currently being played. Returns INDEX_UNSET otherwise.
This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.
getCurrentAdIndexInAdGroup
fun getCurrentAdIndexInAdGroup(): Int
If isPlayingAd returns true, returns the index of the ad in its ad group. Returns INDEX_UNSET otherwise.
This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.
getCurrentCues
fun getCurrentCues(): CueGroup!
Returns the current CueGroup.
This method must only be called if COMMAND_GET_TEXT is available.
| See also | |
|---|---|
onCues |
getCurrentLiveOffset
fun getCurrentLiveOffset(): Long
Returns the offset of the current playback position from the live edge in milliseconds, or TIME_UNSET if the current MediaItemisn't live or the offset is unknown.
The offset is calculated as currentTime - playbackPosition, so should usually be positive.
Note that this offset may rely on an accurate local time, so this method may return an incorrect value if the difference between system clock and server clock is unknown.
This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.
getCurrentMediaItem
fun getCurrentMediaItem(): MediaItem?
Returns the currently playing MediaItem. May be null if the timeline is empty.
This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.
| See also | |
|---|---|
onMediaItemTransition |
getCurrentMediaItemIndex
fun getCurrentMediaItemIndex(): Int
Returns the index of the current MediaItem in the timeline, or the prospective index if the current timeline is empty.
This method must only be called if COMMAND_GET_TIMELINE is available.
getCurrentPeriodIndex
fun getCurrentPeriodIndex(): Int
Returns the index of the period currently being played.
This method must only be called if COMMAND_GET_TIMELINE is available.
getCurrentPosition
fun getCurrentPosition(): Long
Returns the playback position in the current content or ad, in milliseconds, or the prospective position in milliseconds if the current timeline is empty.
This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.
getCurrentTimeline
fun getCurrentTimeline(): Timeline!
Returns the current . Never null, but may be empty.
This method must only be called if #COMMAND_GET_TIMELINE is * #getAvailableCommands() available.
getCurrentTracks
fun getCurrentTracks(): Tracks!
Returns the current tracks.
This method must only be called if COMMAND_GET_TRACKS is available.
| See also | |
|---|---|
onTracksChanged |
getCustomLayout
fun getCustomLayout(): ImmutableList<CommandButton!>!
Returns the custom layout.
This method will be deprecated, prefer to use getMediaButtonPreferences instead. Note that the media button preferences use slots to define the allowed button placement.
After being connected, a change of the custom layout is reported with onCustomLayoutChanged.
Note that the enabled flag is set to false if the available commands do not allow to use a button.
| Returns | |
|---|---|
ImmutableList<CommandButton!>! |
The custom layout. |
getDeviceVolume
fun getDeviceVolume(): @IntRange(from = 0) Int
Gets the current volume of the device.
For devices with local playback, the volume returned by this method varies according to the current stream type. The stream type is determined by getStreamType.
For devices with remote playback, the volume of the remote device is returned.
Note that this method returns the volume of the device. To check the current stream volume, use getVolume.
This method must only be called if COMMAND_GET_DEVICE_VOLUME is available.
| See also | |
|---|---|
onDeviceVolumeChanged |
getDuration
fun getDuration(): Long
Returns the duration of the current content or ad in milliseconds, or TIME_UNSET if the duration is not known.
This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.
getMaxSeekToPreviousPosition
fun getMaxSeekToPreviousPosition(): Long
Returns the maximum position for which #seekToPrevious() seeks to the previous * , in milliseconds.
Interoperability: When connected to
android.support.v4.media.session.MediaSessionCompat, it always returns 0.
getMediaButtonPreferences
@UnstableApi
fun getMediaButtonPreferences(): ImmutableList<CommandButton!>!
Returns the media button preferences.
After being connected, a change of the media button preferences is reported with onMediaButtonPreferencesChanged.
Note that the enabled flag is set to false if the available commands do not allow to use a button.
| Returns | |
|---|---|
ImmutableList<CommandButton!>! |
The media button preferences. |
getMediaItemAt
fun getMediaItemAt(index: Int): MediaItem!
Returns the MediaItem at the given index.
This method must only be called if COMMAND_GET_TIMELINE is available.
getMediaItemCount
fun getMediaItemCount(): Int
Returns the number of media items in the playlist.
This method must only be called if COMMAND_GET_TIMELINE is available.
getMediaMetadata
fun getMediaMetadata(): MediaMetadata!
Returns the current combined MediaMetadata, or EMPTY if not supported.
This MediaMetadata is a combination of the MediaItem metadata, the static metadata in the media's Format, and any timed metadata that has been parsed from the media and output via onMetadata. If a field is populated in the mediaMetadata, it will be prioritised above the same field coming from static or timed metadata.
This method must only be called if COMMAND_GET_METADATA is available.
| See also | |
|---|---|
onMediaMetadataChanged |
getNextMediaItemIndex
fun getNextMediaItemIndex(): Int
Returns the index of the that will be played if * #seekToNextMediaItem() is called, which may depend on the current repeat mode and whether shuffle mode is enabled. Returns C#INDEX_UNSET if #hasNextMediaItem() is *false.
Note: When the repeat mode is #REPEAT_MODE_ONE, this method behaves the same as when the current repeat mode is #REPEAT_MODE_OFF. See #REPEAT_MODE_ONE for more details.
This method must only be called if #COMMAND_GET_TIMELINE is * #getAvailableCommands() available.
Interoperability: When connected to
android.support.v4.media.session.MediaSessionCompat, this will always return INDEX_UNSET even when hasNextMediaItem is true.
getPlayWhenReady
fun getPlayWhenReady(): Boolean
Whether playback will proceed when getPlaybackState == STATE_READY.
| Returns | |
|---|---|
Boolean |
Whether playback will proceed when ready. |
| See also | |
|---|---|
onPlayWhenReadyChanged |
getPlaybackParameters
fun getPlaybackParameters(): PlaybackParameters!
Returns the currently active playback parameters.
| See also | |
|---|---|
onPlaybackParametersChanged |
getPlaybackState
@Player.State
fun getPlaybackState(): Int
Returns the current playback state of the player.
| Returns | |
|---|---|
Int |
The current |
| See also | |
|---|---|
onPlaybackStateChanged |
getPlaybackSuppressionReason
@Player.PlaybackSuppressionReason
fun getPlaybackSuppressionReason(): Int
Returns the reason why playback is suppressed even though getPlayWhenReady is
true, or PLAYBACK_SUPPRESSION_REASON_NONE if playback is not suppressed.
| Returns | |
|---|---|
Int |
The current |
| See also | |
|---|---|
onPlaybackSuppressionReasonChanged |
getPlayerError
fun getPlayerError(): PlaybackException?
Returns the error that caused playback to fail. This is the same error that will have been reported via onPlayerError at the time of failure. It can be queried using this method until the player is re-prepared.
Note that this method will always return null if getPlaybackState is not STATE_IDLE.
| Returns | |
|---|---|
PlaybackException? |
The error, or |
| See also | |
|---|---|
onPlayerError |
getPlaylistMetadata
fun getPlaylistMetadata(): MediaMetadata!
Returns the playlist MediaMetadata, as set by setPlaylistMetadata, or EMPTY if not supported.
This method must only be called if COMMAND_GET_METADATA is available.
| See also | |
|---|---|
onPlaylistMetadataChanged |
getPreviousMediaItemIndex
fun getPreviousMediaItemIndex(): Int
Returns the index of the that will be played if * #seekToPreviousMediaItem() is called, which may depend on the current repeat mode and whether shuffle mode is enabled. Returns C#INDEX_UNSET if #hasPreviousMediaItem() is false}.
Note: When the repeat mode is #REPEAT_MODE_ONE, this method behaves the same as when the current repeat mode is #REPEAT_MODE_OFF. See #REPEAT_MODE_ONE for more details.
This method must only be called if #COMMAND_GET_TIMELINE is * #getAvailableCommands() available.
Interoperability: When connected to
android.support.v4.media.session.MediaSessionCompat, this will always return INDEX_UNSET even when hasPreviousMediaItem is true.
getRepeatMode
@Player.RepeatMode
fun getRepeatMode(): Int
Returns the current RepeatMode used for playback.
| Returns | |
|---|---|
Int |
The current repeat mode. |
| See also | |
|---|---|
onRepeatModeChanged |
getSeekBackIncrement
fun getSeekBackIncrement(): Long
Returns the #seekBack() increment.
Interoperability: When connected to
android.support.v4.media.session.MediaSessionCompat, it returns 0.
getSeekForwardIncrement
fun getSeekForwardIncrement(): Long
Returns the #seekForward() increment.
Interoperability: When connected to
android.support.v4.media.session.MediaSessionCompat, it returns 0.
getSessionActivity
fun getSessionActivity(): PendingIntent?
Returns an intent for launching UI associated with the session if exists, or null.
getSessionExtras
fun getSessionExtras(): Bundle!
Returns the session extras.
After being connected, onExtrasChanged is called when the extras on the session are set.
| Returns | |
|---|---|
Bundle! |
The session extras. |
getShuffleModeEnabled
fun getShuffleModeEnabled(): Boolean
Returns whether shuffling of media items is enabled.
| See also | |
|---|---|
onShuffleModeEnabledChanged |
getSurfaceSize
@UnstableApi
fun getSurfaceSize(): Size!
Gets the size of the surface on which the video is rendered.
| See also | |
|---|---|
onSurfaceSizeChanged |
getTotalBufferedDuration
fun getTotalBufferedDuration(): Long
Returns an estimate of the total buffered duration from the current position, in milliseconds. This includes pre-buffered data for subsequent ads and media items.
This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.
getTrackSelectionParameters
fun getTrackSelectionParameters(): TrackSelectionParameters!
Returns the parameters constraining the track selection.
| See also | |
|---|---|
onTrackSelectionParametersChanged |
} |
getVideoSize
fun getVideoSize(): VideoSize!
Gets the size of the video.
The video's width and height are 0 if there is no supported video track or its size has not been determined yet.
| See also | |
|---|---|
onVideoSizeChanged |
getVolume
fun getVolume(): @FloatRange(from = 0, to = 1) Float
Returns the audio volume, with 0 being silence and 1 being unity gain (signal unchanged).
This method must only be called if COMMAND_GET_VOLUME is available.
| Returns | |
|---|---|
@FloatRange(from = 0, to = 1) Float |
The linear gain applied to all audio channels. |
| See also | |
|---|---|
onVolumeChanged |
hasNextMediaItem
fun hasNextMediaItem(): Boolean
Returns whether a next MediaItem exists, which may depend on the current repeat mode and whether shuffle mode is enabled.
Note: When the repeat mode is REPEAT_MODE_ONE, this method behaves the same as when the current repeat mode is REPEAT_MODE_OFF. See REPEAT_MODE_ONE for more details.
This method must only be called if COMMAND_GET_TIMELINE is available.
hasPreviousMediaItem
fun hasPreviousMediaItem(): Boolean
Returns whether a previous media item exists, which may depend on the current repeat mode and whether shuffle mode is enabled.
Note: When the repeat mode is REPEAT_MODE_ONE, this method behaves the same as when the current repeat mode is REPEAT_MODE_OFF. See REPEAT_MODE_ONE for more details.
This method must only be called if COMMAND_GET_TIMELINE is available.
increaseDeviceVolume
fun increaseDeviceVolume(@C.VolumeFlags flags: Int): Unit
Increases the volume of the device.
The getDeviceVolume device volume cannot be increased above maxVolume, if defined.
Note that this method affects the device volume. To change the volume of the current stream only, use setVolume.
This method must only be called if COMMAND_ADJUST_DEVICE_VOLUME_WITH_FLAGS is available.
| Parameters | |
|---|---|
@C.VolumeFlags flags: Int |
Either 0 or a bitwise combination of one or more |
isCommandAvailable
fun isCommandAvailable(@Player.Command command: Int): Boolean
Returns whether the provided Command is available.
This method does not execute the command.
| Parameters | |
|---|---|
@Player.Command command: Int |
A |
| See also | |
|---|---|
onAvailableCommandsChanged |
isConnected
fun isConnected(): Boolean
Returns whether this controller is connected to a MediaSession or not.
isCurrentMediaItemDynamic
fun isCurrentMediaItemDynamic(): Boolean
Returns whether the current MediaItem is dynamic (may change when the Timeline is updated), or false if the Timeline is empty.
This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.
| See also | |
|---|---|
isDynamic |
isCurrentMediaItemLive
fun isCurrentMediaItemLive(): Boolean
Returns whether the current MediaItem is live, or false if the Timeline is empty.
This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.
| See also | |
|---|---|
isLive |
isCurrentMediaItemSeekable
fun isCurrentMediaItemSeekable(): Boolean
Returns whether the current MediaItem is seekable, or false if the Timeline is empty.
This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.
| See also | |
|---|---|
isSeekable |
isDeviceMuted
fun isDeviceMuted(): Boolean
Gets whether the device is muted or not.
Note that this method returns the mute state of the device. To check if the current stream is muted, use getVolume() == 0.
This method must only be called if COMMAND_GET_DEVICE_VOLUME is available.
| See also | |
|---|---|
onDeviceVolumeChanged |
isLoading
fun isLoading(): Boolean
Whether the player is currently loading the source.
| Returns | |
|---|---|
Boolean |
Whether the player is currently loading the source. |
| See also | |
|---|---|
onIsLoadingChanged |
isPlaying
fun isPlaying(): Boolean
Returns whether the player is playing, i.e. getCurrentPosition is advancing.
If false, then at least one of the following is true:
- The
playback stateis notready. - There is no
intention to play. - Playback is
suppressed for other reasons.
| Returns | |
|---|---|
Boolean |
Whether the player is playing. |
| See also | |
|---|---|
onIsPlayingChanged |
isPlayingAd
fun isPlayingAd(): Boolean
Returns whether the player is currently playing an ad.
This method must only be called if COMMAND_GET_CURRENT_MEDIA_ITEM is available.
isSessionCommandAvailable
fun isSessionCommandAvailable(
@SessionCommand.CommandCode sessionCommandCode: Int
): Boolean
Returns whether the SessionCommand.CommandCode is available. The
sessionCommandCode must not be COMMAND_CODE_CUSTOM. Use isSessionCommandAvailable for custom commands.
isSessionCommandAvailable
fun isSessionCommandAvailable(sessionCommand: SessionCommand!): Boolean
Returns whether the SessionCommand is available.
moveMediaItem
fun moveMediaItem(currentIndex: Int, newIndex: Int): Unit
Moves the media item at the current index to the new index.
This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.
| Parameters | |
|---|---|
currentIndex: Int |
The current index of the media item to move. If the index is larger than the size of the playlist, the request is ignored. |
newIndex: Int |
The new index of the media item. If the new index is larger than the size of the playlist the item is moved to the end of the playlist. |
moveMediaItems
fun moveMediaItems(fromIndex: Int, toIndex: Int, newIndex: Int): Unit
Moves the media item range to the new index.
This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.
| Parameters | |
|---|---|
fromIndex: Int |
The start of the range to move. If the index is larger than the size of the playlist, the request is ignored. |
toIndex: Int |
The first item not to be included in the range (exclusive). If the index is larger than the size of the playlist, items up to the end of the playlist are moved. |
newIndex: Int |
The new index of the first media item of the range. If the new index is larger than the size of the remaining playlist after removing the range, the range is moved to the end of the playlist. |
mute
fun mute(): Unit
Sets the audio volume to 0.
This method must only be called if COMMAND_SET_VOLUME is available.
pause
fun pause(): Unit
Pauses playback. Equivalent to setPlayWhenReady(false).
This method must only be called if COMMAND_PLAY_PAUSE is available.
play
fun play(): Unit
Resumes playback as soon as getPlaybackState == STATE_READY. Equivalent to setPlayWhenReady(true).
This method must only be called if COMMAND_PLAY_PAUSE is available.
prepare
fun prepare(): Unit
Prepares the player.
This method must only be called if COMMAND_PREPARE is available.
This will move the player out of idle state and the player will start loading media and acquire resources needed for playback.
release
fun release(): Unit
Releases the connection between MediaController and MediaSession. This method must be called when the controller is no longer required. The controller must not be used after calling this method.
This method does not call release of the underlying player in the session.
releaseFuture
java-static fun releaseFuture(controllerFuture: Future<MediaController!>!): Unit
Releases the future controller returned by buildAsync. It makes sure that the controller is released by canceling the future if the future is not yet done.
Must be called on the application thread of the media controller.
removeListener
fun removeListener(listener: Player.Listener!): Unit
Unregister a listener registered through addListener. The listener will no longer receive events.
| Parameters | |
|---|---|
listener: Player.Listener! |
The listener to unregister. |
removeMediaItem
fun removeMediaItem(index: Int): Unit
Removes the media item at the given index of the playlist.
This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.
| Parameters | |
|---|---|
index: Int |
The index at which to remove the media item. If the index is larger than the size of the playlist, the request is ignored. |
removeMediaItems
fun removeMediaItems(fromIndex: Int, toIndex: Int): Unit
Removes a range of media items from the playlist.
This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.
| Parameters | |
|---|---|
fromIndex: Int |
The index at which to start removing media items. If the index is larger than the size of the playlist, the request is ignored. |
toIndex: Int |
The index of the first item to be kept (exclusive). If the index is larger than the size of the playlist, media items up to the end of the playlist are removed. |
replaceMediaItem
fun replaceMediaItem(index: Int, mediaItem: MediaItem!): Unit
Replaces the media item at the given index of the playlist.
Implementations of this method may attempt to seamlessly continue playback if the currently playing media item is replaced with a compatible one (e.g. same URL, only metadata has changed).
This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.
replaceMediaItems
fun replaceMediaItems(
fromIndex: Int,
toIndex: Int,
mediaItems: (Mutable)List<MediaItem!>!
): Unit
Replaces the media items at the given range of the playlist.
Implementations of this method may attempt to seamlessly continue playback if the currently playing media item is replaced with a compatible one (e.g. same URL, only metadata has changed).
This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.
Note that it is possible to replace a range with an arbitrary number of new items, so that the number of removed items defined by fromIndex and toIndex does not have to match the number of added items defined by mediaItems. As result, it may also change the index of subsequent items not touched by this operation.
| Parameters | |
|---|---|
fromIndex: Int |
The start of the range. If the index is larger than the size of the playlist, the request is ignored. |
toIndex: Int |
The first item not to be included in the range (exclusive). If the index is larger than the size of the playlist, items up to the end of the playlist are replaced. |
mediaItems: (Mutable)List<MediaItem!>! |
The |
seekBack
fun seekBack(): Unit
Seeks back in the current by #getSeekBackIncrement() milliseconds.
This method must only be called if #COMMAND_SEEK_BACK is * #getAvailableCommands() available.
Interoperability: When connected to
android.support.v4.media.session.MediaSessionCompat, it calls
android.support.v4.media.session.MediaControllerCompat.TransportControls.rewind().
seekForward
fun seekForward(): Unit
Seeks forward in the current by #getSeekForwardIncrement() milliseconds.
This method must only be called if #COMMAND_SEEK_FORWARD is * #getAvailableCommands() available.
Interoperability: When connected to
android.support.v4.media.session.MediaSessionCompat, it calls
android.support.v4.media.session.MediaControllerCompat.TransportControls.fastForward().
seekTo
fun seekTo(positionMs: Long): Unit
Seeks to a position specified in milliseconds in the current MediaItem.
This method must only be called if COMMAND_SEEK_IN_CURRENT_MEDIA_ITEM is available.
| Parameters | |
|---|---|
positionMs: Long |
The seek position in the current |
seekTo
fun seekTo(mediaItemIndex: Int, positionMs: Long): Unit
Seeks to a position specified in milliseconds in the specified MediaItem.
This method must only be called if COMMAND_SEEK_TO_MEDIA_ITEM is available.
| Parameters | |
|---|---|
mediaItemIndex: Int |
The index of the |
positionMs: Long |
The seek position in the specified |
seekToDefaultPosition
fun seekToDefaultPosition(): Unit
Seeks to the default position associated with the current MediaItem. The position can depend on the type of media being played. For live streams it will typically be the live edge. For other streams it will typically be the start.
This method must only be called if COMMAND_SEEK_TO_DEFAULT_POSITION is available.
seekToDefaultPosition
fun seekToDefaultPosition(mediaItemIndex: Int): Unit
Seeks to the default position associated with the specified MediaItem. The position can depend on the type of media being played. For live streams it will typically be the live edge. For other streams it will typically be the start.
This method must only be called if COMMAND_SEEK_TO_MEDIA_ITEM is available.
seekToNext
fun seekToNext(): Unit
Seeks to a later position in the current or next (if available). More precisely:
- If the timeline is empty or seeking is not possible, does nothing.
- Otherwise, if #hasNextMediaItem() a next media item exists, seeks to the default position of the next .
- Otherwise, if the current is #isCurrentMediaItemLive() live and has not ended, seeks to the live edge of the current .
- Otherwise, does nothing.
This method must only be called if #COMMAND_SEEK_TO_NEXT is * #getAvailableCommands() available.
Interoperability: When connected to
android.support.v4.media.session.MediaSessionCompat, it won't update the current media item index immediately because the previous media item index is unknown.
seekToNextMediaItem
fun seekToNextMediaItem(): Unit
Seeks to the default position of the next , which may depend on the current repeat mode and whether shuffle mode is enabled. Does nothing if #hasNextMediaItem() is false}.
Note: When the repeat mode is #REPEAT_MODE_ONE, this method behaves the same as when the current repeat mode is #REPEAT_MODE_OFF. See #REPEAT_MODE_ONE for more details.
This method must only be called if #COMMAND_SEEK_TO_NEXT_MEDIA_ITEM is * #getAvailableCommands() available.
Interoperability: When connected to
android.support.v4.media.session.MediaSessionCompat, it's the same as seekToNext.
seekToPrevious
fun seekToPrevious(): Unit
Seeks to an earlier position in the current or previous (if available). More precisely:
- If the timeline is empty or seeking is not possible, does nothing.
- Otherwise, if the current is #isCurrentMediaItemLive() live and #isCurrentMediaItemSeekable() unseekable, then:
- If #hasPreviousMediaItem() a previous media item exists, seeks to the default position of the previous media item.
- Otherwise, does nothing.
- Otherwise, if #hasPreviousMediaItem() a previous media item exists and the #getCurrentPosition() current position is less than * #getMaxSeekToPreviousPosition(), seeks to the default position of the previous * .
- Otherwise, seeks to 0 in the current .
This method must only be called if #COMMAND_SEEK_TO_PREVIOUS is * #getAvailableCommands() available.
Interoperability: When connected to
android.support.v4.media.session.MediaSessionCompat, it won't update the current media item index immediately because the previous media item index is unknown.
seekToPreviousMediaItem
fun seekToPreviousMediaItem(): Unit
Seeks to the default position of the previous , which may depend on the current repeat mode and whether shuffle mode is enabled. Does nothing if * #hasPreviousMediaItem() is false}.
Note: When the repeat mode is #REPEAT_MODE_ONE, this method behaves the same as when the current repeat mode is #REPEAT_MODE_OFF. See #REPEAT_MODE_ONE for more details.
This method must only be called if #COMMAND_SEEK_TO_PREVIOUS_MEDIA_ITEM is #getAvailableCommands() available.
Interoperability: When connected to
android.support.v4.media.session.MediaSessionCompat, it's the same as seekToPrevious.
sendCustomCommand
fun sendCustomCommand(command: SessionCommand!, args: Bundle!): ListenableFuture<SessionResult!>!
Sends a custom command to the session.
A command is not accepted if it is not a custom command or the command is not in the list of available session commands.
Interoperability: When connected to
android.support.v4.media.session.MediaSessionCompat, resultCode will return the custom result code from the android.os.ResultReceiver#onReceiveResult(int,
Bundle) instead of the standard result codes defined in the SessionResult.
| Parameters | |
|---|---|
command: SessionCommand! |
The custom command. |
args: Bundle! |
The additional arguments. May be empty. |
| Returns | |
|---|---|
ListenableFuture<SessionResult!>! |
A |
sendCustomCommand
@UnstableApi
fun sendCustomCommand(
command: SessionCommand!,
args: Bundle!,
progressListener: MediaController.ProgressListener?
): ListenableFuture<SessionResult!>!
Sends a custom command to the session.
A controller can request progress updates by passing in a non-null ProgressListener. Whether or not the session sends progress updates depends on the implementation of the session callback that responds to the given SessionCommand.
Interoperability: When connected to
android.support.v4.media.session.MediaSessionCompat, resultCode will return the custom result code from the android.os.ResultReceiver#onReceiveResult(int,
Bundle) instead of the standard result codes defined in the SessionResult.
| Parameters | |
|---|---|
command: SessionCommand! |
The custom command. |
args: Bundle! |
The additional arguments. May be empty. |
progressListener: MediaController.ProgressListener? |
A |
| Returns | |
|---|---|
ListenableFuture<SessionResult!>! |
A |
sendCustomCommand
@UnstableApi
fun sendCustomCommand(
command: SessionCommand!,
mediaItem: MediaItem!,
args: Bundle!
): ListenableFuture<SessionResult!>!
Sends a custom command to the session for the given media item.
Calling this method is equivalent to calling sendCustomCommand and including the media ID in the argument bundle with key EXTRA_KEY_MEDIA_ID.
A command is not accepted if it is not a custom command or the command is not in the list of available session commands.
Interoperability: When sending a custom command to
android.support.v4.media.session.MediaSessionCompat, resultCode will always be RESULT_SUCCESS because the session has no way to send a result back from onCustomAction.
| Parameters | |
|---|---|
command: SessionCommand! |
The custom command. |
mediaItem: MediaItem! |
The media item for which the command is sent. |
args: Bundle! |
The additional arguments. May be empty. |
| Returns | |
|---|---|
ListenableFuture<SessionResult!>! |
A |
sendCustomCommand
@UnstableApi
fun sendCustomCommand(
command: SessionCommand!,
mediaItem: MediaItem!,
args: Bundle!,
progressListener: MediaController.ProgressListener?
): ListenableFuture<SessionResult!>!
Sends a custom command to the session for the given media item.
A controller can request progress updates by passing in a non-null ProgressListener. Whether or not the session sends progress updates depends on the implementation of the session callback that responds to the given SessionCommand.
Calling this method is equivalent to calling sendCustomCommand and including the media ID in the argument bundle with key EXTRA_KEY_MEDIA_ID.
A command is not accepted if it is not a custom command or the command is not in the list of available session commands.
Interoperability: When sending a custom command to
android.support.v4.media.session.MediaSessionCompat, resultCode will always be RESULT_SUCCESS because the session has no way to send a result back from onCustomAction.
| Parameters | |
|---|---|
command: SessionCommand! |
The custom command. |
mediaItem: MediaItem! |
The media item for which the command is sent. |
args: Bundle! |
The additional arguments. May be empty. |
progressListener: MediaController.ProgressListener? |
A |
| Returns | |
|---|---|
ListenableFuture<SessionResult!>! |
A |
setAudioAttributes
fun setAudioAttributes(
audioAttributes: AudioAttributes!,
handleAudioFocus: Boolean
): Unit
Sets the attributes for audio playback, used by the underlying audio track. If not set, the default audio attributes will be used. They are suitable for general media playback.
Setting the audio attributes during playback may introduce a short gap in audio output as the audio track is recreated. A new audio session id will also be generated.
If tunneling is enabled by the track selector, the specified audio attributes will be ignored, but they will take effect if audio is later played without tunneling.
If audio focus should be handled, the usage must be USAGE_MEDIA or USAGE_GAME. Other usages will throw an IllegalArgumentException.
This method must only be called if COMMAND_SET_AUDIO_ATTRIBUTES is available.
| Parameters | |
|---|---|
audioAttributes: AudioAttributes! |
The attributes to use for audio playback. |
handleAudioFocus: Boolean |
True if the player should handle audio focus, false otherwise. |
setDeviceMuted
fun setDeviceMuted(muted: Boolean, @C.VolumeFlags flags: Int): Unit
Sets the mute state of the device.
Note that this method affects the device volume. To mute just the current stream, use
setVolume(0) instead.
This method must only be called if COMMAND_ADJUST_DEVICE_VOLUME_WITH_FLAGS is available.
| Parameters | |
|---|---|
muted: Boolean |
Whether to set the device to be muted or not |
@C.VolumeFlags flags: Int |
Either 0 or a bitwise combination of one or more |
setDeviceVolume
fun setDeviceVolume(volume: @IntRange(from = 0) Int, @C.VolumeFlags flags: Int): Unit
Sets the volume of the device with volume flags.
Note that this method affects the device volume. To change the volume of the current stream only, use setVolume.
This method must only be called if COMMAND_SET_DEVICE_VOLUME_WITH_FLAGS is available.
| Parameters | |
|---|---|
volume: @IntRange(from = 0) Int |
The volume to set. |
@C.VolumeFlags flags: Int |
Either 0 or a bitwise combination of one or more |
setMediaItem
fun setMediaItem(mediaItem: MediaItem!): Unit
Clears the playlist, adds the specified MediaItem and resets the position to the default position.
To replace a media item (possibly seamlessly) without clearing the playlist, use replaceMediaItem.
This method must only be called if COMMAND_SET_MEDIA_ITEM is available.
setMediaItem
fun setMediaItem(mediaItem: MediaItem!, resetPosition: Boolean): Unit
Clears the playlist and adds the specified MediaItem.
To replace a media item (possibly seamlessly) without clearing the playlist, use replaceMediaItem.
This method must only be called if COMMAND_SET_MEDIA_ITEM is available.
| Parameters | |
|---|---|
mediaItem: MediaItem! |
The new |
resetPosition: Boolean |
Whether the playback position should be reset to the default position. If false, playback will start from the position defined by |
setMediaItem
fun setMediaItem(mediaItem: MediaItem!, startPositionMs: Long): Unit
Clears the playlist and adds the specified MediaItem.
To replace a media item (possibly seamlessly) without clearing the playlist, use replaceMediaItem.
This method must only be called if COMMAND_SET_MEDIA_ITEM is available.
| Parameters | |
|---|---|
mediaItem: MediaItem! |
The new |
startPositionMs: Long |
The position in milliseconds to start playback from. If |
setMediaItems
fun setMediaItems(mediaItems: (Mutable)List<MediaItem!>!): Unit
Clears the playlist, adds the specified media items and resets the position to the default position.
To replace a span of media items (possibly seamlessly) without clearing the playlist, use replaceMediaItems.
This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.
| Parameters | |
|---|---|
mediaItems: (Mutable)List<MediaItem!>! |
The new |
setMediaItems
fun setMediaItems(
mediaItems: (Mutable)List<MediaItem!>!,
resetPosition: Boolean
): Unit
Clears the playlist and adds the specified media items.
To replace a span of media items (possibly seamlessly) without clearing the playlist, use replaceMediaItems.
This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.
| Parameters | |
|---|---|
mediaItems: (Mutable)List<MediaItem!>! |
The new |
resetPosition: Boolean |
Whether the playback position should be reset to the default position in the first |
setMediaItems
fun setMediaItems(
mediaItems: (Mutable)List<MediaItem!>!,
startIndex: Int,
startPositionMs: Long
): Unit
Clears the playlist and adds the specified media items.
To replace a span of media items (possibly seamlessly) without clearing the playlist, use replaceMediaItems.
This method must only be called if COMMAND_CHANGE_MEDIA_ITEMS is available.
| Parameters | |
|---|---|
mediaItems: (Mutable)List<MediaItem!>! |
The new |
startIndex: Int |
The |
startPositionMs: Long |
The position in milliseconds to start playback from. If |
| Throws | |
|---|---|
androidx.media3.common.IllegalSeekPositionException |
If the provided |
setPlayWhenReady
fun setPlayWhenReady(playWhenReady: Boolean): Unit
Sets whether playback should proceed when getPlaybackState == STATE_READY.
If the player is already in the ready state then this method pauses and resumes playback.
This method must only be called if COMMAND_PLAY_PAUSE is available.
| Parameters | |
|---|---|
playWhenReady: Boolean |
Whether playback should proceed when ready. |
setPlaybackParameters
fun setPlaybackParameters(playbackParameters: PlaybackParameters!): Unit
Attempts to set the playback parameters. Passing DEFAULT resets the player to the default, which means there is no speed or pitch adjustment.
Playback parameters changes may cause the player to buffer. onPlaybackParametersChanged will be called whenever the currently active playback parameters change.
This method must only be called if COMMAND_SET_SPEED_AND_PITCH is available.
| Parameters | |
|---|---|
playbackParameters: PlaybackParameters! |
The playback parameters. |
setPlaybackSpeed
fun setPlaybackSpeed(speed: Float): Unit
Changes the rate at which playback occurs. The pitch is not changed.
This is equivalent to
setPlaybackParameters(getPlaybackParameters().withSpeed(speed)).
This method must only be called if COMMAND_SET_SPEED_AND_PITCH is available.
| Parameters | |
|---|---|
speed: Float |
The linear factor by which playback will be sped up. Must be higher than 0. 1 is normal speed, 2 is twice as fast, 0.5 is half normal speed. |
setPlaylistMetadata
fun setPlaylistMetadata(playlistMetadata: MediaMetadata!): Unit
Sets the playlist MediaMetadata.
This method must only be called if COMMAND_SET_PLAYLIST_METADATA is available.
setRating
fun setRating(rating: Rating!): ListenableFuture<SessionResult!>!
Requests that the connected MediaSession rates the current media item. This will cause the rating to be set for the current user. The rating style must follow the user rating style from the session. You can get the rating style from the session through the userRating.
If the user rating was null, the media item does not accept setting user rating.
| Parameters | |
|---|---|
rating: Rating! |
The rating to set. |
| Returns | |
|---|---|
ListenableFuture<SessionResult!>! |
A |
setRating
fun setRating(mediaId: String!, rating: Rating!): ListenableFuture<SessionResult!>!
Requests that the connected MediaSession rates the media. This will cause the rating to be set for the current user. The rating style must follow the user rating style from the session. You can get the rating style from the session through the userRating.
If the user rating was null, the media item does not accept setting user rating.
| Returns | |
|---|---|
ListenableFuture<SessionResult!>! |
A |
setRepeatMode
fun setRepeatMode(@Player.RepeatMode repeatMode: Int): Unit
Sets the RepeatMode to be used for playback.
This method must only be called if COMMAND_SET_REPEAT_MODE is available.
| Parameters | |
|---|---|
@Player.RepeatMode repeatMode: Int |
The repeat mode. |
setShuffleModeEnabled
fun setShuffleModeEnabled(shuffleModeEnabled: Boolean): Unit
Sets whether shuffling of media items is enabled.
This method must only be called if COMMAND_SET_SHUFFLE_MODE is available.
| Parameters | |
|---|---|
shuffleModeEnabled: Boolean |
Whether shuffling is enabled. |
setTrackSelectionParameters
fun setTrackSelectionParameters(parameters: TrackSelectionParameters!): Unit
Sets the parameters constraining the track selection.
Unsupported parameters will be silently ignored.
Use getTrackSelectionParameters to retrieve the current parameters. For example, the following snippet restricts video to SD whilst keep other track selection parameters unchanged:
player.setTrackSelectionParameters( player.getTrackSelectionParameters() .buildUpon() .setMaxVideoSizeSd() .build())
This method must only be called if COMMAND_SET_TRACK_SELECTION_PARAMETERS is available.
setVideoSurface
fun setVideoSurface(surface: Surface?): Unit
Sets the Surface onto which video will be rendered. The caller is responsible for tracking the lifecycle of the surface, and must clear the surface by calling
setVideoSurface(null) if the surface is destroyed.
If the surface is held by a SurfaceView, TextureView or SurfaceHolder then it's recommended to use setVideoSurfaceView, setVideoTextureView or setVideoSurfaceHolder rather than this method, since passing the holder allows the player to track the lifecycle of the surface automatically.
This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.
setVideoSurfaceHolder
fun setVideoSurfaceHolder(surfaceHolder: SurfaceHolder?): Unit
Sets the SurfaceHolder that holds the Surface onto which video will be rendered. The player will track the lifecycle of the surface automatically.
The thread that calls the SurfaceHolder.Callback methods must be the thread associated with getApplicationLooper.
This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.
| Parameters | |
|---|---|
surfaceHolder: SurfaceHolder? |
The surface holder. |
setVideoSurfaceView
fun setVideoSurfaceView(surfaceView: SurfaceView?): Unit
Sets the SurfaceView onto which video will be rendered. The player will track the lifecycle of the surface automatically.
The thread that calls the SurfaceHolder.Callback methods must be the thread associated with getApplicationLooper.
This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.
| Parameters | |
|---|---|
surfaceView: SurfaceView? |
The surface view. |
setVideoTextureView
fun setVideoTextureView(textureView: TextureView?): Unit
Sets the TextureView onto which video will be rendered. The player will track the lifecycle of the surface automatically.
Consider using SurfaceView via setVideoSurfaceView instead of TextureView. SurfaceView generally causes lower battery consumption, and has better handling for HDR and secure content. See Choosing a surface type for more information.
The thread that calls the TextureView.SurfaceTextureListener methods must be the thread associated with getApplicationLooper.
This method must only be called if COMMAND_SET_VIDEO_SURFACE is available.
| Parameters | |
|---|---|
textureView: TextureView? |
The texture view. |
setVolume
fun setVolume(volume: @FloatRange(from = 0, to = 1) Float): Unit
Sets the audio volume, valid values are between 0 (silence) and 1 (unity gain, signal unchanged), inclusive.
This method must only be called if COMMAND_SET_VOLUME is available.
| Parameters | |
|---|---|
volume: @FloatRange(from = 0, to = 1) Float |
Linear output gain to apply to all audio channels. |
stop
fun stop(): Unit
Stops playback without resetting the playlist. Use pause rather than this method if the intention is to pause playback.
Calling this method will cause the playback state to transition to STATE_IDLE and the player will release the loaded media and resources required for playback. The player instance can still be used by calling prepare again, and release must still be called on the player if it's no longer required.
Calling this method does not clear the playlist, reset the playback position or the playback error.
This method must only be called if COMMAND_STOP is available.
unmute
fun unmute(): Unit
If the audio volume is 0, sets the audio volume to a non-zero value decided by the Player to be the most appropriate.
This method must only be called if COMMAND_SET_VOLUME is available.