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GPUTexelCopyTextureInfo


class GPUTexelCopyTextureInfo


Information about a texture used as a source or destination for a texel copy operation.

Summary

Public constructors

GPUTexelCopyTextureInfo(
    texture: GPUTexture,
    mipLevel: Int,
    origin: GPUOrigin3D,
    aspect: Int
)

Public properties

Int

The aspect of the texture (color, depth, or stencil) to copy.

Int
GPUOrigin3D

The origin (x, y, z/layer) within the texture where the copy starts.

GPUTexture

The texture involved in the copy.

Public constructors

GPUTexelCopyTextureInfo

Added in 1.0.0-alpha02
GPUTexelCopyTextureInfo(
    texture: GPUTexture,
    mipLevel: Int = 0,
    origin: GPUOrigin3D = GPUOrigin3D(),
    aspect: Int = TextureAspect.All
)

Public properties

aspect

Added in 1.0.0-alpha02
var aspectInt

The aspect of the texture (color, depth, or stencil) to copy.

mipLevel

Added in 1.0.0-alpha02
var mipLevelInt

origin

Added in 1.0.0-alpha02
var originGPUOrigin3D

The origin (x, y, z/layer) within the texture where the copy starts.

texture

Added in 1.0.0-alpha02
var textureGPUTexture

The texture involved in the copy.

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