AmbientMode.AmbientCallback
abstract class AmbientMode.AmbientCallback
Callback to receive ambient mode state changes. It must be used by all users of AmbientMode.
Summary
Public constructors |
|---|
Public functions |
|
|---|---|
Unit |
Called to inform an activity that whatever decomposition it has sent to Sidekick is no longer valid and should be re-sent before enabling ambient offload. |
Unit |
Called when an activity is entering ambient mode. |
Unit |
Called when an activity should exit ambient mode. |
Unit |
Called when the system is updating the display for ambient mode. |
Public constructors
Public functions
funonAmbientOffloadInvalidated(): Unit
Called to inform an activity that whatever decomposition it has sent to Sidekick is no longer valid and should be re-sent before enabling ambient offload.
funonEnterAmbient(ambientDetails: Bundle!): Unit
Called when an activity is entering ambient mode. This event is sent while an activity is running (after onResume, before onPause). All drawing should complete by the conclusion of this method. Note that invalidate() calls will be executed before resuming lower-power mode.
| Parameters | |
|---|---|
ambientDetails: Bundle! |
bundle containing information about the display being used. It includes information about low-bit color and burn-in protection. |
funonExitAmbient(): Unit
Called when an activity should exit ambient mode. This event is sent while an activity is running (after onResume, before onPause).
funonUpdateAmbient(): Unit
Called when the system is updating the display for ambient mode. Activities may use this opportunity to update or invalidate views.