RenderPassDepthStencilAttachment
class RenderPassDepthStencilAttachment
Defines the depth and stencil attachment configuration for a render pass.
Summary
Public constructors |
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RenderPassDepthStencilAttachment( |
Public properties |
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Float |
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Int |
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Boolean |
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Int |
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Int |
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Int |
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Boolean |
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Int |
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GPUTextureView |
The texture view used as the depth/stencil attachment. |
Public constructors
RenderPassDepthStencilAttachment
Added in 1.0.0-alpha01
RenderPassDepthStencilAttachment(
view: GPUTextureView,
depthLoadOp: Int = LoadOp.Undefined,
depthStoreOp: Int = StoreOp.Undefined,
depthClearValue: Float = Constants.DEPTH_CLEAR_VALUE_UNDEFINED,
depthReadOnly: Boolean = false,
stencilLoadOp: Int = LoadOp.Undefined,
stencilStoreOp: Int = StoreOp.Undefined,
stencilClearValue: Int = 0,
stencilReadOnly: Boolean = false
)
Public properties
view
Added in 1.0.0-alpha01
var view: GPUTextureView
The texture view used as the depth/stencil attachment.