ColorTargetState
class ColorTargetState
Defines the configuration for a single color attachment in a render pipeline.
Summary
Public constructors |
|---|
ColorTargetState(format: Int, blend: BlendState?, writeMask: Int) |
Public properties |
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BlendState? |
The blend state to apply, if blending is enabled. |
Int |
The texture format of the color attachment. |
Int |
Public constructors
ColorTargetState
Added in 1.0.0-alpha01
ColorTargetState(
format: Int = TextureFormat.Undefined,
blend: BlendState? = null,
writeMask: Int = ColorWriteMask.All
)
Public properties
blend
Added in 1.0.0-alpha01
var blend: BlendState?
The blend state to apply, if blending is enabled.