XrDevice.DisplayBlendMode
class XrDevice.DisplayBlendMode
A device capability that determines how virtual content is added to the real world.
Summary
Public companion properties |
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XrDevice.DisplayBlendMode |
Virtual content is added to the real world by adding the pixel values for each of Red, Green, and Blue components. |
XrDevice.DisplayBlendMode |
Virtual content is added to the real world by alpha blending the pixel values based on the Alpha component. |
XrDevice.DisplayBlendMode |
Blending is not supported. |
Public companion properties
ADDITIVE
val ADDITIVE: XrDevice.DisplayBlendMode
Virtual content is added to the real world by adding the pixel values for each of Red, Green, and Blue components. Alpha is ignored. Black pixels will appear transparent.
ALPHA_BLEND
val ALPHA_BLEND: XrDevice.DisplayBlendMode
Virtual content is added to the real world by alpha blending the pixel values based on the Alpha component.