FontVariation
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Cmn
object FontVariation
Set font variation settings.
To learn more about the font variation settings, see the list supported by fonts.google.com.
Summary
Nested types |
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sealed interface FontVariation.SettingRepresents a single point in a variation, such as 0.7 or 100 |
class FontVariation.SettingsA collection of settings to apply to a single font. |
Public functions |
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FontVariation.Setting |
Create a font variation setting for any axis supported by a font. |
Cmn
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FontVariation.Settings |
Settings(Variation settings to configure a font with |
Cmn
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FontVariation.Setting |
Change visual weight of text without text reflow. |
Cmn
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FontVariation.Setting |
Italic or upright, equivalent to |
Cmn
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FontVariation.Setting |
opticalSizing(textSize: TextUnit)Optical size is how "big" a font appears to the eye. |
Cmn
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FontVariation.Setting |
Adjust the style from upright to slanted, also known to typographers as an 'oblique' style. |
Cmn
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FontVariation.Setting |
Weight, equivalent to |
Cmn
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FontVariation.Setting |
Width of the type. |
Cmn
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Public functions
Setting
fun Setting(name: String, value: Float): FontVariation.Setting
Create a font variation setting for any axis supported by a font.
val setting = FontVariation.Setting('wght', 400f);
You should typically not use this in app-code directly, instead define a method for each setting supported by your app/font.
If you had a setting fzzt that set a variation setting called fizzable between 1 and 11, define a function like this:
fun FontVariation.fizzable(fiz: Int): FontVariation.Setting {
require(fiz in 1..11) { "'fzzt' must be in 1..11" }
return Setting("fzzt", fiz.toFloat())
Settings
fun Settings(
weight: FontWeight,
style: FontStyle,
vararg settings: FontVariation.Setting
): FontVariation.Settings
Variation settings to configure a font with FontWeight and FontStyle
| Parameters | |
|---|---|
weight: FontWeight |
to set 'wght' with |
style: FontStyle |
to set 'ital' with |
vararg settings: FontVariation.Setting |
other settings to apply, must not contain 'wght' or 'ital' |
| Returns | |
|---|---|
FontVariation.Settings |
settings that configure |
grade
fun grade(value: Int): FontVariation.Setting
Change visual weight of text without text reflow.
Finesse the style from lighter to bolder in typographic color, without any changes overall width, line breaks or page layout. Negative grade makes the style lighter, while positive grade makes it bolder. The units are the same as in the Weight axis.
Visual appearance of text with weight and grade set is similar to text with
weight = (weight + grade)
| Parameters | |
|---|---|
value: Int |
grade, in -1000..1000 |
italic
fun italic(value: Float): FontVariation.Setting
Italic or upright, equivalent to FontStyle
'ital', 0.0f is upright, and 1.0f is italic.
A platform may provide automatic setting of ital on font load. When supported, ital is automatically applied based on FontStyle if platform and the loaded font support 'ital'.
Automatic mapping is done via Settings\(FontWeight, FontStyle\)
To override this behavior provide an explicit FontVariation.italic to a Font that supports variation settings.
| Parameters | |
|---|---|
value: Float |
0.0f, 1.0f |
opticalSizing
fun opticalSizing(textSize: TextUnit): FontVariation.Setting
Optical size is how "big" a font appears to the eye.
It should be set by a ratio from a font size.
Adapt the style to specific text sizes. At smaller sizes, letters typically become optimized for more legibility. At larger sizes, optimized for headlines, with more extreme weights and widths.
A Platform may choose to support automatic optical sizing. When present, this will set the optical size based on the font size.
To override this behavior provide an explicit FontVariation.opticalSizing to a Font that supports variation settings.
| Parameters | |
|---|---|
textSize: TextUnit |
font-size at the expected display, must be in sp |
slant
fun slant(value: Float): FontVariation.Setting
Adjust the style from upright to slanted, also known to typographers as an 'oblique' style.
Rarely, slant can work in the other direction, called a 'backslanted' or 'reverse oblique' style.
'slnt', values as an angle, 0f is upright.
| Parameters | |
|---|---|
value: Float |
-90f to 90f, represents an angle |
weight
fun weight(value: Int): FontVariation.Setting
Weight, equivalent to FontWeight
Setting weight always causes visual text reflow, to make text "bolder" or "thinner" without reflow see grade
Adjust the style from lighter to bolder in typographic color, by varying stroke weights, spacing and kerning, and other aspects of the type. This typically changes overall width, and so may be used in conjunction with Width and Grade axes.
This is equivalent to FontWeight, and platforms may support automatically setting 'wghts' from FontWeight during font load.
Setting this does not change FontWeight. If an explicit value and FontWeight disagree, the weight specified by wght will be shown if the font supports it.
Automatic mapping is done via Settings\(FontWeight, FontStyle\)
| Parameters | |
|---|---|
value: Int |
weight, in 1..1000 |
width
fun width(value: Float): FontVariation.Setting
Width of the type.
Adjust the style from narrower to wider, by varying the proportions of counters, strokes, spacing and kerning, and other aspects of the type. This typically changes the typographic color in a subtle way, and so may be used in conjunction with Width and Grade axes.
'wdth', such as 10f
| Parameters | |
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value: Float |
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