GPUTextureBindingLayout
public final class GPUTextureBindingLayout
Describes the layout of a texture binding.
Summary
Public constructors |
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GPUTextureBindingLayout( |
Public methods |
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final int |
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final int |
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final boolean |
Specifies if the texture is multisampled. |
final void |
setMultisampled(boolean value)Specifies if the texture is multisampled. |
final void |
setSampleType(int value) |
final void |
setViewDimension(int value) |
Public constructors
GPUTextureBindingLayout
Added in 1.0.0-alpha05
public GPUTextureBindingLayout(
int sampleType,
int viewDimension,
boolean multisampled
)
Public methods
isMultisampled
Added in 1.0.0-alpha05
public final boolean isMultisampled()
Specifies if the texture is multisampled.
setMultisampled
Added in 1.0.0-alpha05
public final void setMultisampled(boolean value)
Specifies if the texture is multisampled.