GPUBindGroupLayoutDescriptor
public final class GPUBindGroupLayoutDescriptor
Describes the layout of a bind group, specifying the types of resources it contains.
Summary
Public constructors |
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GPUBindGroupLayoutDescriptor( |
Public methods |
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final @NonNull GPUBindGroupLayoutEntry[] |
An array of entries describing the layout of each binding. |
final String |
getLabel()A human-readable label for debugging. |
final void |
setEntries(@NonNull GPUBindGroupLayoutEntry[] value)An array of entries describing the layout of each binding. |
final void |
A human-readable label for debugging. |
Public constructors
GPUBindGroupLayoutDescriptor
Added in 1.0.0-alpha05
public GPUBindGroupLayoutDescriptor(
String label,
@NonNull GPUBindGroupLayoutEntry[] entries
)
Public methods
getEntries
Added in 1.0.0-alpha05
public final @NonNull GPUBindGroupLayoutEntry[] getEntries()
An array of entries describing the layout of each binding.
getLabel
Added in 1.0.0-alpha05
public final String getLabel()
A human-readable label for debugging.
setEntries
Added in 1.0.0-alpha05
public final void setEntries(@NonNull GPUBindGroupLayoutEntry[] value)
An array of entries describing the layout of each binding.
setLabel
Added in 1.0.0-alpha05
public final void setLabel(String value)
A human-readable label for debugging.