GPUBindGroup
public final class GPUBindGroup implements AutoCloseable
A collection of resources (buffers, textures, samplers) bound to a shader pipeline.
Summary
Public methods |
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external void |
close() |
boolean |
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final long |
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int |
hashCode() |
final external void |
@FastNativeSets a debug label for the bind group. |
Public methods
setLabel
Added in 1.0.0-alpha01
@FastNative
public final external void setLabel(@NonNull String label)
Sets a debug label for the bind group.