GPUBufferBindingLayout
public final class GPUBufferBindingLayout
The required configuration for a buffer binding in a bind group layout.
Summary
Public constructors |
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GPUBufferBindingLayout( |
Public methods |
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final boolean |
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final long |
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final int |
getType()The type of buffer access (uniform, storage, read-only storage). |
final void |
setHasDynamicOffset(boolean hasDynamicOffset) |
final void |
setMinBindingSize(long minBindingSize) |
final void |
setType(int type)The type of buffer access (uniform, storage, read-only storage). |
Public constructors
GPUBufferBindingLayout
Added in 1.0.0-alpha02
public GPUBufferBindingLayout(
int type,
boolean hasDynamicOffset,
long minBindingSize
)
Public methods
getType
Added in 1.0.0-alpha02
public final int getType()
The type of buffer access (uniform, storage, read-only storage).
setHasDynamicOffset
Added in 1.0.0-alpha02
public final void setHasDynamicOffset(boolean hasDynamicOffset)
setType
Added in 1.0.0-alpha02
public final void setType(int type)
The type of buffer access (uniform, storage, read-only storage).