GPUOrigin3D
public final class GPUOrigin3D
Defines a three-dimensional origin point (x, y, z).
Summary
Public constructors |
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GPUOrigin3D(int x, int y, int z) |
Public methods |
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final int |
getX()The x-coordinate of the origin. |
final int |
getY()The y-coordinate of the origin. |
final int |
getZ()The z-coordinate of the origin. |
final void |
setX(int value)The x-coordinate of the origin. |
final void |
setY(int value)The y-coordinate of the origin. |
final void |
setZ(int value)The z-coordinate of the origin. |