Pools
public final class Pools
Helper class for creating pools of objects. An example use looks like this:
class MyPooledClass {
fun recycle() {
// Clear state if needed, then return this instance to the Pool
pool.release(this)
}
companion object {
private val pool = Pools.SynchronizedPool<MyPooledClass>(10)
fun obtain() : MyPooledClass {
// Get an instance from the Pool or
// construct a new one if none are available
return pool.acquire() ?: MyPooledClass()
}
}
}
Summary
Nested types |
|---|
public interface Pools.Pool<T extends Object>Interface for managing a pool of objects. |
public class Pools.SimplePool<T extends Object> implements Pools.PoolSimple (non-synchronized) pool of objects. |
public class Pools.SynchronizedPool<T extends Object> extends Pools.SimplePoolSynchronized pool of objects. |