AudioAttributesCompat.Builder
public class AudioAttributesCompat.Builder
Builder class for AudioAttributesCompat objects.
example:
new AudioAttributes.Builder() .setUsage(AudioAttributes.USAGE_MEDIA) .setContentType(AudioAttributes.CONTENT_TYPE_MUSIC) .build();
By default all types of information (usage, content type, flags) conveyed by an
AudioAttributesCompat instance are set to "unknown". Unknown information will be interpreted as a default value that is dependent on the context of use, for instance a android.media.MediaPlayer will use a default usage of USAGE_MEDIA. See also AudioAttributes.Builder.
Summary
Public constructors |
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Builder()Constructs a new Builder with the defaults. |
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Constructs a new Builder from a given AudioAttributes |
Public methods |
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AudioAttributesCompat |
build()Combines all of the attributes that have been set and return a new |
AudioAttributesCompat.Builder |
setContentType(int contentType)Sets the attribute describing the content type of the audio signal, such as speech, or music. |
AudioAttributesCompat.Builder |
setFlags(int flags)Sets the combination of flags. |
AudioAttributesCompat.Builder |
setLegacyStreamType(int streamType)Sets attributes as inferred from the legacy stream types. |
AudioAttributesCompat.Builder |
setUsage(int usage)Sets the attribute describing what is the intended use of the the audio signal, such as alarm or ringtone. |
Public constructors
Builder
public Builder()
Constructs a new Builder with the defaults. By default, usage and content type are respectively USAGE_UNKNOWN and CONTENT_TYPE_UNKNOWN, and flags are 0. It is recommended to configure the usage (with setUsage) or deriving attributes from a legacy stream type (with setLegacyStreamType) before calling build to override any default playback behavior in terms of routing and volume management.
Builder
public Builder(AudioAttributesCompat aa)
Constructs a new Builder from a given AudioAttributes
| Parameters | |
|---|---|
AudioAttributesCompat aa |
the AudioAttributesCompat object whose data will be reused in the new Builder. |
Public methods
build
public AudioAttributesCompat build()
Combines all of the attributes that have been set and return a new AudioAttributesCompat object.
| Returns | |
|---|---|
AudioAttributesCompat |
a new |
setContentType
public AudioAttributesCompat.Builder setContentType(int contentType)
Sets the attribute describing the content type of the audio signal, such as speech, or music.
| Parameters | |
|---|---|
int contentType |
the content type values, one of |
| Returns | |
|---|---|
AudioAttributesCompat.Builder |
the same Builder instance. |
setFlags
public AudioAttributesCompat.Builder setFlags(int flags)
Sets the combination of flags.
This is a bitwise OR with the existing flags.
| Parameters | |
|---|---|
int flags |
a combination of |
| Returns | |
|---|---|
AudioAttributesCompat.Builder |
the same Builder instance. |
setLegacyStreamType
public AudioAttributesCompat.Builder setLegacyStreamType(int streamType)
Sets attributes as inferred from the legacy stream types.
Warning: do not use this method in combination with setting any other attributes such as usage, content type, or flags, as this method will overwrite (the more accurate) information describing the use case previously set in the Builder. In general, avoid using it and prefer setting usage and content type directly with setUsage and setContentType.
Use this method when building an AudioAttributes instance to initialize some of the attributes by information derived from a legacy stream type.
| Parameters | |
|---|---|
int streamType |
one of |
| Returns | |
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AudioAttributesCompat.Builder |
this same Builder instance. |
setUsage
public AudioAttributesCompat.Builder setUsage(int usage)
Sets the attribute describing what is the intended use of the the audio signal, such as alarm or ringtone.
| Returns | |
|---|---|
AudioAttributesCompat.Builder |
the same Builder instance. |