ScaleAndRotateTransformation.Builder
public final class ScaleAndRotateTransformation.Builder
A builder for ScaleAndRotateTransformation instances.
Summary
Public constructors |
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Builder()Creates a builder with default values. |
Public methods |
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ScaleAndRotateTransformation |
build() |
ScaleAndRotateTransformation.Builder |
@CanIgnoreReturnValueSets the counterclockwise rotation degrees. |
ScaleAndRotateTransformation.Builder |
@CanIgnoreReturnValueSets the x and y axis scaling factors to apply to each frame's width and height. |
Public constructors
Public methods
setRotationDegrees
@CanIgnoreReturnValue
public ScaleAndRotateTransformation.Builder setRotationDegrees(float rotationDegrees)
Sets the counterclockwise rotation degrees.
The default value, 0, corresponds to not applying any rotation.
The output frame's width and height are adjusted to preserve all input pixels. The rotated input frame is fitted inside an enclosing black rectangle if its edges aren't parallel to the x and y axes, to form the output frame.
| Parameters | |
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float rotationDegrees |
The counterclockwise rotation, in degrees. |
| Returns | |
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ScaleAndRotateTransformation.Builder |
This builder. |
setScale
@CanIgnoreReturnValue
public ScaleAndRotateTransformation.Builder setScale(float scaleX, float scaleY)
Sets the x and y axis scaling factors to apply to each frame's width and height.
The values default to 1, which corresponds to not scaling along both axes.
| Parameters | |
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float scaleX |
The multiplier by which the frame will scale horizontally, along the x-axis. |
float scaleY |
The multiplier by which the frame will scale vertically, along the y-axis. |
| Returns | |
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ScaleAndRotateTransformation.Builder |
This builder. |