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Guard

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Redirected from Guard 3)
For the skill known as "Guard" in Radiant Dawn, see Guard (Radiant Dawn). For the skill in Berwick Saga, see Saga:Guard.
Guard


Icon of the Cancel skill in Radiant Dawn.


Can cancel an enemy's counterattack.

Type(s)
  • Personal (Path of Radiance, Radiant Dawn)
  • Passive (Type B) (Heroes)
Capacity

10 (Path of Radiance, Radiant Dawn)

First game

Path of Radiance

Guard, also known as Cancel, (Japanese: キャンセル Cancel) is a combat skill which first appeared in Fire Emblem: Path of Radiance. In Path of Radiance and Radiant Dawn, it is a personal skill equippable to any unit that, when activated, gives successful hits by its user the added ability of completely preventing the enemy from counterattacking or double attacking them afterward for the rest of the round of combat, temporarily protecting the user from the risk of being damaged by the enemy.

In Heroes, Guard is a four-tiered type B passive skill (whose individual tiers are known as Guard 1, Guard 2, Guard 3, and Guard 4 in order from lowest to highest), and is a skill that slows down the target's cooldown for special skills when the user's HP is at or above a certain threshold at the start of combat; the percentage of total HP required to activate the skill decreases with the skill's tier. It should be noted, however, that despite Guard's help description, its actual effect in practice is that it merely pauses the target's special cooldown counter. This is due to the fact that the special cooldown counter always counts down by 1 when the unit is either hit, or performs an attack, and Guard does not nullify this; as a result, this charge is merely canceled out by Guard, resulting in no actual change to the target's cooldown counter. As a result, Guard will not prevent a special skill from being activated if the target's special cooldown is already at 0 at the start of a battle.

Data

In the main Fire Emblem series

Game Icon Effect Activation Capacity Notes
Path of Radiance Nullifies any further attacks from the target in the current round of attack. (Skill)% 10 --
Radiant Dawn Nullifies any further attacks from the target in the current round of attack. (Skill)% 10 Can only activate if the user initiates combat

In other Fire Emblem series titles

Game Icon Type Effect SP cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Guard 1)
B If user's HP = 100% at start of combat, inflicts −1 special cooldown charge per attack on foe. 50 -- -- --
Heroes
(Guard 2)
B If user's HP ≥ 90% at start of combat, inflicts −1 special cooldown charge per attack on foe. 100 Guard 1 -- --
Heroes
(Guard 3)
B If user's HP ≥ 80% at start of combat, inflicts −1 special cooldown charge per attack on foe. 200 Guard 2 -- --
Heroes
(Guard 4)
B If user's HP ≥ 25% at start of combat, inflicts −4 attack and −1 special cooldown charge per attack on foe and foe's first attack deals −30% damage. 300 Guard 3 -- --

Availability

Path of Radiance

Units Haar
Items Guard

Radiant Dawn

Units LeonardoHaar
Items Cancel

Heroes

Method Data
Guard 1 Guard 2 Guard 3 Guard 4
Unit (★★★) Caellach: Tiger EyeHaar: Black TempestJulius: Scion of DarknessLeon: True of HeartLeonardo: Freedom's ArrowLinus: Savage DogLuthier: Odd WayfarerNaesala: Sky's ShadowTitania: Mighty Mercenary Leonardo: Freedom's ArrowLinus: Savage DogLuthier: Odd WayfarerNaesala: Sky's Shadow
Unit (★★★★) Caellach: Tiger EyeHaar: Black TempestJulius: Scion of DarknessLeon: True of HeartTitania: Mighty Mercenary Leonardo: Freedom's ArrowLinus: Savage DogLuthier: Odd WayfarerNaesala: Sky's Shadow
Unit (★★★★★) Alfonse: Heir to OpennessAlfonse: Opening MiracleAskr: Open HarvestCorrin: Child of DuskGotoh: White SageHelbindi: Savage ScourgeLyn: Wind's EmbraceMicaiah: Priestess of DawnMorgan: Lass from AfarReginn: Full-Tilt BrideSakura: Gentle Nekomata Alfonse: Heir to OpennessAlfonse: Opening MiracleAskr: Open HarvestCorrin: Child of DuskGotoh: White SageHelbindi: Savage ScourgeLyn: Wind's EmbraceMicaiah: Priestess of DawnMorgan: Lass from AfarReginn: Full-Tilt BrideSakura: Gentle Nekomata Alfonse: Heir to OpennessAlfonse: Opening MiracleAskr: Open HarvestCaellach: Tiger EyeCorrin: Child of DuskGotoh: White SageHaar: Black TempestHelbindi: Savage ScourgeJulius: Scion of DarknessLeon: True of HeartLyn: Wind's EmbraceMicaiah: Priestess of DawnMorgan: Lass from AfarReginn: Full-Tilt BrideSakura: Gentle NekomataTitania: Mighty Mercenary Corrin: Child of DuskGotoh: White Sage
Tempest Trials Life & Death Finale: 20,000 points
Sacred Seal Forge 100 Transparent Badge, 20 Great Transparent Badge, 40 Sacred Coin 200 Transparent Badge, 60 Great Transparent Badge, 50 Sacred Coin, Guard 1 seal 1,000 Transparent Badge, 400 Great Transparent Badge, 100 Sacred Coin, Guard 2 seal

Flavor text

Game Text
(English)
Text
(Japanese)
Path of Radiance
(skill assignment menu)
In certain conditions,
nullifies one enemy
attack.
All units
一定の確率で、相手の
攻撃を1回無効にする
取得可能
全ユニット
Path of Radiance
(help)
In certain conditions, nullifies
one enemy attack.
一定の確率で
相手の攻撃を1回無効にします
Radiant Dawn
(skill assignment menu)
Can cancel an enemy's
counterattack.
発動すると
敵の反撃を封じる
Radiant Dawn
(help)
Can cancel an enemy's counterattack.
発動すると
敵の反撃を封じる
Heroes
(Guard 1)
At start of combat, if unit's HP = 100%, inflicts
Special cooldown charge -1 on foe per attack.
(Only highest value applied. Does not stack.)
戦闘開始時、自身のHPが100%なら敵の奥義発動
カウント変動量-1(同系統効果複数時、最大値適用)
Heroes
(Guard 2)
At start of combat, if unit's HP ≥ 90%, inflicts
Special cooldown charge -1 on foe per attack.
(Only highest value applied. Does not stack.)
戦闘開始時、自身のHPが90%以上なら敵の奥義発動
カウント変動量-1(同系統効果複数時、最大値適用)
Heroes
(Guard 3)
At start of combat, if unit's HP ≥ 80%, inflicts
Special cooldown charge -1 on foe per attack.
(Only highest value applied. Does not stack.)
戦闘開始時、自身のHPが80%以上なら敵の奥義発動
カウント変動量-1(同系統効果複数時、最大値適用)
Heroes
(Guard 4)
At start of combat, if unit's HP ≥ 25%, inflicts
Atk-4 and Special cooldown charge -1 on foe
per attack during combat (only highest value
applied; does not stack) and reduces damage
from foe's first attack during combat by 30%.
戦闘開始時、自身のHPが25%以上なら、
戦闘中、敵の攻撃-4、
敵の奥義発動カウント変動量-1
(同系統効果複数時、最大値適用)、
最初に受けた攻撃のダメージを30%軽減

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

• Guard
• Cancel

• This name is used in Path of Radiance and Heroes; it was likely used in Heroes as it was introduced in a Path of Radiance-themed banner.
• This name is used in Radiant Dawn.

Japanese

キャンセル

Romanized as CANCEL in its internal file name in Radiant Dawn. In Path of Radiance, the skill is internally referred to as DEFENCE, which may be why the localization renamed it to "Guard".

Spanish

• Defensa
• Cancelar

• Defense. This name is used in Path of Radiance.
• Cancel. This name is used in Radiant Dawn and Heroes.

French

• Garde
• Négation

• Guard. This name is used in Path of Radiance.
• Negation. This name is used in Radiant Dawn and Heroes.

German

• Wache
• Wacht

• Guard. This name is used in Path of Radiance.
• Guard. This name is used in Radiant Dawn and Heroes.

Italian

• Guardia
• Neutralizza

• Guard. This name is used in Path of Radiance.
• Nullify. This name is used in Radiant Dawn and Heroes.

Portuguese

Guarda

Guard

Traditional Chinese

取消

Cancel

Gallery

References

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