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Aether

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
This article is about the skill. "Aether" is also the name of the special type of stamina used in Fire Emblem Heroes's Aether Raids mode.
Aether


Icon of the Aether skill in Radiant Dawn.


Use Sol and Luna in succession. Trigger % = (Skill stat ÷ 2)

Type(s)

Class (Mastery)

Capacity
  • 20 (in Path of Radiance)
  • 30 (in Radiant Dawn)
First game

Path of Radiance

Aether (pronounced /⁠ˈiθɚ⁠/[key][1]; Japanese: 天空 Heavens) is an offensive skill which debuted in Fire Emblem: Path of Radiance. When activated, Aether deals two consecutive blows to the enemy. The first blow has the effect of the Sol skill, draining hit points from the target to heal the user, and the second has that of Luna, bypassing the target's defensive stats. As with the two base skills themselves, the specific effects of Aether vary somewhat beyond this from game to game.

Aether is primarily available only to the protagonists of certain games, and is most commonly associated with Ike and, to a lesser extent, Chrom and Lucina. It is traditionally obtained after class changing, as a mastery skill in Path of Radiance and Radiant Dawn, tied to Ike and Greil's classes, Lord, Hero and Vanguard, and as a class skill learned by Great Lords in Awakening. In Fates, in addition to Ike and Lucina possessing the skill as amiibo units, it is possible to teach Aether to any other unit in the game as a downloadable content reward.

Data

In the main Fire Emblem series

Game Icon Effect Activation Capacity Notes
Path of Radiance Strikes twice consecutively; the first strike restores (damage dealt) HP to the user, and the second treats the target as if it has a 50% penalty to defense during the strike. (Skill)% 20 Nullified against Nihil, or if either combatant has Parity.
For further mechanics, see Offensive skill § Path of Radiance and Radiant Dawn.
Radiant Dawn Strikes twice consecutively; the first strike restores (damage dealt) HP to the user, and the second treats the target as if it has 0 defense during the strike. (Skill/2)% 30 Nullified against Nihil, or if either combatant has Parity active.
For further mechanics, see Offensive skill § Path of Radiance and Radiant Dawn.
Awakening Strikes twice consecutively; the first strike restores (damage dealt / 2) HP to the user, and the second treats the target as if it has a 50% penalty to defense and resistance during the strike. (Skill/2)% -- For further mechanics, see Offensive skill § Awakening.
Fates Strikes twice consecutively; the first strike restores (damage dealt / 2) HP to the user, and the second treats the target as if it has a 50% penalty to defense and resistance during the strike. (Skill/2)% -- If the foe has Dragonskin, the defense penalty and healing are reduced to 25%, or 37.5% if the user has the Blazing, Shadow, or Omega Yato equipped.
For further mechanics, see Offensive skill § Fates.

In other Fire Emblem series titles

Game Icon Effect Cooldown SP cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
Treats foe's defense and resistance as if inflicted −50% and restores (damage dealt × 50%) HP to user. 5 500 Luna or Sol Staves --

Availability

Path of Radiance

Classes (Occult) Hero (Usable only through hacking)[2]Lord

Radiant Dawn

Classes Vanguard

Awakening

Units Ike (Both versions)Lucina • (Kjelle or Cynthia), if Chrom was their father • (Morgan), if Lucina was her mother
Classes Great Lord (Learned at level 5)

Fates

Classes Vanguard (Learned from level 25 and up)Great Lord (Learned from level 25 and up)
Items Aether

Heroes

Method Data
Unit (★★★★★) Chrom: Exalted PrinceChrom: Knight ExaltGreil: Heroic ExemplarIke: Brave MercenaryIke: Young MercenaryLucina: Brave PrincessLucina: Future WitnessNerþuz: New-Year Doter

Other appearances

Super Smash Bros. series

This article or section is a short summary of Aether.
SmashWiki features a more in-depth article.

Ike

Ike using Aether in Super Smash Bros. for Wii U.

In Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Wii U, and Super Smash Bros. Ultimate, Aether is Ike's up special move. Its appearance is modified from its Fire Emblem appearances in that it entails only a single strike, omitting the second upward slash, and none of the added effects from Fire Emblem apply. Additionally, Ike's Final Smash is Great Aether, characterized as a significantly more powerful variation of Aether and possibly inspired by Ike's final strike against Ashera in Radiant Dawn.

Super Smash Bros. for Nintendo 3DS and Wii U introduced character customization, including alternate variations on each character's special moves. Like all special moves in the two games, Aether has two variations, which are found at random and collected during the course of the game's other modes.

  • Aether Drive (Japanese: 進天空 Advancing Heavens) alters Ike's trajectory to give him more horizontal distance, flinging Ragnell upwards diagonally and following it in that direction.
  • Aether Wave (Japanese: 天空波 Heavens Wave) is less powerful, but flings a long-distance shock wave upon landing.

Chrom

Chrom uses Aether as his Final Smash in Super Smash Bros. Ultimate, based on its Awakening animation. It is known as Awakening Aether. When initiated, he yells "Anything can change!", "Now I'm mad!", or "Your end has come!", which are some of his critical/skill trigger quotes from Awakening (although he said "Now I'm angry!" in Awakening instead), and then yells "Ae...ther!" when performing the attack.

Code Name: S.T.E.A.M.

In his guest appearance in Code Name: S.T.E.A.M., Aether is Ike's special ability. It inflicts high damage on enemies stationed in front of Ike when it is activated. However, it can only be used once per attempt at a chapter.

Fire Emblem Cipher

Aether is present as a skill on one card in Fire Emblem Cipher: B05-089SR Radiant Hero, Ike. It is a trigger skill which activates automatically when Ike is used to attack the opponent's lord unit, which adds +10 attack power to Ike until the end of the opponent's next turn. If the player chooses to do so, Aether also allows him to automatically destroy any two other enemy units in addition to their attack on the opponent's lord, in exchange for a steep price in bonds. Ike's other skill on this card, Memories of War, allows the player to reduce the bond cost of Aether depending on how many cards have been stacked underneath Ike's card.

Dragalia Lost

This article or section is a short summary of Aether in Dragalia Lost.
Dragalia Lost Wiki features a more in-depth article.

Aether is one of Chrom's skills in the game. When he is fought as a boss enemy, it is only used as an unavoidable attack when he is in his overdrive state.

An alternative version of Aether that shares its name with his Final Smash in the Super Smash Bros. series, Awakening Aether, can be used by him under certain conditions when he is under the control of the player as a playable character.

Flavor text

Game Text
(English)
Text
(Japanese)
Path of Radiance
(skill assignment menu)
In certain instances,
triggers both Sol and
Luna consecutively.
Lord
一定の確率で、スキル
『太陽』と『月光』の
2回攻撃を行なう
取得可能
ロード
Path of Radiance
(help)
In certain instances, triggers
both Sol and Luna
consecutively.
一定の確率で
スキル『太陽』と『月光』の
2回攻撃を行ないます
Radiant Dawn
(skill assignment menu)
Can launch consecutive
attacks of Sol
and Luna.
Cannot unassign
発動すると『太陽』と
『月光』の効果を持つ
2回連続攻撃をおこなう
書に戻せない
Radiant Dawn
(help, NTSC)
Can launch consecutive attacks of Sol
and Luna.
Vanguard
発動すると『太陽』と『月光』の
効果を持つ2回連続攻撃をおこなう
【神将奥義】
Radiant Dawn
(help, PAL)
Can launch consecutive attacks, using the
power of Sol and Luna.
Vanguard
--
Awakening
Use Sol and Luna in succession.
Trigger % = (Skill stat ÷ 2)
技÷2%の確率で発動
太陽と月光の2回連続攻撃
Fates
Use Sol and Luna in succession when
attacking. Trigger % = (Skill stat × 0.5)
攻撃時、技×0.5%で発動
太陽と月光の2回連続攻撃
Heroes
Treats foe's Def/Res as if reduced by 50% during
combat. Restores HP = half of damage dealt.
敵の守備、魔防-50%扱いで攻撃
与えたダメージの50%自分を回復

Trivia

  • It is possible that the first hit of Ike's Aether animation in Path of Radiance and Radiant Dawn, which entails throwing his weapon in the air and catching it mid-jump to strike, is a reference to the Mercenary's critical hit animation in the Game Boy Advance games (pictured).
  • Aether shares its Italian name, Etere, with the Aureola weapon.
  • In Path of Radiance, Aether is unusual in that while Ike is only able to activate it at 1 range, Greil – if hacked into the game and assigned the skill – is able to activate Aether at 2 range if he attacks with a throwing axe.[2]

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Aether

Latin: sky, the heavens. Traditionally, "aether" or "ether" was a classical element defined as the substance of the universe beyond Earth, i.e. space.

Japanese

天空

Heavens. Referred to as SUNMOON in its internal file name in Path of Radiance, and as AETHER in the same in Radiant Dawn.

Spanish

Éter

Ether

French

Ether

Ether

German

Aithir

Ether

Italian

Etere

Ether

Portuguese

Éter

Ether

Russian

Небеса

Heavens. Used only in the Russian version of Super Smash Bros. for Nintendo 3DS and Wii U, as no Fire Emblem game has as yet been officially released in the region.

Korean

에테르
천공

• Transliteration of "Aether", as above. Used in Super Smash Bros. games and Code Name: S.T.E.A.M..
• Heavens. Used in Fire Emblem Fates.

Traditional Chinese

天空

Heavens

Gallery

Other appearances

References

  1. Ike and Chrom in the Super Smash Bros. series
  2. 2.0 2.1 Fedule, Fire Emblem: Path of Radiance Part 85: Trial Maps - Escape, Let's Play Archive, Published: August 21, 2012, Retrieved: March 5, 2015

See also

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