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Killing Intent
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Killing Intent (Japanese: 死んでほしいの I Want You to Die) is a passive type B skill which debuted in Fire Emblem Heroes; Killing Intent comes in only one tier. Killing Intent is a skill that drops the speed and resistance of the enemy if it is injured or has a penalty applied to it and, when the user initiates combat in such conditions, the user deals their follow-up strike prior to the target's counterattack.
Data
| Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
|---|---|---|---|---|---|---|---|---|
| Heroes (Killing Intent) |
B | If foe's HP ≤ 99% or foe has active penalty at start of combat, inflicts −5 each to foe's speed and resistance, and if user initiates combat, user can make follow-up attack before foe's counterattack. | 300 | -- | -- | ✗ | -- | |
| Heroes (Killing Intent+) |
B | Inflicts "foe's attack's deal +10 damage" to nearest foes within 5 spaces and enemies within 2 spaces of those foes through their next actions. If foe's HP ≤ 99% or foe has active penalty at start of combat, inflicts −5 each to foe's speed and resistance, and if user initiates combat, user can make follow-up attack before foe's counterattack. |
300 | Killing Intent | -- | ✗ | -- |
Availability
Heroes
| Method | Data | |
|---|---|---|
| Killing Intent | Killing Intent+ | |
| Unit (★★★★★) | Thrasir: Omnicidal Witch | Thrasir: Omnicidal Witch |
Flavor text
| Game | Text (English) |
Text (Japanese) |
|---|---|---|
| Heroes (Killing Intent) |
At start of combat, if foe's HP < 100% or
if【Penalty】is active on foe, inflicts Spd/Res-5 on foe, and if unit initiates combat, unit can make a follow-up attack before foe can counterattack. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
戦闘開始時、敵のHPが99%以下、
または、敵が【不利な状態異常】を受けている時、 敵の速さ、魔防-5、かつ自分から攻撃した時、 追撃可能なら自分の攻撃の直後に追撃を行う 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
| Heroes (Killing Intent+) |
At start of turn, inflicts【Exposure】on nearest
foes within 5 spaces of unit and foes within 2 spaces of those foes through their next actions. At start of combat, if foe's HP ≤ 99% or if【Penalty】is active on foe, inflicts Spd/Res-5 on foe during combat, and also, if unit initiates combat, unit can make a follow-up attack before foe can counterattack. 【Exposure】 Foe's attacks deal +10 damage. 【Penalty】 All effects that last "on foe through its next action." Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard). |
ターン開始時、自分の周囲5マス以内にいる最も近い
敵とその周囲2マス以内の敵に 【弱点露呈】を付与(敵の次回行動終了まで) 戦闘開始時、敵のHPが99%以下、 または、敵が【不利な状態異常】を受けている時、 戦闘中、敵の速さ、魔防-5、かつ自分から攻撃した時、 戦闘中、追撃可能なら自分の攻撃の直後に追撃を行う 【弱点露呈】 敵から受けた攻撃のダメージ+10 【不利な状態異常】 「敵の次回行動終了まで」の効果全般 (弱化、移動制限、パニック、反撃不可、 相性激化、キャンセル等) |
Etymology and other languages
| Names, etymology, and in other regions | ||
|---|---|---|
| Language | Name | Definition, etymology, and notes |
| English |
Killing Intent |
-- |
| Japanese |
死んでほしいの |
I want you to die |
| Spanish |
Furia homicida |
Homicidal fury |
| French |
Intention mortelle |
Deadly intention |
| German |
Tödliche Absicht |
Deadly intent |
| Italian |
Furia assassina |
Murderous fury |
| Portuguese |
Intuito de matar |
Intuition to kill |
| Traditional Chinese |
從世上消失吧 |
Disappear from this world |
