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Spurn

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Spurn


Icon of the Spurn 1 skill in Heroes.

Type(s)

Passive (Type B)

First game

Heroes

Spurn (Japanese: 回避・怒り Avoidance · Wrath) is a four-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Spurn 1, Spurn 2, Spurn 3, and Spurn 4 in order from lowest to highest. Spurn reduces the damage its user takes based on the difference between their speed and their foe's, and boosts their damage when triggering a special skill at low HP; the maximum damage reduction and the HP threshold required to activate the secondary effect increases with the skill's tier.

Data

Game Icon Type Effect SP cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
(Spurn 1)
B If user's speed > foe's speed, user takes −⁠([user's speed − foe's speed] × 2; maximum: 20)% damage (excluding from Røkkr area-of-effect specials).
If user's HP ≤ 25% and user's attack can trigger special, user deals +5 damage when special triggers.
60 -- Infantry
Swords Lances Axes
--
Heroes
(Spurn 2)
B If user's speed > foe's speed, user takes −⁠([user's speed − foe's speed] × 3; maximum: 30)% damage (excluding from Røkkr area-of-effect specials).
If user's HP ≤ 50% and user's attack can trigger special, user deals +5 damage when special triggers.
120 Spurn 1 Infantry
Swords Lances Axes
--
Heroes
(Spurn 3)
B If user's speed > foe's speed, user takes −⁠([user's speed − foe's speed] × 4; maximum: 40)% damage (excluding from Røkkr area-of-effect specials).
If user's HP ≤ 75% and user's attack can trigger special, user deals +5 damage when special triggers.
240 Spurn 2 Infantry
Swords Lances Axes
--
Heroes
(Spurn 4)
B Inflicts −4 each to foe's speed and defense during combat.
If user's speed is compared to another unit's, treats user's speed as if granted +7.
If user's speed > foe's speed, user takes −⁠([user's speed − foe's speed] × 5; maximum: 50)% damage (excluding from Røkkr area-of-effect specials).
If user's HP ≤ 75% and user's attack can trigger special, user deals +5 damage when special triggers.
If foe's attack triggers user's special, user's next attack deals +5 damage.
300 Spurn 3 Infantry
Swords Lances Axes
--

Availability

Heroes

Method Data
Spurn 1 Spurn 2 Spurn 3 Spurn 4
Unit (★★★★) Lon'qu: Spring Jitters Lon'qu: Spring Jitters
Unit (★★★★★) Fjorm: Seaside ThawFramme: Spring FangirlKris: Unknown HeroKris: Unsung HeroMalice: Deft SellswordMareeta: Astra AwakenedMarth: Prince of LightRoy: Blazing LionTimerra: Trick or Meat Fjorm: Seaside ThawFramme: Spring FangirlKris: Unknown HeroKris: Unsung HeroMalice: Deft SellswordMareeta: Astra AwakenedMarth: Prince of LightRoy: Blazing LionTimerra: Trick or Meat Fjorm: Seaside ThawFramme: Spring FangirlKris: Unknown HeroKris: Unsung HeroLon'qu: Spring JittersMalice: Deft SellswordMareeta: Astra AwakenedMarth: Prince of LightRoy: Blazing LionTimerra: Trick or Meat Fjorm: Seaside ThawFramme: Spring FangirlTimerra: Trick or Meat

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Spurn 1)
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 2 (max 20%). If unit's HP ≤ 25% and
unit's attack can trigger their Special, deals +5
damage when Special triggers.
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを
速さの差×2%軽減(最大20%)
(巨影の範囲奥義を除く)

自身のHP25%以下で、攻撃時発動の奥義装備時、
奥義発動時、奥義によるダメージ+5
Heroes
(Spurn 2)
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 3 (max 30%). If unit's HP ≤ 50% and
unit's attack can trigger their Special, deals +5
damage when Special triggers.
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを
速さの差×3%軽減(最大30%)
(巨影の範囲奥義を除く)

自身のHP50%以下で、攻撃時発動の奥義装備時、
奥義発動時、奥義によるダメージ+5
Heroes
(Spurn 3)
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%). If unit's HP ≤ 75% and
unit's attack can trigger their Special, deals +5
damage when Special triggers.
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを
速さの差×4%軽減(最大40%)
(巨影の範囲奥義を除く)

自身のHP75%以下で、攻撃時発動の奥義装備時、
奥義発動時、奥義によるダメージ+5
Heroes
(Spurn 4)
Inflicts Spd/Def-4 on foe during combat. If a
skill compares unit's Spd to foe or ally's Spd,
treats unit's Spd as if granted +7. If unit's
Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 5 (max 50%). If unit's HP ≤ 75% and
unit's attack can trigger unit's Special, deals +5
damage when Special triggers. If foe's attack
triggers unit's Special, unit's next attack deals
+5 damage (resets at end of combat).
戦闘中、敵の速さ、守備-4

速さの差を比較するスキルの比較判定時、
自身の速さ+7として判定

速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを
速さの差×5%軽減(最大50%)
(巨影の範囲奥義を除く)

自身のHP75%以下で、攻撃時発動の奥義装備時、
奥義発動時、奥義によるダメージ+5

敵から攻撃を受ける際に発動する奥義発動時、
次の自分の攻撃のダメージ+5(その戦闘中のみ)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Spurn

--

Japanese

回避・怒り

Avoidance · Wrath; a combination of other speed-based damage reduction skills (e.g. Close Call and Repel) and Wrath.

Spanish

Aversión

Aversion

French

Refus

Refusal

German

Zurückweisung

Refusal

Italian

Sdegno

Resentment

Portuguese

Aversão

Aversion

Traditional Chinese

迴避・憤怒

Avoid · wrath

See also

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