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Resistance Tactic

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Resistance Tactic


Icon of the Res Tactic 1 skill in Heroes.

Type(s)

Passive (Type C)

First game

Heroes

Resistance Tactic (Japanese: 魔防の指揮 Resistance Command) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Res Tactic 1, Res Tactic 2, and Res Tactic 3 in order from lowest to highest. Res Tactic boosts the resistance of all nearby allies whose movement type composes at most 2 of the party's members; the size of the boost increases with the skill's tier.

Data

Game Icon Type Effect SP cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Res Tactic 1)
C At start of turn, grants +2 resistance to allies within 2 spaces for 1 turn; granted only if number of ally's movement type on team ≤ 2 60 -- -- --
Heroes
(Res Tactic 2)
C At start of turn, grants +4 resistance to allies within 2 spaces for 1 turn; granted only if number of ally's movement type on team ≤ 2 120 Res Tactic 1 -- --
Heroes
(Res Tactic 3)
C At start of turn, grants +6 resistance to allies within 2 spaces for 1 turn; granted only if number of ally's movement type on team ≤ 2 240 Res Tactic 2 -- --

Availability

Heroes

Method Data
Res Tactic 1 Res Tactic 2 Res Tactic 3
Unit (★★★) L'Arachel: Princess of Light
Unit (★★★★) Canas: Wisdom Seeker Canas: Wisdom SeekerL'Arachel: Princess of Light Canas: Wisdom Seeker
Unit (★★★★★) Sharena: Spring Princess Sharena: Spring Princess L'Arachel: Princess of LightSharena: Spring Princess
Tempest Trials Feud of the Fangs: 20,000 points
Sacred Seal Forge 100 Transparent Badge, 20 Great Transparent Badge, 20 Sacred Coin 200 Transparent Badge, 60 Great Transparent Badge, 50 Sacred Coin, Res Tactic 1 seal 1,000 Transparent Badge, 400 Great Transparent Badge, 100 Sacred Coin, Res Tactic 2 seal

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Res Tactic 1)
At start of turn, grants Res+2 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team
≤ 2.
ターン開始時、周囲2マスの味方の魔防+2(1ターン)
ただし、現在の部隊内で、
同じ移動タイプが2体以下の味方のみが対象
Heroes
(Res Tactic 2)
At start of turn, grants Res+4 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team
≤ 2.
ターン開始時、周囲2マスの味方の魔防+4(1ターン)
ただし、現在の部隊内で、
同じ移動タイプが2体以下の味方のみが対象
Heroes
(Res Tactic 3)
At start of turn, grants Res+6 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team
≤ 2.
ターン開始時、周囲2マスの味方の魔防+6(1ターン)
ただし、現在の部隊内で、
同じ移動タイプが2体以下の味方のみが対象

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Resistance Tactic

Abbreviated as Res Tactic.

Japanese

魔防の指揮

Resistance Command

Spanish

Estrategia Resistencia

Resistance strategy; abbreviated as Estrategia Res in the European localization and as Estrategia Res. in the American localization.

French

Tactique Résistance

Resistance tactic; abbreviated as Tactique Rés.

German

Resistenz-Taktik

Resistance Tactic; abbreviated as Res.-Taktik.

Italian

Tattica Resistenza

Resistance tactic; abbreviated as Tattica Res.

Portuguese

Tática Resistência

Resistance tactic; abbreviated as Tática Res.

Traditional Chinese

魔防指揮

Command Magic defense

See also

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