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Calill

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This page has been marked as a stub. Please help improve the page by adding information.

Calill


Artwork of Calill from Path of Radiance.


A self-proclaimed "master of the magic arts." She fought in the Mad King's War, then married her sweetheart, Largo, and opened a shop in Crimea. She was once Tormod's teacher.

Gender

Female

Race

Beorc

Family
Nationality

Begnion[1][2]

Starting class

Appearance(s)

Beauty, brains, and brawn... Sigh! The goddess has seen fit to put the abilities of three people into one delectable package.
— Calill

Calill (Japanese: カリル Calill) is a fire sage from Begnion. She is the wife of Largo and the adoptive mother of Branded child Amy. She is good friends with Elincia and the Crimean Royal Knights. She is also the teacher of Tormod in fire magic.

Fire Emblem: Path of Radiance

Role


This section has been marked as a stub. Please help improve the page by adding information.


Calill first appears in Chapter 20. She joins the army if Ike talks to her in the base conversation "Woman". If Largo is recruited in Chapter 23, it is revealed that he and Calill have known each other for some time.

After the game ends, Calill opens a shop in Crimea. If both Calill and Largo are recruited, they open a shop and inn together and call it "General Ike's inn".

Starting stats and growth rates

Recruitment: Chapter 20, view base conversation "Woman"

Stats Growth Rates

Inventory Skills
 Elthunder
 Meteor
 Knife
 Nihil
 Knife
Weapon Levels
Swords -- Lances -- Axes -- Bows --
Fire magic B Thunder magic B Wind magic B Staves --

Analysis

This character analysis section may not be accurate to every player's experience.

Calill is a lategame prepromoted sage. Her base stats are competent enough to compete with a trained Soren, Ilyana, or Tormod. She has excellent 1-2 range combat, reliably doubling and dealing good magic damage. She is the first of two playable units with enough weapon level to use all anima siege tomes without any investment. She has good avoid, having solid base speed and luck. However, her durability is low, so she cannot take more than a few physical hits, limiting her enemy phase. Furthermore, she cannot use staves like other mages can, and is stuck with knives.

Calill has solid offensive growths, so she will continue to have good 1-2 range magic combat through the rest of the game. She has a good defense growth, but it is not enough to fix her bad base durability, so she will always be physically frail. She can keep up with other growth-based sages through the latter half of the game, effectively trading staves for good weapon levels and no investment.

Calill has Nihil which negates enemy skills. This can be useful on Maniac Mode, as some generic endgame enemies have skills, or boss slaying, but Nihil is otherwise not practical. But there is no reason to remove it unless the player wants to make space for other skills. Vantage and Wrath can be a powerful combination, as she has enough durability to reliably hit wrath health, and will one-shot most enemies with forge thunder crits. In the Japanese version, she can use 255% crit thunder tomes, so she can use a more deadly combination with just Vantage.

Calill has a dark affinity, which gives a slight attack and avoid boost, further making her a better glass cannon. Tormod and Geoffrey both have fire affinities, complementing her dark affinity's attack boost, but both of them will have much more movement than Calill. Nephenee's movement fits Calill better, but her wind affinity is less useful than Tormod and Geoffrey, giving avoid and accuracy.

Fire Emblem: Radiant Dawn

Role


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats and growth rates

Recruitment: Part II, Endgame, view base conversation "Calill"

Stats Growth Rates

Inventory Skills
 Elfire
 Meteor
 Thunder
 Vulnerary
 Nihil
 ShoveThis item or skill is locked to this unit.
Weapon Levels
Swords -- Lances -- Axes -- Bows -- Knives -- Strike weapons --
Fire magic A Thunder magic B Wind magic B Light magic -- Dark magic -- Staves --
Biorhythm
Best
Good
Normal
Bad
Worst
Note: The above stats are Calill's default stats. If a Radiant Dawn game was started via a data transfer from Path of Radiance and Calill managed to reach level 20 in her highest possible class in the Path of Radiance save file, any stat Calill capped in Path of Radiance will result in a boost to her base in the stat in question in Radiant Dawn. The boost is a +5 for max HP, and +2 for strength, magic, skill, speed, luck, defense or resistance. In addition, Calill's weapon level at the end of a transferred Path of Radiance game can result in an boost to her weapon experience in Radiant Dawn. See Data transfer § Fire Emblem: Radiant Dawn for more information.
Calill cannot gain enough points via level-up and stat-boosting items to cap luck, and thus cannot legitimately obtain a boost in it.
Contrary to popular belief, stats which Largo had capped in Path of Radiance are not added to Calill's base stats in Radiant Dawn.

Promotion stat gains

Class HP Str Mag Skill Spd Lck Def Res Con Mov Skills Weapon level
Archsage +4 +5 +2 +2 +2 +0 +5 +2 0 0  FlareThis item or skill is locked to this unit. Fire magic (x to A)
Thunder magic (x to D)
Wind magic (x to D)
Staves E

Availability

Part I Part II Part III Part IV
P 1 2 3 4 5 6 7 8 9 E P 1 2 3 E P 1 2 3 4 5 6 7 8 9 10 11 12 13 E P 1 2 3 4 5 Endgame
1 2 1 2 3 4 5
A A N A A S S S S S S S S S S S
Legend
  • R: Required for deployment
  • A: Available for deployment
  • E: Appears as an enemy unit
  • N: Appears as an NPC unit
  • P: Appears as a partner unit
  • S: Available if selected into the relevant army
  • F: Joins after preparations
  • U: Cannot be deployed, but inventory can be managed
See Availability chart/Radiant Dawn for more details on availability.

Analysis

This character analysis section may not be accurate to every player's experience.

Calill is a Fire Sage available in Chapter 2-E with the part II group, 3-9 with the Crimean Royal Knights, and joins Ike's group on Chapter 3-11. Her base stats are well-balanced for a magic user, having average to decent magic, skill, speed, luck, and resistance, but poor health, strength, and defense. She is excellent for damaging high-defense enemies due to being the only offensive magic user in Elincia's army, and she can also use her Meteor tome for siege-utility, especially in her joining chapter, which is a defense map. As she starts in an elevated position, she's at the perfect spot to safely snipe distant enemies with Meteor. She falls behind other units due to lack of a mount, though she can climb ledges to help compensate.

Path of Radiance Calill does not cap any stats on average but is viably possible if she is lucky. Contrary to popular belief, stats that Largo had capped in Path of Radiance are not added to Calill's base stats in Radiant Dawn, so only her capped stats add to her Radiant Dawn base stats.

Without investment, Calill will be underleveled when rejoining Ike's group. However, she can equip Geoffrey's or Astrid's Paragon in 3-9 to catch up. Her skill, speed, luck, and resistance growths are good, so with some levels, she can double frequently with good hitrates and avoid. Her magic growth is not as high, but is enough to easily patch after capping skill, speed, or luck. She can also use staves after promotion which gives her valuable utility. She can work with any part IV team, though she is most valuable on Micaiah's team due to full mobility on the desert. By endgame, Calill is the easiest Rexflame user to work with due to having the best availability, earlier Paragon than Tormod or Sanaki, good class caps with the Rexflame speed boost, and excellent growths for a magic user, but she still suffers from poor durability and mobility. However, the lackluster speed cap of her class will be a problem in the last couple of chapters, even with her good speed growth.

Calill has innate Nihil which is primarily beneficial if the player wants to use her for endgame, but is often better moved to more powerful endgame units. Adept improves her offense and complements her good speed growth. Vantage complements her good 1-2 range offense, speed, dark affinity, and self-healing Flare, letting her be more powerful on enemy phase but is still risky.

Calill has a dark affinity which gives a valuable attack and avoid boost. Her awkward availability means she benefits most from supporting units that are either among the Crimean Royal Knights, or join Ike's group late. Marcia and Sigrun give an attack boost that complements her dark affinity, though they are both fliers with very different mobility. Tanith gives a valuable avoid boost, turning both units into dodge tanks, but again she is another flier.

Personality

Calill is very confident about her abilities, introducing herself in Path of Radiance as a "World Class Sage". She criticizes people a lot of the time, even her husband Largo. She is also bossy to others, and gives orders even when not in charge. However, in her support conversations with Nephenee she shows that she has some knowledge of what it's like to be from the countryside.[3]

Supports

Path of Radiance

Main article: Calill/Supports (Path of Radiance)

Calill
Sage

Nephenee
Soldier
C: 1
B: 3
A: 5

Tormod
Mage
C: 2
B: 4
A: 6

Geoffrey
Paladin
C: 1
B: 2
A: 3

[[{{{support4}}}]]
[[]] [[File:Is gcn {{{affin4}}}affin.png|link={{{affin4}}} (affinity)]]
C: {{{c4}}}
B: {{{b4}}}
A: {{{a4}}}

[[{{{support5}}}]]
[[]] [[File:Is gcn {{{affin5}}}affin.png|link={{{affin5}}} (affinity)]]
C: {{{c5}}}
B: {{{b5}}}
A: {{{a5}}}

[[{{{support6}}}]]
[[]] [[File:Is gcn {{{affin6}}}affin.png|link={{{affin6}}} (affinity)]]
C: {{{c6}}}
B: {{{b6}}}
A: {{{a6}}}

[[{{{support7}}}]]
[[]] [[File:Is gcn {{{affin7}}}affin.png|link={{{affin7}}} (affinity)]]
C: {{{c7}}}
B: {{{b7}}}
A: {{{a7}}}
See Support § Path of Radiance for more details on supports.

Radiant Dawn

Bond supports


Calill
Fire Sage
Default bonds:
None.

[[{{{supportd1}}}]]
Bishop
Bonus:
{{{bonusd1}}}

[[{{{supportd2}}}]]
Bishop
Bonus:
{{{bonusd2}}}

[[{{{supportd3}}}]]
Bishop
Bonus:
{{{bonusd3}}}

[[{{{supportd4}}}]]
Bishop
Bonus:
{{{bonusd4}}}
Extra bonds:*

Nephenee
Halberdier
Bonus:
5

Tormod
Fire Sage
Bonus:
5

Geoffrey
Lance Paladin
Bonus:
5

[[{{{supporte4}}}]]
Bishop
Bonus:
{{{bonuse4}}}

[[{{{supporte5}}}]]
Bishop
Bonus:
{{{bonuse5}}}
See Support § Radiant Dawn for more details on supports.

Endings

Radiant Dawn

Calill, First-Rate Sage
Calill returned to running the store with her beloved Largo and daughter, Amy. Her bright smile cheered many hearts.

Quotes

Battle quotes

Don't dawdle above all. If you're going now, then hurry.
— An unused quote intended to be Calill's escape quote in Path of Radiance.
Ugh... No! I can't believe we'll have to retreat here... How embarrassing!
— Calill's escape quote in Radiant Dawn.
Tauroneo: Is that you, Calill? You look well! I heard you married Largo and opened a pub. How is Largo these days?
Calill: That fool went and lost his arm in an accident. No more fighting for him, that's for sure.
Tauroneo: Oh! Well, uh, I'm sorry to hear that.
Calill: Oh, but he's doing fine otherwise. A tough one, that man. Our business is doing great, and he's married to the best woman in the world! That's worth an arm or two, I'd say.
Tauroneo: Indeed. I'm glad you two are happy.
Calill: How about you, General? I told Largo that I'd visit you in Daein and see how you were doing.
Tauroneo: Me? I just… I only wish to meet a glorious end on the battlefield, fit for a general of Daein.
Calill: Mmm-hmm. Men are so full of it. I mean, honestly, are you even listening to how stupid that sounds?
Tauroneo: Wh-what do you mean–
Calill: What I mean is that you're stupid. You have people who care for you on both sides of this suicidal battle. And here you are, in the thick of things, looking to throw your life away! You selfish fool! Looks like I'll have to do this myself. I'm taking you back with me, General. The hard way.
Tauroneo: You have an interesting way of making your point.

— Calill, when fighting Tauroneo in Part III, Endgame in Radiant Dawn.

Death quotes

Oh, no! This is awful, but I won't break... I'm sorry, Largo. I couldn't grant your wish.
— Calill, in Path of Radiance.
Guh! No! I'm so...so sorry... Please...watch over Amy for me...
— Calill, in Radiant Dawn.

Other appearances

Fire Emblem Cipher

Calill is featured on one card in Fire Emblem Cipher.

Fire Emblem Cipher data for Calill
First-Rate Sage, Calill
Tellius

Female

Tome
"Beauty, brains, and brawn... Sigh! The goddess has seen fit to put the abilities of three people into one delectable package. Sounds like favoritism, doesn't it?"
Attack: 50 Support: 20 Range: 1-2 Deploy Cost: 3
Class: Sage Tier: Advanced Class Change Cost: 2
"I'll help you.": [Activate] [Once per turn] [Flip two bond cards] Until the end of the turn, this unit gains +30 attack, and can attack enemies in the Back Line regardless of range.
Eyes for Only One Man: [Always] If you have an allied "Largo", the cost of this unit's "I'll help you." is reduced by [Flip one bond card].
Card #B12-028N • Artist: Nekohayashi
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Calill .

Flavor text

Game Text
(English)
Text
(Japanese)
Radiant Dawn
A self-proclaimed “master of the
magic arts.” She fought in the
Mad King's War, then married her
sweetheart, Largo, and opened a
shop in Crimea. She was once
Tormod's teacher.
3年前の戦いでクリミア軍に参加した
自称一流の魔道使い。
終戦後は恋人ラルゴと結ばれ、
クリミア王都に小さな店を持つ。
トパックとは師弟関係を結んでいる。

Choose Your Legends placement history

Round Placement Character Votes
CYL 1
(2017)
591
Calill
Path of Radiance
132
598
Calill
Radiant Dawn
129
CYL 2
(2018)
584
(−7)

Calill
Path of Radiance
143
596
(−2)

Calill
Radiant Dawn
137
CYL 3
(2019)
410
(−31)

Calill
Path of Radiance
Radiant Dawn
370
CYL 4
(2020)
463
Calill
Radiant Dawn
Path of Radiance
227
(−143)
CYL 5
(2021)
451
(−12)

Calill
Radiant Dawn
Path of Radiance
163
(−64)
CYL 6
(2022)
376
(−77)

Calill
Radiant Dawn
Path of Radiance
220
CYL 7
(2023)
339
(−37)

Calill
Radiant Dawn
Path of Radiance
168
(−52)
CYL 8
(2024)
364
Calill
Radiant Dawn
Path of Radiance
159
(−9)
CYL 9
(2025)
268
(−96)

Calill
Radiant Dawn
Path of Radiance
194
(+35)
CYL 10
(2026)
219
(−49)

Calill
Radiant Dawn
Path of Radiance
165
(−29)
Total results This character has 12 entries across all Choose Your Legends polls. 2,207

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Calill

Japanese

カリル

Officially romanized as Calill. From Khalil (خليل), a Persian male given name, meaning close friend.

Spanish

Calill

--

French

Calill

--

German

Calill

--

Italian

Calill

--

Portuguese

Calill

Used in the Choose Your Legends polls for Fire Emblem Heroes.

Traditional Chinese

卡莉璐

Calill; used in the Choose Your Legends polls for Heroes.

Gallery

Official artwork

Portraits

Screenshots

Path of Radiance

Radiant Dawn

Cipher artwork

References

  1. 1.0 1.1 FE PoR: Calill Character Profile (P. 110) Translation | kantopia, www.kantopia.wordpress.com, Retrieved: 9 March 2018
  2. 2.0 2.1 FE RD: Calill Character Profile (P. 72) Translation | kantopia, www.kantopia.wordpress.com, Retrieved: 9 March 2018
  3. "Nephenee: ...You're not from the city at all!
    Calill: Shush! You didn't see anything! I'm a sophisticated urbanite, right?
    Nephenee: ...
    Calill: What? Surprised? Oh, come now. You're not the only one who doesn't want to be known as a country bumpkin. That's why I know how you feel.
    " — Calill and Nephenee's A support conversation, Fire Emblem: Path of Radiance
This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
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