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[obsolete] Bump mysql:mysql-connector-java from 5.1.36 to 8.0.28 in /commons#2

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[obsolete] Bump mysql:mysql-connector-java from 5.1.36 to 8.0.28 in /commons#2
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Bumps mysql:mysql-connector-java from 5.1.36 to 8.0.28.

Changelog

Sourced from mysql:mysql-connector-java's changelog.

Changelog

https://dev.mysql.com/doc/relnotes/connector-j/en/

Version 8.3.0

  • Fix for Bug#107107 (Bug#34101635), Redundant "Reset stmt" when setting useServerPrepStmts&cachePrepStmts to true. Thanks to Marcos Albe for his contribution.

  • Fix for Bug#19845752, COMMENT PARSING IS NOT PROPER IN CONNECTOR JDBC.

  • Fix for Bug#112884 (Bug#36043166), Setting a large timeout leads to errors when executing SQL.

  • WL#16077, Upgrade 3rd party libraries and tools.

  • WL#16074, Upgrade Protocol Buffers dependency to protobuf-java-3.25.1.

  • Fix for Bug#35929119, Issue with mysql-connector-j 8.0.33 connector (XDEVAPI) - getsession is slow.

  • Fix for Bug#111107 (Bug#36023972), CallableStatement::getParameterMetaData reports incorrect parameterCount.

  • Fix for Bug#109546 (Bug#34958912), executeUpdate throws SQLException on queries that are only comments.

  • Fix for Bug#112195 (Bug#35749998), getWarnings() of StatementImpl contains all warnings.

  • Fix for Bug#111360 (Bug#35488208), Unexpected list of permitted ciphers.

  • Fix for Bug#96582 (Bug#30222032), jdbc.MysqlParameterMetadata#isNullable doesnt check whether to be simple.

  • Fix for Bug#95796 (Bug#29907618), Parameter metadata inferred incorrectly when procedure or function doesn't exist.

  • Fix for Bug#73774 (Bug#19531305), Can't execute a stored procedure if exists function with same name.

Version 8.2.0

  • Fix for Bug#35811592, Missing implementation for Connection.releaseSavepoint().

  • Fix for Bug#91351 (Bug#28225464), MysqlConnectionPoolDataSource - autocommit status lost if global autocommit = 0.

  • WL#15197, Support WebauthN in fido authentication plugin.

  • Fix for Bug#107215 (Bug#34139593), ClassCastException: java.time.LocalDateTime cannot be cast to java.sql.Timestamp.

  • WL#15747, Remove autoDeserialize feature.

  • Fix for Bug#35358417, MySQL Connector/J is not parsing the sessionStateChanges from the OK_Packet correctly.

  • WL#15845, Stop building artifacts for old maven coordinates.

Version 8.1.0

... (truncated)

Commits
  • 7ff2161 Updating copyright years
  • b13af38 Fix for DateTimeTest according to changes in MySQL server.
  • 5c7b775 Update in test for Bug#96900 (30355150).
  • e1169ee Fix for Bug#99260 (31189960), statement.setQueryTimeout,creates a database co...
  • 05778ef Fix for Bug#103324 (32770013), X DevAPI Collection.replaceOne() missing match...
  • 48219f2 Fix for Bug#105197 (33461744), Statement.executeQuery() may return non-naviga...
  • 24cf7e2 Fix for Bug#105323 (33507321), README.md contains broken links.
  • ad46620 Fix for Bug#96900 (30355150), STATEMENT.CANCEL()CREATE A DATABASE
  • 4d19ea1 Fix for Bug#104067 (33054827), No reset autoCommit after unknown issue occurs.
  • bc45d35 Fix for Bug#85223 (25656020), MYSQLSQLXML SETSTRING CRASH.
  • Additional commits viewable in compare view

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Bumps [mysql:mysql-connector-java](https://github.com/mysql/mysql-connector-j) from 5.1.36 to 8.0.28.
- [Changelog](https://github.com/mysql/mysql-connector-j/blob/release/8.x/CHANGES)
- [Commits](mysql/mysql-connector-j@5.1.36...8.0.28)

---
updated-dependencies:
- dependency-name: mysql:mysql-connector-java
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot
dependabot Bot changed the base branch from 4.7.5 to 4.8 April 14, 2024 14:44
@neon-dev neon-dev closed this Apr 14, 2024
@dependabot
dependabot Bot deleted the dependabot/maven/commons/mysql-mysql-connector-java-8.0.28 branch April 14, 2024 15:13
@beyond-aion beyond-aion deleted a comment from dependabot Bot Apr 14, 2024
@neon-dev neon-dev changed the title Bump mysql:mysql-connector-java from 5.1.36 to 8.0.28 in /commons [obsolete] Bump mysql:mysql-connector-java from 5.1.36 to 8.0.28 in /commons Apr 14, 2024
rrfarmer added a commit to rrfarmer/aion-server that referenced this pull request Jun 9, 2026
…e/settings/titles/group/abyss/legion/fly-state/prison/flight-path/access; made Creature.GetEffectController virtual
rrfarmer added a commit to rrfarmer/aion-server that referenced this pull request Jun 18, 2026
…er, HTMLCache) + refined blockers for the remaining 4

PeriodicInstanceManager (beyond-aion#3) + HTMLCache (beyond-aion#4) wired via real-data fixture seeds. The
other 4 sit at a real floor: beyond-aion#1 SiegeService.initSieges + beyond-aion#5 PvpMapService need the heavy
SPAWNS_DATA + world-map boot (beyond-aion#5 also breaks the empty-world invariant); beyond-aion#2 Housing is
DB-required with no Java null guard; #6 PeriodicSaveService is a coordinated DI->singleton
re-port. Documented precise blockers + recommended harnesses.
rrfarmer added a commit to rrfarmer/aion-server that referenced this pull request Jun 18, 2026
…3 spawn-path faithfulness bugs

New GameServerBootstrapTests.GameServerBootstrap_RealSpawnDataMaterializesNpcsIntoWorld: loads the REAL
game-server data+cache (DataManager.LoadAsync(repoRoot)), brings up the real boot machinery (DataManager +
World maps + IDFactory/ThreadPool bridges + AIEngine/ZoneService/GeoService), drives the faithful
SpawnEngine.SpawnObject path over Sanctum's real SPAWNS_DATA, and asserts the World store materializes real
Npc instances (357 NPCs incl. Euterpe 798173). End-to-end proof that the SPAWNS_DATA fix spawns NPCs (was 0).

Three faithfulness fixes the spawn path surfaced:
- GameServerBootstrapService: move engine-init to its Java-correct order (parallel, after DataManager, before
  the location-init/spawn services) - AIEngine must be up before any Npc spawn resolves its AI.
- GameServerBootstrapService: bind IDFactory.RegisterInstance(_idFactory) after LockIds (every VisibleObject
  ctor reads IDFactory.GetInstance().NextId(); was a latent production boot NRE).
- AIName: [AttributeUsage(Inherited=false)] to match Java's non-@inherited @ainame (SiegeNpcAI extends
  AggressiveNpcAI must NOT inherit "aggressive" -> was double-registering). Plus a defensive TypeLoad guard in
  OnClassLoadUnloadListener.DoMethodInvoke for the C# whole-AppDomain script scan (production unaffected).

Siege/PvP wires (beyond-aion#1/beyond-aion#5) stay deferred in StartAsync: confirmed via Java source neither guards empty data
(siege updateFortressNextState NREs on null getSiegeLocation; pvp init needs world map 301220000), so they
cannot be unconditionally on under the minimal-fixture bootstrap. Full SpawnAll boot also needs a DB (beyond-aion#2
HousingService). Findings + recommended next documented in docs/next-slop-targets.md.

Per-class GREEN: build 0, Bootstrap 8/8, Golden 167/167, RealStaticDataLoad 1/1.
rrfarmer added a commit to rrfarmer/aion-server that referenced this pull request Jun 18, 2026
…ly confirms house-twin Java-latent throw

Add opt-in env-gated [Fact] GameServerBootstrap_DbBackedFullBoot_RunsRealStartAsyncAgainstLiveMySql
(early-returns unless AION_GAMESERVER_DB_INTEGRATION=1, mirroring SystemMailRepositoryDatabaseIntegrationTests
DatabaseFactory/schema setup): points DatabaseFactory at 3307/aion_gs (root/aion), applies the real aion_gs.sql
schema, loads the REAL DataManager (LoadAsync(repoRoot), 147MB cache + game-server/data), inits AIEngine/
ZoneService/GeoService, and runs the FULL GameServerBootstrapService.StartAsync via a pass-through IStaticDataLoader
plus the real MySqlUsedIdRepository.

EMPIRICAL RESULT (live container run): StartAsync THROWS the documented Java-latent house-twin
DuplicateAionObjectException at SpawnEngine.SpawnAll -> HousingService.SpawnHouses -> World.StoreObject:
Heiron(210040000) HOUSE_6001 objectId 130885 and Beluslan(220040000) HOUSE_7001 objectId 152343 — the same
address-cached House re-spawned into a 2nd twin instance. Confirms the prior read-only static analysis at runtime.
Faithful boundary: the test asserts the flattened exception chain contains DuplicateAionObjectException (not an
unrelated DAO/NRE regression); NO un-faithful dedupe guard added.

beyond-aion#2 Housing no-DB deferral EMPIRICALLY LIFTED: with the live (empty) players table, PlayerDAO.GetUsedIDs() returns
int[0] (not null), so the HousingService ctor no longer throws ArgumentNullException — boot reaches deep into
SpawnAll and HousingService loads cleanly. The GetInstance() block stays commented (enabling it does not change the
SpawnAll house-twin boundary, and the no-DB bootstrap fixture must stay green); updated the deferral comment in
GameServerBootstrapService.cs to record this finding. docs/next-slop-targets.md gets the empirical-run section.

Green gates: build 0; ~Golden 167/167, ~Bootstrap 9/9 (8 pre-existing + new env-gated no-op), ~RealStaticDataLoad
green; new DB test green (asserts faithful boundary) with the env var set. (2 full-run failures — stale-3306
DatabaseOptions test + ordering-contaminated GoldenStatsInfo — pre-exist on HEAD, unrelated.)
rrfarmer added a commit to rrfarmer/aion-server that referenced this pull request Jun 18, 2026
… re-assessed — NOT a wire bug; live GS path is faithful-only, SerializeFrame is test-only; full unification gated on WorldNpc big-bang. Both build-zero fidelity bugs now resolved-or-understood
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