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Issues: Unity-Technologies/com.unity.netcode.gameobjects

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Issues list

Owernship None doesn't work stat:awaiting-response Awaiting response from author. This label should be added manually. type:support Questions or other support
#3470 opened May 30, 2025 by marcusx2
Error with Network Prefab Hash not Found for Prefabs in Duplicated Scenes stat:awaiting-response Awaiting response from author. This label should be added manually. type:support Questions or other support
#3467 opened May 29, 2025 by Moe-Baker
NetworkTransform misses sync when GameObject is re-enabled; add option for automatic reassertion priority:low This issue has low priority and will take some time to be resolved stat:awaiting-response Awaiting response from author. This label should be added manually. stat:imported Status - Issue is tracked internally at Unity type:feature New feature, request or improvement type:feature-2.x New NGO 2.0.0 feature, request or improvement type:support Questions or other support
#3435 opened May 2, 2025 by Wyndar
Second player does not synchronize host player if they join too quickly (Distributed Authority) priority:low This issue has low priority and will take some time to be resolved stat:awaiting-response Awaiting response from author. This label should be added manually. stat:imported Status - Issue is tracked internally at Unity type:feature-2.x New NGO 2.0.0 feature, request or improvement type:support Questions or other support
#3412 opened Apr 16, 2025 by afarchy
Can use Don't destroy on load on in scene networkObjects Stale Added after 30 days since stat:awaiting response was added (if it's still present) stat:awaiting-response Awaiting response from author. This label should be added manually. type:support Questions or other support
#3402 opened Apr 14, 2025 by Urganway
NetworkRigidbody not syncing from authoritative state Stale Added after 30 days since stat:awaiting response was added (if it's still present) stat:awaiting-response Awaiting response from author. This label should be added manually. type:support Questions or other support
#3386 opened Apr 8, 2025 by Mattabulous
NetworkObject CheckObjectVisibility doesn't work on client connection Tracking Has been added to tracking type:docs Docs feedback or issue type:support Questions or other support
#3185 opened Dec 29, 2024 by babaq
MultiplayerService.CreateOrJoinSessionAsync sometimes returns before SceneManager is ready stat:Investigating Issue is currently being investigated type:docs Docs feedback or issue type:support Questions or other support
#3146 opened Dec 2, 2024 by afarchy
Calling NetworkShow from OnNetworkSpawn can cause a duplicate CreateObjectMessage to be sent stat:awaiting-response Awaiting response from author. This label should be added manually. stat:imported Status - Issue is tracked internally at Unity type:support Questions or other support
#2964 opened Jun 25, 2024 by J0shhT
Interpolation causes collider "slides" a little when bump into each other Stale Added after 30 days since stat:awaiting response was added (if it's still present) stat:awaiting-response Awaiting response from author. This label should be added manually. type:support Questions or other support
#2907 opened Apr 30, 2024 by gideonlee69
Interpolation causes collider related out-of-sync type:support Questions or other support
#2905 opened Apr 29, 2024 by zachstronaut
How to trigger NGO CodeGen via custom buildpipeline? type:support Questions or other support
#2747 opened Oct 20, 2023 by Laumania
Why does NetworkList<T> require T to be IEquatable<T>? type:support Questions or other support
#2733 opened Oct 9, 2023 by toronyx
Change object authority after initialization type:support Questions or other support
#2698 opened Sep 11, 2023 by kevincastejon
run rpc as normal function when not in network type:support Questions or other support
#2642 opened Jul 24, 2023 by RoxDevvv
WriteValuePacked Bug priority:low This issue has low priority and will take some time to be resolved Tracking Has been added to tracking type:support Questions or other support
#2598 opened Jun 26, 2023 by YangChenHust
OnGainedOwnership() not called on client when SpawnWithOwnership() is called Tracking Has been added to tracking type:docs Docs feedback or issue type:support Questions or other support
#2418 opened Feb 21, 2023 by MisterIXI
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