-
Notifications
You must be signed in to change notification settings - Fork 450
Insights: Unity-Technologies/com.unity.netcode.gameobjects
Overview
Could not load contribution data
Please try again later
10 Pull requests merged by 3 people
-
fix: Scene loading for CMB Service
#3469 merged
May 30, 2025 -
fix: disabling Physics2D or Physics compilation errors
#3422 merged
May 29, 2025 -
fix: MTTB-1273 Inconsistent SceneName in SceneEvent
#3458 merged
May 29, 2025 -
fix: NetworkVariables with NetworkVariableUpdateTraits can cause other NetworkVariables to drop changes
#3465 merged
May 28, 2025 -
chore(deps): update dependency recipeengine.modules.wrench to 0.11.1 (develop)
#3463 merged
May 28, 2025 -
chore(deps): update dependency recipeengine.modules.wrench to 0.11.1 (develop-2.0.0)
#3464 merged
May 28, 2025 -
chore(deps): update dependency recipeengine.modules.wrench to 0.10.50 (develop)
#3460 merged
May 28, 2025 -
chore(deps): update dependency recipeengine.modules.wrench to 0.10.50 (develop-2.0.0)
#3461 merged
May 28, 2025 -
fix: owner authoritative parenting backport
#3453 merged
May 27, 2025
2 Pull requests opened by 1 person
-
fix: NetworkShow followed by ChangeOwnership generates ownership message error on target client
#3468 opened
May 29, 2025 -
fix: NetworkTransform cannot set non-synchronized axis on non-authority instances
#3471 opened
May 30, 2025
4 Issues closed by 3 people
-
Memory leak in the spawning system
#3010 closed
Jun 1, 2025 -
"Received a packet too small to contain a BatchHeader. Ignoring it." 4 times, then network breaks
#3153 closed
Jun 1, 2025 -
Client/Owner authoritative NetworkTransform and Re-Parenting issue
#2842 closed
May 27, 2025 -
How to disable "NetworkVariable is written to, but doesn't know its NetworkBehaviour yet" LogWarning?
#2561 closed
May 26, 2025
2 Issues opened by 2 people
-
Owernship None doesn't work
#3470 opened
May 30, 2025 -
Error with Network Prefab Hash not Found for Prefabs in Duplicated Scenes
#3467 opened
May 29, 2025
14 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
-
feat: Instantiation payload support for INetworkPrefabInstanceHandler
#3430 commented on
May 30, 2025 • 19 new comments -
fix: avoid throwing exception when using NetworkList without a NetworkManager (#2539)
#2540 commented on
May 27, 2025 • 2 new comments -
fix: DA client connection flow
#3459 commented on
Jun 2, 2025 • 2 new comments -
NetworkTransform misses sync when GameObject is re-enabled; add option for automatic reassertion
#3435 commented on
May 26, 2025 • 0 new comments -
Support reconnect to Distributed Authority session
#3279 commented on
May 26, 2025 • 0 new comments -
Sharing ownership between two players
#2558 commented on
May 26, 2025 • 0 new comments -
Can't do operations on `NetworkList` with no `NetworkManager` (offline)
#2539 commented on
May 26, 2025 • 0 new comments -
Dependency Dashboard
#3242 commented on
May 28, 2025 • 0 new comments -
Automatically invoke `NetworkVariable.OnValueChanged` when spawning
#3186 commented on
May 29, 2025 • 0 new comments -
NetworkTransform 1.11.0 can initialize world space objects to wrong position
#3080 commented on
May 30, 2025 • 0 new comments -
Client Disconnect Due to Timeout Is Not Logged
#2390 commented on
Jun 1, 2025 • 0 new comments -
fix: PVP issues related to assemblies, file names, and other non-xml-API related
#3444 commented on
May 30, 2025 • 0 new comments -
chore(deps): update bokken image package-ci/ubuntu-22.04 to v4.72.0 (develop)
#3450 commented on
May 28, 2025 • 0 new comments -
chore(deps): update bokken image package-ci/ubuntu-22.04 to v4.72.0 (develop-2.0.0)
#3451 commented on
May 28, 2025 • 0 new comments