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I'm using the Kinematic Character Controller from the asset store which I really like,
right now I'm having a issue is if I enable the ClientNetworkTransform's Interpolate option ON,
then if control one player bump into another player, it will cause the other player's position move a tiny bit amount, (on certain direction with 0.001~0.01 units)
if I disable the Interpolate, then it will stay completely still
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Added after 30 days since stat:awaiting response was added (if it's still present)Added after 30 days since stat:awaiting response was added (if it's still present)Awaiting response from author. This label should be added manually.Awaiting response from author. This label should be added manually.Questions or other supportQuestions or other support