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Cards

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
This article is about the multiplayer element of the Nintendo DS games. For other uses, see card (disambiguation).
"Judgment" and "Battle-axe" redirect here. They are not to be confused with the Judge or Battle Axe weapons.

Cards (Japanese: 護符 Charms) are an element of multiplayer battles in the two Nintendo DS installments of the Fire Emblem series, Fire Emblem: Shadow Dragon and Fire Emblem: New Mystery of the Emblem. Any multiplayer team can have one card attached to it. That card will then provide an additional effect. Depending on the card used, this additional effect will be applied to either the player's team, the opposing team, or both.

List of cards

"Spearhead" redirects here. For the accessory in Heroes, see Accessory (Heroes)/Hair-type.
Card Effect
Strength
(Japanese: 力の護符 Strength Charm)
All units on the player's team get +1 Strength, unless a unit has hit the Strength cap
Skill
(Japanese: 技の護符 Skill Charm)
All units on the player's team get +1 Skill, unless a unit has hit the Skill cap
Haste
(Japanese: 疾風の護符 Gale Charm)
All units on the player's team get +1 Speed, unless a unit has hit the Speed cap
Magic
(Japanese: 魔力の護符 Magic Charm)
All units on the player's team get +1 Magic, unless a unit has hit the Magic cap
Adamant
(Japanese: 堅守の護符 Defense Charm)
All units on the player's team get +1 Defense, unless a unit has hit the Defense cap
Guardian
(Japanese: 守護の護符 Protect Charm)
All units on the player's team get +1 Resistance, unless a unit has hit the Resistance cap
Fleet Feet
(Japanese: 俊足の護符 Swift Charm)
All armored units get +1 Movement
Judgment
(Japanese: 裁きの護符 Judgment Charm)
Reduces HP of all units on the opponent's team by 20% on the first turn
Dazzle
(Japanese: 雷鳴の護符 Thunder Charm)
Negates all critical hits
Maelstrom
(Japanese: 嵐の護符 Storm Charm)
All flying units get -1 Movement
Whetstone
(Japanese: 氷刃の護符 Sharp Sword Charm)
All swords on the player's team get +10% accuracy in battle
Spearhead
(Japanese: 鋭鋒の護符 Point Charm)
All lances on the player's team get +10% accuracy in battle
Battle-axe
(Japanese: 戦斧の護符 Battleaxe Charm)
All axes on the player's team get +10% accuracy in battle
Fletcher
(Japanese: 弓手の護符 Archer Charm)
All bows on the player's team get +10% accuracy in battle
Sorcerer
(Japanese: 魔道の護符 Sorcery Charm)
All tomes on the player's team get +10% accuracy in battle
Apotrope
(Japanese: 破邪の護符 Evil-Breaking Charm)
Negates all bonus damage
Recovery
(Japanese: 回復の護符 Recovery Charm)
All units on the player's team recover 2 HP each turn
Gravity
(Japanese: 重力の護符 Gravity Charm)
+1 to all terrain movement costs
Umbra
(Japanese: 闇夜の護符 Dark Night Charm)
Reduces vision in fog of war to 1
Generosity
(Japanese: 恵贈の護符 Gift-Bless Charm)
If the player's team is victorious, the player wins 2 cards at the end of battle instead of 1

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Card

--

Japanese

護符

Charm

Spanish

Carta

Card

French

Bon

Voucher

German

Karte

Card

Italian

Carta

Card

Gallery

References

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