Skip to main content
  1. About
  2. For Teams
Filter by
Sorted by
Tagged with
0 votes
0 answers
22 views

Rendering issue with procedural world generation in Godot 4

I have really weird issue with rendering chunks in my Godot 4 (4.3.1) world generation implementation, when zooming really close, some chunks start to disappear (but they are still 100% loaded, ...
unwritten_k's user avatar
1 vote
0 answers
55 views

Render Texture Triangle From Vertexes and Uvs

I'm attempting to render out part of a spritesheet to a new standalone texture. I have the triangles, vertexes and uv coords of my sprite but my code only correctly renders the first triangle not the ...
Knackname's user avatar
0 votes
0 answers
25 views

What is the most efficient method to create lines that change their points often in PIXI.js?

I need to create lines in PIXI.js that have their points changed often (specifically for musical crescendo lines). These lines may take any points the user gives which means that drawing them using ...
Caden The Yak's user avatar
0 votes
0 answers
84 views

DrawText inside a foreach cycle with SkiaSharp

I'm working with SkiaSharp library and I write this main code for the text's rendering: private void SendText(OggettoLayout oggetto, SKCanvas canvas, float dpi, bool antialiasingOff) { ...
Francesco Vargas's user avatar
1 vote
0 answers
51 views

How to suspend the rendering thread in UE4?

The mobile platform I'm using in my current UE 4.27 project has low performance, so I'm considering whether I can pause the rendering thread and release the rendering resources in the scene when the ...
Yongle's user avatar
  • 11
0 votes
0 answers
42 views

How to filter a curve to prevent overlap of segments during rendering

I have a sequence of points in 2d that are rendered as a thick line by using quads.The quads are formed by extruding the curve around its center line in the normal direction. The figure is showing a ...
user877329's user avatar
  • 6,288
2 votes
0 answers
128 views

Why isnt the Pixel turning yellow

Im using SFML 3.0 and want to draw a window and whenever i click my left mouse button inside the window i want to draw sand for example, so a yellow pixel should appear but it doesnt work, no color ...
Felix Allerborn's user avatar
2 votes
0 answers
34 views

Eclipse BIRT PDF Report Not Rendering Sora Font in Spring Boot 4 Web App

I'm facing a major issue with Eclipse BIRT. Our management team has created a report that works fine and pulls the correct data. However, when I integrate it into our web application, the fonts do not ...
Kayen's user avatar
  • 21
0 votes
2 answers
73 views

Information from API Call not getting rendered in ReactJS dropdown option

I have a Drop Down with Code: <select name="AssetCategory" value={formData.AssetCategory} onChange={(e: React.ChangeEvent<...
bibashmanjusubedi's user avatar
1 vote
1 answer
83 views

State changes are very slow

This is a notes app that will use microphone to write notes. Everything is working great but state changes are very delayed. When the MicButton is pressed, the icon should change instantly, but it ...
Mujtaba Farhan's user avatar
1 vote
2 answers
66 views

Matplotlib Zorder not respected between Bar and Grid, why?

My Matplotlib version is 3.7.2 Here is a code where gridlines zorder > bars zorder: import matplotlib.pyplot as plt import numpy as np # Sample data x = np.arange(4) y1 = [5, 7, 3, 6] y2 = [4, 6, ...
roural's user avatar
  • 71
1 vote
1 answer
104 views

Vulkan complains about invalid VkFramebuffer handle

I'm currently working on my Vulkan renderer and I'm trying to implement ImGUI. I use 2 separate render passes. One for the "main" rendering of my scene and one for DearImGUI. But here comes ...
Flection GD's user avatar
1 vote
2 answers
65 views

PDF-Matrix operation shifting the coordinate system

Can someone explain me a special PDF matrix transformation? I just can't figure it out. I have the following content stream of a PDF: q q 1.0000 0.0000 0.0000 1.0000 0.0000 0.0000 cm q 1 0 0 -1 0 841....
tombo_189's user avatar
  • 516
0 votes
0 answers
30 views

Angular 18 - scrolldown trigger for component On View change

I am building a discord-like instant messaging chat app and I am looking for a solution to scroll down to the bottom of a components view in a "channel" component. The component contains ...
IngoHe's user avatar
  • 121
1 vote
0 answers
66 views

Swift/Metal pipeline issues with Vertex/Normal data getting passed to shader

This is long, please bear with me. I'm learning to use Metal. I have a simple scene that renders instanced meshes. I use MDLplane,MDLbox or MDLsphere to create the mesh. These meshes have normals and ...
S'rCat's user avatar
  • 668

15 30 50 per page
1
2 3 4 5
466
Morty Proxy This is a proxified and sanitized view of the page, visit original site.