6,982 questions
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Rendering issue with procedural world generation in Godot 4
I have really weird issue with rendering chunks in my Godot 4 (4.3.1) world generation implementation, when zooming really close, some chunks start to disappear (but they are still 100% loaded, ...
1
vote
0
answers
55
views
Render Texture Triangle From Vertexes and Uvs
I'm attempting to render out part of a spritesheet to a new standalone texture. I have the triangles, vertexes and uv coords of my sprite but my code only correctly renders the first triangle not the ...
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25
views
What is the most efficient method to create lines that change their points often in PIXI.js?
I need to create lines in PIXI.js that have their points changed often (specifically for musical crescendo lines). These lines may take any points the user gives which means that drawing them using ...
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84
views
DrawText inside a foreach cycle with SkiaSharp
I'm working with SkiaSharp library and I write this main code for the text's rendering:
private void SendText(OggettoLayout oggetto, SKCanvas canvas, float dpi, bool antialiasingOff)
{
...
1
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0
answers
51
views
How to suspend the rendering thread in UE4?
The mobile platform I'm using in my current UE 4.27 project has low performance, so I'm considering whether I can pause the rendering thread and release the rendering resources in the scene when the ...
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42
views
How to filter a curve to prevent overlap of segments during rendering
I have a sequence of points in 2d that are rendered as a thick line by using quads.The quads are formed by extruding the curve around its center line in the normal direction.
The figure is showing a ...
2
votes
0
answers
128
views
Why isnt the Pixel turning yellow
Im using SFML 3.0 and want to draw a window and whenever i click my left mouse button inside the window i want to draw sand for example, so a yellow pixel should appear but it doesnt work, no color ...
2
votes
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answers
34
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Eclipse BIRT PDF Report Not Rendering Sora Font in Spring Boot 4 Web App
I'm facing a major issue with Eclipse BIRT. Our management team has created a report that works fine and pulls the correct data. However, when I integrate it into our web application, the fonts do not ...
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2
answers
73
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Information from API Call not getting rendered in ReactJS dropdown option
I have a Drop Down with Code:
<select
name="AssetCategory"
value={formData.AssetCategory}
onChange={(e: React.ChangeEvent<...
1
vote
1
answer
83
views
State changes are very slow
This is a notes app that will use microphone to write notes. Everything is working great but state changes are very delayed. When the MicButton is pressed, the icon should change instantly, but it ...
1
vote
2
answers
66
views
Matplotlib Zorder not respected between Bar and Grid, why?
My Matplotlib version is 3.7.2
Here is a code where gridlines zorder > bars zorder:
import matplotlib.pyplot as plt
import numpy as np
# Sample data
x = np.arange(4)
y1 = [5, 7, 3, 6]
y2 = [4, 6, ...
1
vote
1
answer
104
views
Vulkan complains about invalid VkFramebuffer handle
I'm currently working on my Vulkan renderer and I'm trying to implement ImGUI. I use 2 separate render passes. One for the "main" rendering of my scene and one for DearImGUI. But here comes ...
1
vote
2
answers
65
views
PDF-Matrix operation shifting the coordinate system
Can someone explain me a special PDF matrix transformation? I just can't figure it out.
I have the following content stream of a PDF:
q
q
1.0000 0.0000 0.0000 1.0000 0.0000 0.0000 cm
q
1 0 0 -1 0 841....
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0
answers
30
views
Angular 18 - scrolldown trigger for component On View change
I am building a discord-like instant messaging chat app and I am looking for a solution to scroll down to the bottom of a components view in a "channel" component. The component contains ...
1
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66
views
Swift/Metal pipeline issues with Vertex/Normal data getting passed to shader
This is long, please bear with me.
I'm learning to use Metal. I have a simple scene that renders instanced meshes. I use MDLplane,MDLbox or MDLsphere to create the mesh. These meshes have normals and ...