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#

shader-programming

Here are 49 public repositories matching this topic...

A C++ graphics engine designed for learning and experimentation. Provides progressive abstractions over modern rendering systems, enabling users to study, modify, and reimplement core graphics concepts and engine architecture.

  • Updated Jul 14, 2026
  • C++

🌋 Vulkan-based graphics projects for Graphics Programming 2 at Howest DAE (2024). Covers advanced rendering techniques including PBR, normal mapping, environment mapping, sprite rendering, post-processing, and optional compute, geometry, and tessellation shaders.

  • Updated Mar 14, 2026
  • C++

A 3D fog-of-war exploration game for Global Game Jam 2026. Navigate a procedurally generated city, collect fragments of light, and unmask the hidden world. Built with Three.js, TypeScript, and 100% procedural audio.

  • Updated Jan 31, 2026
  • TypeScript

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