Open source rebuild and Android port of Nuclear Throne
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Updated
Oct 11, 2025 - Game Maker Language
Open source rebuild and Android port of Nuclear Throne
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
GameMaker shader preprocessor for code reuse! Import and inline directives, generating shader variants.
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
A simple http wrapper for GameMaker Studio 2
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
An object pooling implementation in GML for Game Maker Studio 2.3+
A Unicode Standard implementation for GameMaker.
Open two game windows at the same time in a GameMakerStudio2 project
Another alarm alternative for Game Maker
Some array utils for game maker studio 2
A Platformer Game.
Simple Gamemakerstudio2 project that makes an obj follow the player object
Config files for my GitHub profile.
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