Skip to content

Navigation Menu

Sign in
Appearance settings

Search code, repositories, users, issues, pull requests...

Provide feedback

We read every piece of feedback, and take your input very seriously.

Saved searches

Use saved searches to filter your results more quickly

Appearance settings

Pull requests: bevyengine/bevy

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

Migrate tab_navigation to use ui_widgets::Button (Phase 1 Item 6) A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25185 opened Jul 27, 2026 by kfc35 Contributor Loading…
MaterialNode change detection fixes A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25184 opened Jul 27, 2026 by ickshonpe Contributor Loading…
Extended material 2D
#25183 opened Jul 27, 2026 by cookie1170 Contributor Loading…
Remove redundant .chain() call from build_text_interop A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25182 opened Jul 27, 2026 by ickshonpe Contributor Loading…
Fix incorrect samples range in the box_shadow example A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior C-Examples An addition or correction to our examples D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25181 opened Jul 27, 2026 by ickshonpe Contributor Loading…
Remove camera Changed filter in extract_ui_camera_view as it's insufficient A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25180 opened Jul 27, 2026 by beicause Member Loading…
Migrate states to use ui_widgets::Button (Phase 2 Item 2) A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25178 opened Jul 27, 2026 by kfc35 Contributor Loading…
Migrate split_screen to use FeathersButtons (Phase 2 Item 3) A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25177 opened Jul 27, 2026 by kfc35 Contributor Loading…
Remove default implementations of methods in WorldQuery. A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25175 opened Jul 27, 2026 by andriyDev Contributor Loading…
Migrate mobile/src/lib.rs to use ui_widgets::Button (Phase 2 Item 4) A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples O-Android Specific to the Android mobile operating system O-iOS Specific to the iOS mobile operating system S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25174 opened Jul 27, 2026 by kfc35 Contributor Loading…
Upgrade to ctt v0.5 C-Dependencies A change to the crates that Bevy depends on D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25173 opened Jul 27, 2026 by JMS55 Contributor Loading…
Migrate sub_states to use ui_widgets::Button (Phase 2 Item 5) A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25171 opened Jul 26, 2026 by kfc35 Contributor Loading…
custom_ui_material.wgsl fix A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior D-Shaders This code uses GPU shader languages D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25170 opened Jul 26, 2026 by ickshonpe Contributor Loading…
Improve ECS derive macro hygiene A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change D-Macros Code that generates Rust code D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25169 opened Jul 26, 2026 by DavidCrossman Contributor Loading…
Add headless tooltips and a Feathers implementation A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#25168 opened Jul 26, 2026 by remloyal Loading…
Set toolkit name and version in the accessibility tree A-Accessibility A problem that prevents users with disabilities from using Bevy D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25167 opened Jul 26, 2026 by DataTriny Contributor Loading…
Fix missing bevy_transform traces A-Transform Translations, rotations and scales C-Bug An unexpected or incorrect behavior D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25166 opened Jul 26, 2026 by greeble-dev Contributor Loading…
Make update_cursors run in a new CursorSystems::Update system set A-Windowing Platform-agnostic interface layer to run your app in C-Refinement Improves output quality, without fixing a clear bug or adding new functionality. D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25165 opened Jul 26, 2026 by mgi388 Contributor Loading… 0.20
Migrate 2d_shapes to use FeathersCheckbox A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25164 opened Jul 26, 2026 by tevans-3 Contributor Loading…
Add MeshAllocator meshes_with_changed_buffers_this_frame and make update_sparse_buffers pub A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25162 opened Jul 26, 2026 by JMS55 Contributor Loading…
Fix RenderDebugOverlay migration guide A-Dev-Tools Tools used to debug Bevy applications. A-Rendering Drawing game state to the screen C-Docs An addition or correction to our documentation D-Trivial Nice and easy! A great choice to get started with Bevy S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25161 opened Jul 25, 2026 by greeble-dev Contributor Loading…
Migrate custom_transitions to use ui_widgets::Button (Phase 2 Item 6) A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#25160 opened Jul 25, 2026 by kfc35 Contributor Loading…
Fix: Added "scale all 3 axis" option for scale gizmo. A-Dev-Tools Tools used to debug Bevy applications. A-Gizmos Visual editor and debug gizmos C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#25159 opened Jul 25, 2026 by Tatsuya0330 Contributor Loading… 0.20
Add Capsule, Hemisphere/Hemiellipsoid, and Ellipsoid as 3D Gizmos A-Gizmos Visual editor and debug gizmos C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#25158 opened Jul 25, 2026 by SolidStateDj Loading…
WIP: Optionally track changes on a per-column basis so that clients of contiguous iteration can efficiently skip entire tables. A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible C-Performance A change motivated by improving speed, memory usage or compile times M-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#25157 opened Jul 24, 2026 by pcwalton Contributor Draft 0.20
ProTip! Exclude everything labeled bug with -label:bug.
Morty Proxy This is a proxified and sanitized view of the page, visit original site.