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2.3.2

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@michalChrobot michalChrobot released this 01 May 09:10

[2.3.2] - 2025-04-22

Fixed

  • Fixed issue where the authority instance of NetworkTransform could check for state updates more than one time in a frame if the frame rate is greater than the tick frequency. (#3413)
  • Fixed issue where the new interpolator types were blocking after the first consumption of a sequence of buffered state updates. (#3413)
  • Fixed issue where root level in-scene placed NetworkObjects would only allow the ownership permission to be no less than distributable or sessionowner. (#3407)
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