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SubRoc-3D

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SubRoc-3D (Video Game)
SubRoc-3D is an arcade shooter game developed and released in 1982 by Sega. The game is a very typical arcade-type shooter but is very unique in the fact that it's the very first video game to be released in 3D! The player presses their head into an eyepiece that uses a mechanism with spinning discs to send a different image to the left and right eye. The game finishes the effect by making use of sprite scaling.

The game got a home console release for ColecoVision simply named SubRoc which only simulated the 3D effects.


Tropes found in the game:

  • Adaptation Title Change: The game was retitled to just SubRoc with the effects done via 3D just similuted.
  • Attract Mode: The game shows spaceships flying into and out of the background to fully show off the 3D effect.
  • Defeat Equals Explosion: When a projectile hits an enemy craft, it explodes to show that it was defeated by the shot. If a missile hits you, the screen gets covered in explosions and you lose a life.
  • Endless Game: Typical of arcade games of the time, the game does not have an end. The player simply plays until they run out of lives.
  • In-Universe Game Clock: In each level, the coloring of the graphics changes to simulate the change to morning, day, evening, and then night.
  • No Plot? No Problem!: Just fire at the enemy spaceships.
  • One-Hit-Point Wonder: One shot from an enemy projectile will instantly cost the player a life.
  • Tech-Demo Game: This was the very first arcade game developed to make use of 3D graphics.
  • Video-Game Lives: The player's lives are represented by sea boats with each one disappearing if the player loses a life.

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