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Vintage Clav excite and click in Logic Pro for iPad

The Excite Detail and Release Click parameters on the Details page determine the string excitation, emulating the characteristics and power of the Hohner D6 Clavinet hammers striking the string and other elements that form part of the initial key strike.

Also emulated are string excitations that occur on key release. To explain, the rubber hammers of the original D6 age and decay, just like piano hammer felts. Worn-out D6 units produce a distinctive “click” when a key is released. This is due to the string sticking to the rubber hammer before being released. The characteristics of this release click are part of each model and can be precisely adjusted.

Tap the Details button at the top of the plug-in to view and adjust these Vintage Clav parameters.

Figure. Vintage Clav Release Click and Excite controls.

Release Click parameters

  • Intensity knob and field: Set the level of the release click. A value of −1.00 eliminates the release click. To simulate an old D6, increase the value.

  • Velocity knob and field: Set the velocity sensitivity for the key click sound. The maximum key click level is set with the Intensity knob, and the velocity mode is determined with the Velocity mode switch.

  • Random knob and field: Control the amount of release click level variance across the keyboard. The values set here simulate the wearing of some hammers, but not others, emulating the “wear and tear” of a D6. The farther to the right you turn the knob, the greater the variation between release clicks on some keys. At the leftmost position, all keys have an identical release click level.

  • Velocity Mode buttons: Turn attack (Key On) or release (Key Off) velocity on or off. Turn on the Automa(tic) button to automatically detect incoming release velocity values. Received release velocity data is used to shape the sound. If no release velocity data is detected, it acts as if it is turned off.

Excite Detail parameter

  • Shape knob and field: Contour the attack shape, simulating the hardness of the rubber hammers in a D6. As the instrument ages, hammers wear and split, changing brightness and tone. Negative values—as you turn the knob to the left—provide a softer attack, and positive values result in a harder attack.

Download this guide: PDF

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