Animation guidelines for templates in Motion

Effect, title, transition, and generator templates can include animation like a standard Motion project. When the template is added to a clip in Final Cut Pro, animation in the placeholder is applied to the clip, whether created by behaviors or keyframes.

Animation in the template that is longer than the duration of the clip to which it’s applied in Final Cut Pro is scaled to fit.

Important: If you don’t want your template animation scaled to fit the duration of a clip in Final Cut Pro, you can use markers to designate segments where the animation is locked. Additionally, you can use markers to designate sections where animation loops indefinitely in the Final Cut Pro project. See Intro to template markers.

When publishing parameters in your templates, consider the following guidelines:

  • When possible, avoid publishing keyframed parameters. Published keyframes may cause unexpected results when you edit or when you animate the parameters in the Final Cut Pro inspector.

  • Publishing a parameter that’s controlled by a behavior may yield unexpected results. For example, if you publish an Opacity parameter (in the Properties Inspector) that’s controlled by a Fade In/Fade Out behavior, adjusting the opacity parameter after the template is added to the Final Cut Pro project may not work as expected.

  • Because the duration of templates often conflicts with the duration of the Final Cut Pro clips they’re applied to, you can publish nonanimated parameters in the template, then keyframe those parameters in Final Cut Pro.

  • Use behaviors instead of keyframes in templates when possible. Behaviors can be a more flexible animation tool for templates. Behaviors don’t rely on specific timing or use keyframes to create an animation. Publish behavior parameters that you want to control in Final Cut Pro.

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