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zazieproductions/README.md

ZAZIE PRODUCTIONS

// EXPERIMENTAL SOFTWARE FOR UNSTABLE SIGNALS

// FICTIONAL SYSTEMS · IMPOSSIBLE INSTRUMENTS · HAUNTED INTERFACES


Linktree


Spotify Apple Music YouTube LinkedIn Pinterest


Creative Technology Audiovisual Systems Browser Instruments Speculative Interfaces Procedural Audio


╔══════════════════════════════════════════════════════════════╗
║ ZAZIE_OS :: TRANSMISSION NODE                               ║
╠══════════════════════════════════════════════════════════════╣
║ SIGNAL ............ DETECTED                                ║
║ ARCHIVE ........... OPEN                                    ║
║ MACHINE ........... LISTENING                               ║
║ STATUS ............ TRANSMITTING                            ║
╚══════════════════════════════════════════════════════════════╝

// ABOUT_THE_PRACTICE

I’m a multidisciplinary artist, composer, and creative technologist building browser instruments, audiovisual systems, generative interfaces, fictional archives, and conceptual software.

My projects occupy the unstable territory between:

SOUND_ART
INTERACTION_DESIGN
PROCEDURAL_SYSTEMS
DIGITAL_FOLKLORE
SPECULATIVE_TECHNOLOGY
DYSFUNCTIONAL_MACHINERY

Software is not merely a tool here.

It is a medium capable of performing, hallucinating, malfunctioning, generating documents, producing noise, organizing fictional knowledge, and suggesting technologies from timelines that never existed.

SYSTEM_TEMPERAMENT

[01] OVERBUILT
[02] HAUNTED
[03] BUREAUCRATIC
[04] UNSTABLE
[05] RITUALISTIC
[06] ACCIDENTALLY_SENTIENT

Interfaces should feel as though they were recovered from an institution that no longer officially exists.


// BUILT_WITH

TOOLS FOR SYNTHETIC WORLDS, REACTIVE SIGNALS, AND IMPOSSIBLE MACHINES


JavaScript     TypeScript     HTML5     CSS3     Three.js



Vite     Node.js     npm     Git     Visual Studio Code



Web Audio API WebGL FFT Analysis DSP Generative Systems


AUDIO_SYNTHESIS       REAL_TIME_ANALYSIS
PROCEDURAL_GENERATION 3D_GRAPHICS
PARTICLE_SYSTEMS      NONLINEAR_INTERACTION

// SELECTED_SYSTEMS

SIGNAL DETECTED · ARCHIVE OPEN · MACHINE LISTENING


ZA/AV-001 :: VORTEX_AV_ENGINE

AUDIO_REACTIVE_WEBGL_INSTRUMENT :: REAL_TIME_AV_ENVIRONMENT

VORTEX maps live frequency analysis onto deforming geometry, particle systems, waveform displays, and a speculative modular interface.

It exists somewhere between a visual synthesizer, scientific instrument, and fictional control surface.

Three.js Web Audio API FFT Analysis WebGL Procedural Animation


ZA/ENGINE-001 :: CONTRAPUNTAL_ACADEMIC_NONSENSE_ENGINE

PROCEDURAL_PUBLISHING_SYSTEM :: FICTIONAL_MUSIC_SCHOLARSHIP

Inspired by automatic-paper generators, institutional language, and the strange authority of academic formatting, this engine produces invented music-theory papers through seeded grammar systems.

ABSTRACTS ............. GENERATED
CITATIONS ............. FABRICATED
DIAGRAMS .............. PROCEDURAL
TERMINOLOGY ........... UNSTABLE
DOCUMENT_AUTHORITY .... SIMULATED

TypeScript Procedural Text Music Theory Digital Humanities Generative Satire


ZA/ARCHIVE-001 :: INTERFERENCE_ARCHIVE

GENERATIVE_AV_HORROR_INSTRUMENT :: RECOVERED_TRANSMISSION_TERMINAL

INTERFERENCE ARCHIVE produces evolving audio, corrupted visual signals, anomaly reports, fictional records, and unstable transmissions through a late-1990s archival interface.

It is part browser artwork, part invented media archaeology, and part machine attempting to document something it cannot understand.

Enter Live Archive

JavaScript Procedural Audio Speculative Design Interactive Fiction Creative Coding


ZA/SYSTEM-002 :: VOID_OCULUS

INFINITE_SPATIAL_INTERFACE :: NONLINEAR_KNOWLEDGE_SYSTEM

VOID//OCULUS combines draggable information architecture, live node connections, data visualization, and generative interface systems inside an open visual canvas.

The project asks what a knowledge system might become if it behaved less like a database and more like:

A DREAM
A CONSPIRACY WALL
A MEMORY PALACE
A MUTATING NERVOUS SYSTEM

Enter the Oculus

Spatial UI Generative Interfaces Node Systems Data Visualization Conceptual Art


ZA/INSTRUMENT-001 :: INTERACTIVE_HARSH_NOISE_GENERATOR

BROWSER_INSTRUMENT :: HARSH_NOISE_WALL_CONSTRUCTION_SYSTEM

A real-time sound environment for layering noise, distortion, filtering, density, modulation, and recording directly in the browser.

The project turns the browser into an immediate experimental performance instrument.

TypeScript Web Audio API Noise Synthesis Sound Design Browser Instrument


ZA/LAB-001 :: SYNTHESIS_SIGNAL

AUDIOVISUAL_SIGNAL_LABORATORY :: UPLOADED_SOUND_ANALYSIS

SYNTHESIS SIGNAL transforms audio into FFT-driven geometry, particle-field modulation, spectral displays, and real-time oscilloscope rendering.

It treats audio analysis not as neutral measurement, but as a visual, spatial, and performative event.

Three.js DSP Spectral Analysis Oscilloscope Audiovisual Systems


// SYSTEM_INDEX

Classification System Operational function State
ZA/AV-001 Vortex AV Engine Real-time audiovisual processing ACTIVE_PROTO
ZA/ENGINE-001 Contrapuntal Academic Nonsense Engine Generative fictional scholarship ACTIVE
ZA/ARCHIVE-001 Interference Archive Audiovisual narrative system RELEASED
ZA/SYSTEM-002 VOID//OCULUS Spatial knowledge interface ACTIVE
ZA/INSTRUMENT-001 Harsh Noise Generator Browser noise instrument RELEASED
ZA/LAB-001 Synthesis Signal Audio-reactive signal visualization PROTOTYPE

// AREAS_OF_PRACTICE

BROWSER_AUDIO
REAL_TIME_AV
GENERATIVE_UI
SPECULATIVE_SOFTWARE
INTERACTIVE_ART
EXPERIMENTAL_SOUND
CREATIVE_CODING
FICTIONAL_ARCHIVES
MEDIA_ARCHAEOLOGY
NONLINEAR_INFORMATION

// CURRENT_RESEARCH

01 AUDIO_REACTIVE_INSTRUMENTS
02 GENERATIVE_PUBLISHING
03 SPECULATIVE_ARCHIVES
04 SPATIAL_KNOWLEDGE
05 PROCEDURAL_SOUND
06 FICTIONAL_INSTRUMENTATION
07 EXPERIMENTAL_ARTIST_TOOLS

// WORKING_METHODS

My projects frequently combine:

  • REAL_TIME_AUDIO_ANALYSIS
  • WEB_AUDIO_SIGNAL_PROCESSING
  • THREE_JS_AND_WEBGL
  • PROCEDURAL_TEXT_AND_INTERFACE_GENERATION
  • NONLINEAR_INFORMATION_ARCHITECTURE
  • FICTIONAL_DOCUMENTATION_AND_WORLDBUILDING
  • INDUSTRIAL_NOISE_AMBIENT_SOUND_DESIGN
  • OBSOLETE_SCIENTIFIC_AND_ARCHIVAL_INTERFACE_LOGIC

// TRANSMISSION_FROM_THE_SIGNAL_AGE

ALBUM :: ZAZIE PRODUCTIONS


Anesthesia for the Signal Age album cover by Zazie Productions



Bandcamp Spotify Apple Music


EXPERIMENTAL MUSIC FOR:
DISSOCIATION
OVERLOADED MACHINERY
NEUROLOGICAL STATIC
THE ANESTHETIZED PRESENT

// EXTERNAL_PORTALS

AUDIO_TRANSMISSIONS

Spotify Apple Music Bandcamp



VISUAL_ARCHIVES_AND_NETWORKS

YouTube Instagram Pinterest LinkedIn



PROJECT_PORTALS

Linktree Itch.io Film Scoring Reel



╔══════════════════════════════════════════════════════════════╗
║ ZAZIE PRODUCTIONS LLC                                       ║
║ EXPERIMENTAL SOUND // CREATIVE TECHNOLOGY // SPECULATIVE CODE║
║ NODE STATUS: ONLINE                                         ║
║ TRANSMISSION: CONTINUOUS                                    ║
╚══════════════════════════════════════════════════════════════╝
`NOISE ENTERS // SYSTEM MUTATES // ARCHIVE REMAINS`

Pinned Loading

  1. Contrapuntal-Academic-Nonsense-Engine Contrapuntal-Academic-Nonsense-Engine Public

    A SCIGEN-inspired procedural writing engine that generates fictional music-theory papers, analytical diagrams, citations, and speculative documents using seeded grammar systems.

    TypeScript

  2. interactive-harsh-noise-generator interactive-harsh-noise-generator Public

    An interactive browser-based harsh noise wall generator with real-time audio controls and recording/export tools.

    TypeScript 1

  3. spectra-lab spectra-lab Public

    A browser-based audiovisual DSP laboratory featuring real-time spectral displays, oscilloscope and waveform simulation, modular signal-routing interfaces, responsive metering, generative particle s…

    HTML

  4. void-oculus void-oculus Public

    An experimental spatial knowledge interface built as an infinite, interactive visual canvas—combining generative UI systems, draggable information architecture, live node linking, data visualizatio…

    HTML 27

  5. interference-archive interference-archive Public

    INTERFERENCE ARCHIVE is an interactive browser artwork disguised as a recovered late-1990s transmission terminal. It generates evolving audio, procedural visual signals, fictional anomaly logs, sit…

    JavaScript

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