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Commit 4b3881b
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[PORT] Demolition Modifier (#20988)
* i am going to create an environment that is so demolished
-bottles/broken bottles (0.25x)
-scalpels (0.25x)
-screwdrivers (0.5x)
-shotgun pellets (0.5x)
-all incendiary bullets (0.75x)
-knives (0.8x)
-welders (0.5 inactive, 1.5 active)
-7.62mm bullets (1.2x standard, 1.5x AP)
-pickaxes (1.2x)
-chainsaw (1.5x)
-crowbars (2x)
-plasma cutter beams (2x)
-shotgun slugs (2x standard, 3x uranium)
-.50 rounds (2.2x standard, 1x penetrator, replaces unique check)
-emitter beams (3x)
-sledgehammer (3x, replaces unique check)
-vxtvul hammer (3x)
-fire axe (3x standard, 4x energy, replaces unique checks)
-rockets (4x)
-cannonballs (4x)
-breaching slugs (50x, 8x vs mech/silicon, replaces unique check)
* Update shotgun.dm
* Update silicon_defense.dm
* Update tools.dm
* Update sniper.dm
* Update items.dm
* stuff
* bug spotted, neurons activate
* YARRRRR
* Update beam_rifle.dm1 parent 84d19e5 commit 4b3881bCopy full SHA for 4b3881b
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- code
- _onclick
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- modules
- food_and_drinks/drinks/drinks
- mining/equipment
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- projectiles
- guns/misc
- projectile
- bullets
- special
- surgery
- yogstation/code/game/objects/items/wielded
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code/_onclick/item_attack.dm
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code/game/objects/items/kitchen.dm
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code/game/objects/items/tools/crowbar.dm
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code/game/objects/items/tools/screwdriver.dm
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code/game/objects/items/tools/weldingtool.dm
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code/game/objects/items/tools/wrench.dm
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code/game/objects/items/two_handed/chainsaw.dm
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code/game/objects/items/two_handed/fireaxe.dm
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code/game/objects/obj_defense.dm
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