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Seedance Shot Design Logo

Seedance2.0 Shot Design

Cinematic Shot Language Designer

Version License Platform

Turn your vague video ideas into cinema-grade video prompts ready for Jimeng Seedance 2.0 — in one shot.

A Claude Skill built on the Agent Skills specification, blending Hollywood-level cinematography aesthetics with Chinese film industry practices. It's designed to help creators break free from the "looks nice but random" AI video trap and achieve precise, controllable visual storytelling.


✨ Core Capabilities

Capability Description
🎭 Acting-Level Micro-Expression System 7-zone facial muscle atlas (eyes/brows/lips/nose/jaw-throat/forehead/cheeks) + L1-L4 4-tier expression intensity + 2s-precision emotion arc choreography (4 patterns) + 12-emotion actor breakdown + anti-AI-face manifesto + camera-expression linkage
🎭 AI Comic Drama & Short Drama Production Full-pipeline support for AI comic strips (漫剧) and AI short dramas — character dialogue / voiceover / actor blocking / exaggerated expression close-ups / narrative-motivated camera / short drama style quick-selector / 4 prompt template variants (CN/EN × dialogue/voiceover), with dedicated scenario templates and complete examples
🎨 28+ Director & Style Presets Nolan / Villeneuve / Fincher / Deakins / Kurosawa / Makoto Shinkai / Wong Kar-wai / Zhang Yimou / Xianxia / Cel-Shaded CG / Anime / Xiaohongshu…
🎬 Pro Camera Movement Dictionary 3-tier camera system + 14 focal lengths + 6 focus controls + 7 physical mounts, with bilingual CN/EN references
💡 Three-Layer Lighting Structure Light Source → Light Behavior → Color Tone — no more vague "add a light"
📐 Timestamped Storyboarding 0-3s / 3-8s / … precise timeline control to prevent visual bleeding between shots
🎯 Six-Element Precision Assembly Subject / Action / Scene / Lighting / Camera / Sound — a structured, high-conversion formula
🎬 Smart Multi-Segment Storyboard Videos >15s are automatically split into independent prompt segments with unified style, lighting, sound, and seamless transition frames
📦 20 Scenario Templates E-commerce / Xianxia / Short Drama / Food / MV / One-Take / Automotive / Macro / Nature / Game PV / Horror / Travel / Pets / Transformation / Loop / Video Editing / Video Extension / Story Completion / Multiframe Storytelling
🎵 Sound & ASMR Vocabulary Physics-based onomatopoeia library covering ambient / action / vocal / music sounds
🎤 Voice & Language Control Timbre cloning via video reference, dialect/accent control (Sichuan/Cantonese/Northeast/Taiwanese etc.), multilingual dialogue mixing, special voice styles (documentary/stand-up/opera/ASMR)
📹 Multimodal Reference Guide 6 core reference patterns (first frame / camera replication / action replication / camera+action separation / timbre reference / effect replication), multi-asset character control, consistency preservation
🌐 Bilingual Prompt Output Chinese users → Chinese prompts, non-Chinese users → English prompts, auto-detected
🛡️ Copyright-Safe IP Fallback Three-tier progressive IP fallback strategy to prevent platform content blocks
🔍 Structured Hard Validation Word count / camera moves / temporal logic / filler detection / optical physics conflicts / style conflict matrix — 7-rule checklist applied before every delivery
🔗 CLI Integration Jimeng CLI command mapping (text2video / image2video / multiframe2video / multimodal2video), async task management, VIP channel routing
🎞️ Multiframe Storytelling Upload 2-9 keyframe images → engine auto-composes coherent story video via multiframe2video, with decision matrix for choosing multiframe vs. multi-segment storyboard

🚀 Quick Start

1. Install the Skill

Claude Code

Place the seedance-shot-design/ folder under .claude/skills/ in your project root:

# Clone into your project's Skill directory
git clone https://github.com/woodfantasy/Seedance2.0-ShotDesign-Skills.git .claude/skills/seedance-shot-design

Claude Code will automatically detect and load the Skill.

OpenClaw

In your connected IM app (WeChat, Feishu, etc.), send a message to the OpenClaw Agent:

Please learn this skill: https://github.com/woodfantasy/Seedance2.0-ShotDesign-Skills

The Agent will fetch and learn the Seedance Shot Design skill automatically. You can start making requests right away.

Codex

Place the Skill folder under Codex's agents instruction directory:

git clone https://github.com/woodfantasy/Seedance2.0-ShotDesign-Skills.git agents/skills/seedance-shot-design

Then invoke it within a Codex conversation.

Cursor

Place the Skill folder under .cursor/skills/ in your project root:

git clone https://github.com/woodfantasy/Seedance2.0-ShotDesign-Skills.git .cursor/skills/seedance-shot-design

Cursor Agent mode will automatically read the Skill instructions.

2. Usage

Just tell Claude:

Write a 15-second cyberpunk rain chase video prompt

The Skill auto-activates and generates the prompt through a 5-step workflow:

  1. Requirement Analysis — Confirm duration / aspect ratio / assets / style
  2. Visual Diagnosis — Select camera language & director style
  3. Six-Element Assembly — Compose the prompt using the structured formula
  4. Mandatory Validation — Apply 7-rule structured validation checklist
  5. Professional Delivery — Director's statement + complete prompt

3. Examples

Full Interaction Demo

User Input:

Write a 10-second Eastern Xianxia short film video prompt

Skill Output:

Seedance Video Prompt

Theme: A young man in white catches a red leaf in a misty ancient temple at dawn, reaching enlightenment

Director's Statement (for creative intent only — do not copy): Uses an aerial → dolly → slow push three-phase camera progression, transitioning from grand vista to intimate emotion. 35mm film grain adds a handcrafted texture, and the gold-teal palette echoes the Eastern philosophy of harmony with nature.

Full Prompt (copy directly into Jimeng's input field):

10-second Chinese fantasy, realistic Eastern cinematic look, gold-teal palette, ethereal ambient sound.
0-3s: High-angle aerial shot of an ancient temple amid clouds, slow aerial push, morning mist drifting through valleys, distant bell faintly ringing, Tyndall light beams piercing through cloud layers.
3-7s: Dolly push through the temple gate into the courtyard, a young man in white raises his hand to catch a falling red leaf, 35mm film grain texture, shallow depth of field focusing on hand details.
7-10s: Close-up of the young man looking up, slow push-in, wind rises, sleeves and hair sweep to the right side of frame, spiritual light spiraling upward in the courtyard.
Sound: Ambient sound contracts into a single clear sword ring.
Forbidden: Any text, subtitles, logos, or watermarks

More Use Cases

# AI Comic Drama
Write a 10-second AI comic-style bossy CEO short, vertical 9:16, with dialogue and exaggerated close-up expressions

# E-commerce Ad
Write an 8-second luxury watch product ad video prompt, 9:16 vertical

# Short Drama Dialogue
Write a 12-second plot-twist short drama scene with dialogue

# One-Take
Write a 15-second one-take museum walkthrough video prompt

# Image-to-Video (I2V)
I have a character design image — generate a 10-second animation from this first frame

# Video Extension
Extend this video by 10 seconds with a sunset ending

# Multiframe Storytelling
I have 5 storyboard keyframe images — create a coherent story video that flows through all frames

# With Reference Assets
I've uploaded 3 character design images and 1 reference video — generate a 15-second Xianxia fight scene

📁 Project Structure

seedance-shot-design/
├── SKILL.md                     # Core instructions (the Skill's brain)
├── README.md                    # This file
├── scripts/
│   ├── validate_prompt.py       # Industrial-grade prompt validation script
│   └── test_validate.py         # Validation script test cases
└── references/
    ├── cinematography.md        # Camera & focal length dictionary (incl. physical mounts & focal psychology)
    ├── director-styles.md       # Director style parameterized mapping (28+ styles, incl. Cel-Shaded CG)
    ├── micro-expressions.md     # Acting-level micro-expression system knowledge base (7-zone atlas / 4-tier intensity / 2s emotion arc)
    ├── seedance-specs.md        # Seedance 2.0 official platform specs
    ├── quality-anchors.md       # Quality anchors & lighting library (incl. NPR materials / lighting / conflict matrix)
    ├── scenarios.md             # Vertical scenario templates (20 scenarios + anime variants + video editing + multiframe storytelling + physics damping toolkit)
    └── audio-tags.md            # Audio & sound effect tag specs (incl. spatial acoustics & material-based onomatopoeia)

🔬 Validation Script (Standalone Developer Tool)

A standalone Python validation tool for developers and CI/CD pipelines. The AI agent applies these same rules natively via its built-in 7-rule validation checklist — no Python execution required during prompt generation.

# Validate text directly
python scripts/validate_prompt.py --text "your prompt"

# Validate from file
python scripts/validate_prompt.py --file prompt.txt

# Specify language (auto=auto-detect, cn=Chinese, en=English)
python scripts/validate_prompt.py --text "your prompt" --lang en

# JSON output (for programmatic processing)
python scripts/validate_prompt.py --text "your prompt" --json

Validation Checks:

  • ❌ Over word limit (Chinese >500 chars / English >1000 words)
  • ❌ Missing professional camera terminology
  • ❌ Filler word hard-block (masterpiece / ultra-clear, etc. → error)
  • ❌ Optical physics conflicts (ultra-wide + bokeh, handheld + perfect symmetry)
  • ❌ Style conflict matrix (IMAX vs VHS, film vs digital, ink-wash vs UE5, Cel-Shaded vs realistic PBR, Slow Motion vs Speed Ramp)
  • ❌ Asset reference overflow (images >9 / videos >3 / audio >3 / total >12)
  • ❌ Long video (>5s) without time-slice hard-block
  • ⚠️ Time-slice gaps or overlaps
  • ⚠️ Declared duration vs slice endpoint mismatch
  • ⚠️ In-segment motion logic conflicts
  • ⚠️ Seedance review-risk bare English camera terms detection (Dolly / Aerial / Crane / Pan / Arc / Dutch / Steadicam)
  • 🌐 Auto language detection (Chinese / English), adapting length standards & detection strategies per language
  • 🎬 Multi-segment cross-segment consistency checks (style preamble / lighting structure / forbidden items)

Run Tests:

python -m unittest scripts.test_validate -v
# 54 tests pass (covering 11 test classes)

🏗️ Design Philosophy

Progressive Knowledge Loading (Progressive Disclosure)

Following Agent Skills best practices:

  • SKILL.md (~4000 tokens): Core workflow + structural templates + quality checklist
  • references/ (three-layer routing): Camera dictionary and quality anchors are always loaded (Always-On); other knowledge bases auto-matched via semantic inference or loaded on explicit user request
  • scripts/ (standalone developer tool — NOT executed by the agent): Provided for developers and CI/CD pipelines only. The agent validates prompts using its built-in LLM-native 7-rule checklist

Competitive Advantages

Dimension Common Approach This Skill
Compliance Plain-text suggestions Structured 7-rule hard validation (incl. optical / style conflict matrix + review safety detection)
Director Styles International directors only International + Chinese + Short Drama + AI Comic + Social Media + Anime + Cel-Shaded CG + Xiaohongshu
Scene Coverage Biased toward epic films 20 vertical scenarios + anime variants + video editing + physics damping toolkit
Sound Design Brief mentions Spatial acoustics + material-based onomatopoeia library
Lighting "Add a light" Source → Behavior → Tone three-layer + lighting recipes + material library
Multilingual Chinese only Chinese / English bilingual output, auto language detection
Review Safety Not considered Camera term disambiguation rules + bare-word auto-detection

📋 Changelog

v2.0.0 (2026-07-23)

  • 🎭 Acting-Level Micro-Expression System (New Architecture): Launched references/micro-expressions.md knowledge base (~400 lines) to dramatically upgrade facial performance quality for high-demand narrative shots, eliminating fake, awkward, or cartoonishly exaggerated AI faces.
  • 🧩 7-Zone Facial Muscle Atlas: Systematically mapped micro-movements across 7 zones (eyes, brows, lips, nose, jaw/throat, forehead, cheeks) with bilingual prompts and emotional/intensity tags.
  • 📊 4-Tier Expression Intensity System: Established L1 Subtle → L2 Restrained (recommended default) → L3 Overt → L4 Explosive intensity grading and gradual transition rules.
  • ⏱️ 2s-Precision Emotion Arc Choreography: Designed high-density 2s timelines for performance-heavy shots along with 4 narrative arc patterns (Gradual Escalation / Anti-Climax Release / Calm Surface Deep Turbulence / Rollercoaster).
  • 🎬 Camera & Lighting Linkage for Micro-Expressions: Integrated shot size / focal length / camera moves / lighting linkage rules; added Micro-Expression Best Practices to cinematography.md.
  • 🚨 Anti-AI-Face Manifesto & Banned Words: Added mandatory Anti-AI-Face rules in quality-anchors.md, banning perfectly symmetrical expressions, instant emotion swaps, and exaggerated cartoonish descriptions.

v1.9.1 (2026-04-21)

  • 🛡️ Security Compliance (Round 3): Resolved ClawHub OpenClaw "Suspicious" flag — synchronized Step 4 workflow descriptions across ja/ko/es/pt/fr READMEs (from "run Python script" to "7-rule structured validation checklist"); removed all "Python" associations from capability tables and competitive comparisons across all locales; added execution: none metadata to SKILL.md frontmatter; added prominent NOT-FOR-AGENT disclaimers to Python scripts

v1.9.0 (2026-04-18)

  • 🎬 Narrative Guidance Shot Patterns: New Section IX in cinematography.md — 8 leading/following/reveal shot types (Leading Shot, Following Shot, Side Tracking, Low Angle Follow, Long Lens Follow, Epic Drone Reveal, Reveal Through, Orbit Follow) with bilingual trigger phrases and example prompts
  • 🚁 Epic Drone Reveal: Added as a standalone Level 1 camera move — slow rise from behind subject unveiling grand landscape; distinct narrative structure from generic aerial shots
  • 🌿 Reveal from Behind / Through Shot: New Level 1 entry for obstacle-penetration shots (camera pushing through bamboo/crowd/curtain to reveal), with safety phrasing guide
  • 🚶 Leading Shot: New Level 1 entry for retreating-ahead camera movement conveying journey and protagonist agency
  • Snap Zoom / Crash Zoom: Added to Level 3 combos — explosive focal-length jump for comedy impact, scare emphasis, and MV beat-sync
  • 🌀 Orbit Follow: Added to Level 3 combos — simultaneous orbit + tracking where the pivot point moves with the subject, distinct from static-subject orbits

v1.8.5 (2026-04-08)

  • 🌐 Runway Platform Adaptation: Clarified native asset limits for Runway users (≤5 images, ≤3 videos) and provided explicit moderation bypass strategies for realistic human faces (blurring or NPR restyling).

  • 🎞️ Start & End Frame Interpolation: Added a 7th multimodal reference pattern (@Image1 as start frame, @Image2 as end frame) to support precise point-to-point transitions.

  • 🎬 Two New Effects Scenarios:

    • Freeze Time (Bullet Time): Camera dramatically weaves through completely frozen scene elements.
    • Multishot Video: Bypasses the "one-take" limitation by triggering the model to auto-generate sharp montage cuts in a single generation.
  • 🚀 Extreme POV Scenarios: Added new 21st scenario template focusing on "human head-tracking logic", "high-speed projectile FPV (flying swords/arrows)", and "creature flight".

  • 🎧 Immersive Audio Exclusion: Introduced strict audio-exclusion directives for POV templates (ONLY ambient sound, NO BGM or dialogue) to prevent AI from breaking immersion.

  • 🧹 Background Purification Rule: Clarified that reference entity images must use a "pure white/blank background" to avoid contaminating the video environment in Image-to-Video generation.

v1.8.4 (2026-04-08)

  • 🔗 CLI Integration Guide: New seedance-specs.md section mapping Shot Design modes to Jimeng CLI commands (text2video / image2video / multiframe2video / multimodal2video), with async task management and VIP channel documentation
  • 🎞️ Multiframe Storytelling Template: New scenario template (#20) for multiframe2video — upload 2-9 keyframe images and let the engine auto-compose a coherent story video. Includes decision matrix for choosing between multiframe vs. multi-segment storyboard
  • 📚 Knowledge Base Routing: Added multiframe and CLI routing entries to Step 2 semantic inference table

v1.8.3 (2026-04-08)

  • 🎭 Descriptive Over Narrative Rule: New core rule (#12) — only write what the camera SEES (visual words), never what characters FEEL (emotion words). All emotions must be converted to visible physical expressions (facial micro-expressions, body language, breathing rhythm, gaze direction)
  • ✍️ English Present Progressive: Assembly rules now mandate -ing form for English action descriptions (running not runs) — progressive tense implies continuous motion, matching video's dynamic nature
  • 🎯 Motion Tone Front-Loading: Style preamble now explicitly declares overall motion energy (e.g., dynamic motion, high energy or serene, slow-paced atmosphere) to lock motion baseline early in generation

v1.8.2 (2026-04-07)

  • 🎥 One-Shot-One-Move Rule: New core rule (#10) enforcing a single camera movement per time segment — combining movements (e.g., push-in + pan) causes jitter. Subject motion and camera motion must be described separately
  • 🖼️ I2V Golden Rule: New core rule (#11) and dedicated I2V section — when generating video from an image, only describe motion/changes, never re-describe static content already in the first frame. Introduces preserve composition and colors anchor phrase
  • 📏 Optimal Prompt Length: Added 60–100 word sweet spot guidance — below is vague, above causes concept drift and conflicting instructions
  • 💪 Motion Intensity Modifiers: New bilingual quick-reference table in cinematography dictionary with 6 intensity tiers (violent → gentle → gradual) and do/don't examples to eliminate "mushy motion"
  • 🎤 Rhythm Over Specs: Assembly rules now explicitly prefer semantic rhythm words (gentle/gradual/smooth) over technical parameters (24fps/f2.8) that Seedance cannot parse
  • 🎬 Reference Video Best Practices: New practical constraints for reference clips — ideal 3–8s length, continuous shot (no cuts), single intent (subject OR camera, not both)

v1.8.1 (2026-04-07)

  • 🛡️ Security Compliance: Resolved ClawHub OpenClaw "Suspicious patterns" flag by converting Python-based validation to LLM-native structured 7-rule validation checklist. Python scripts remain as standalone developer tools but are no longer executed by the agent
  • 🎯 Trigger Phrase Optimization: Reduced activation trigger phrases from 40+ to 15 high-signal professional terms, lowering unintended activation surface while preserving core discoverability

v1.8.0 (2026-04-05)

  • 🎤 Voice & Language Control System: New timbre cloning via video reference (语气和音色参考@视频1), dialect/accent control (Sichuan/Cantonese/Northeast/Taiwanese etc.), multilingual dialogue mixing, special voice styles (documentary narration / stand-up comedy / opera / ASMR)
  • 📹 Multimodal Reference Guide: Upgraded from 4 brief tips to a structured guide with 6 core reference patterns (first frame / camera replication / action replication / camera+action separation / timbre reference / effect replication), plus multi-asset character control and consistency preservation guidance
  • 📏 Video Extension Scenario: New forward/backward extension templates, seamless continuation techniques, duration cognition correction (generation duration = added seconds, not total)
  • 📋 Story Completion Scenario: New storyboard-to-video, comic panel animation, and image-to-emotion-video creative modes
  • 🎬 Creative Effects Quick Reference: New VFX trigger keywords — Hitchcock zoom, fisheye lens, particle effects, speed ramp, freeze transition, ink wash style, morphing effects (bilingual)
  • 🎭 Emotion Performance Guidance: New emotion specificity table, emotion transition trigger words, emotion reference video usage in short drama chapter

v1.7.2 (2026-04-02)

  • 🎯 Trigger Word Expansion: Massively expanded Skill activation coverage — added 20+ colloquial Chinese triggers (帮我写个视频, 拍一个, 做分镜, 短视频, AI视频, 抖音视频, vlog, 运镜...) and 10+ English triggers (generate a video, make a clip, shoot a scene, video script, drone shot, camera movement...) so the Skill auto-activates on natural, everyday user expressions — not just professional terminology

v1.7.1 (2026-03-29)

  • 🔒 Security Compliance Optimization: Resolved ClawHub security flagging issues for shell execution, process control, and file access patterns while maintaining full functionality

v1.7.0 (2026-03-28)

  • 🚨 Step 3 Mandatory Assembly Rules: Three-layer lighting must be on its own line with all three layers complete; SFX line must start with SFX:; prohibition line standardized (no custom additions); freestyle non-template sections forbidden
  • Step 4 Validation Blocking: Prompts failing validation are now forbidden from being shown to users; clear 5-step validation flow
  • 📋 Step 5 Format Enforcement: Output must follow template exactly (Theme + Director's Note + code-block-wrapped prompt); missing any section = non-compliant
  • 🎯 Step 2 Parameter Extraction Directive: Knowledge bases must not just be "loaded" — specific parameters must be extracted and embedded into the prompt

v1.6.0 (2026-03-28)

  • 🧠 Smart Semantic Intent Routing: Step 2 knowledge base loading upgraded from "explicit trigger" to three-layer routing — Always-On loads camera dictionary & quality anchors every time, Semantic Intent Inference auto-detects needed knowledge bases from user's natural language, Explicit Override preserves direct user specification
  • 🎯 Step 1 Smart Inference Principle: Agent proactively infers parameters (duration / style / scene) from a single user sentence, only asking about genuinely unknown info, limiting follow-up questions to 1-2
  • 📝 Design philosophy updated from "loaded on demand" to "three-layer routing" ensuring every prompt has a quality foundation

v1.5.0 (2026-03-27)

  • 🎭 Actor Blocking System: Three-element positioning (placement + face direction + gaze focus) with emotion modifier vocabulary for multi-character scenes
  • 🎙️ Voiceover / Dialogue Split: Distinct templates for on-screen dialogue vs. off-screen voiceover / inner monologue, with anti-lip-sync directive for VO scenes
  • 📐 Camera Angle Specificity: Vague → specific angle mapping (e.g., "close-up" → "over-shoulder medium close-up, focus on listener") with 5 comparison pairs
  • 🎬 Narrative-Motivated Camera Movement: Camera moves now paired with storytelling purpose (e.g., "slow push-in — revealing inner turmoil")
  • 🔀 Segment Transition Strategy: 6 transition types (gaze continuity / emotional escalation / contrast cut / spatial leap / temporal ellipsis / sensory bridge) for multi-shot coherence
  • 🎨 Short Drama Style Quick-Selector: 4-dimension combo system (visual type × render style × color tone × genre)
  • 📝 Short drama prompt templates expanded from 1 to 4 variants (CN dialogue / CN voiceover / EN dialogue / EN voiceover)
  • 📝 Multi-segment Director's Note template adds transition strategy declaration
  • 📝 5 complete short drama examples covering: plot-twist dialogue / voiceover monologue / action conflict / 2D anime / transition strategy
  • ✅ 54 tests pass

v1.4.0 (2026-03-21)

  • 🎬 Smart Multi-Segment Storyboard: Videos >15s auto-split into multiple independent prompts (each ≤15s, min ≥8s)
  • 📝 Multi-segment coherence: unified style preamble / three-layer lighting / sound design / transition frames / forbidden items
  • 📝 Step 5 adds multi-segment output format template (CN / EN)
  • 📝 New 60-second desert Kali/Escrima 4-segment full example
  • 🔧 Validation script adds validate_multi_segment() cross-segment consistency check
  • ✅ 54 tests pass (incl. 4 new multi-segment validation tests)

v1.3.0 (2026-03-21)

  • 🌐 Bilingual Prompt Output: Chinese users → Chinese, non-Chinese → English, with auto language detection
  • 📝 All structural templates, delivery formats, and multimodal tips now include English versions
  • 🛡️ Camera Term Disambiguation (Rule 9): Chinese uses Chinese camera terms, English uses full phrases — avoids Seedance review false positives
  • 🔧 Validation adds check_ambiguous_terms() bare-word detection + --lang flag + English word-count length check
  • 🔧 New Slow Motion vs Speed Ramp conflict detection
  • 🔧 detect_language() expanded with CJK Extension A + full-width punctuation support
  • 📚 cinematography.md adds "Seedance Safe Phrasing" column
  • ✅ 50 tests pass (incl. bilingual + review safety tests)

v1.2.0 (2026-03-21)

  • 🎨 Cel-Shaded CG Style: New complete four-axis parameterized entry (distinct from anime's explosive energy — positioned for contemplative narrative)
  • 🧱 Anime / NPR Material Library: Anime skin / hair / cartoon metal / cartoon fabric — 4 non-photorealistic materials
  • 📦 Anime Game PV Variant: Scenario template adds Cel-Shaded sub-template + ice-attribute character example
  • ⚠️ Conflict matrix adds: Cel-Shade vs Realistic PBR material
  • 🔧 Validation adds Cel-Shade vs PBR style conflict detection

v1.1.0 (2026-03-20)

  • 🎬 Camera Upgrade: New focal length narrative psychology, dynamic focus paradigms, physical mount chapter (7 specialty rigs)
  • 🎨 Director Styles: New Fincher / Deakins / Kurosawa / Makoto Shinkai + Anime Explosion / Xiaohongshu Aesthetic (incl. de-named safe prompts + forbidden items)
  • 💡 Quality Upgrade: Anti-plastic manifesto, film stock library (5 types), material texture library (8 types), lighting combo quick-reference (4 sets), organic imperfection library, quality conflict matrix
  • 🎬 Scene Expansion: New Game PV / Horror-Thriller / Travel-City / Pet-Cute / Before-After / Meme-Loop, totaling 16 scenarios + physics damping appendix
  • 🎙️ Sound Upgrade: Spatial acoustic modifiers (7 types), material-based onomatopoeia refinement (7 pairs)
  • 🔧 Validation Enhancement: Filler word warning → error hard-block, optical physics conflict detection, style conflict matrix, duration-aware time-slicing, 35 tests pass

v1.0.0 (2026-03-19)

  • 🎉 Initial release
  • SKILL.md core workflow
  • 6 professional knowledge base files
  • Python validation script + test cases
  • 20+ director style mappings
  • 10 vertical scenario templates

📄 License

MIT-0 (MIT No Attribution) License

Packages

Contributors

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